LoN Bombardment Crusader BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your LoN Bombardment Crusader in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.10 and Season 22.
Best in Slot Gear and Alternatives
As this is a Legacy of Nightmares set spec, you have considerable freedom in picking out the rest of your gear slots. As a rule of thumb, focus on Thorns and Cooldown Reduction and remember the rings' requirements for ancient items, as well as their restriction on other set bonuses. You can run individual set pieces with beneficial stats, as long as they do not form any set bonus. Note that even after the addition of the Legacy of Dreams legendary gem, it is advisable to wear the Legacy of Nightmares set, as there are no legendary ring replacements for the set that would outweigh the loss of any of the legendary gems in the build.
The Legacy of Nightmares set is a 2.4 rework, allowing you to run any legendary item combination while not losing out on the damage amplification and reduction associated with the traditional 6-piece sets. As long as the two rings — The Wailing Host and Litany of the Undaunted — are the only active set bonus you have equipped, every Ancient item will greatly increase your damage dealt and reduce damage taken. In the stats, try to obtain a combination of Area Damage and Cooldown Reduction.
The recommended amulet is The Flavor of Time, whose revised legendary power now doubles the duration of Pylons — an extremely potent power that, with careful timing, can turn the progressively harder fights in Greater Rifts greatly in your favor. The former recommendation for the slot, Hellfire Amulet of Strength, remains a viable option, especially if you obtain a good roll with a synergistic fifth passive like Indestructible.
Belt of the Trove is a key legendary item in the build. It will produce Bombardments on a cooldown as low as 6 seconds, unaffected by your own downtimes. These Bombardments inherit the rune of your spec, get doubled by The Mortal Drama flail in the cube, and benefit from any other relevant skill and damage bonuses.
Your helm is best taken by a Leoric's Crown — this helm doubles the effectiveness of its slotted gem, becoming the single most powerful source of cooldown reduction offered by a legendary item — 25% with a Flawless Royal Diamond.
Two chest pieces are equally viable for the slot, and you can pick your better roll and cube the other. Aquila Cuirass will halve incoming damage as long as Wrath does not dip below 90% of its reserve, which is effectively a permanent bonus in this pure cooldown spec. Heart of Iron turns 300% of your Vitality into additional Thorns, offering a unique conversion of toughness into damage. When picking between the two, consider that the Heart of Iron naturally rolls Thorns in its secondary stats, but the unique property has a broad range and can roll pretty badly; on the other hand, the range on Aquila Cuirass does not matter to your build, but the piece does not roll Thorns by default and you might have to reroll into it.
Stone Gauntlets are one of the most effective protective pieces in the game, bumping your armor by 50% at a significant (and stacking) mobility penalty — one which you will completely negate with the unique property of Ice Climbers, which make you immune to immobilization effects.
A spec that has to be on the run by necessity is the perfect home for Hexing Pants of Mr. Yan; if nothing else, the 25% additive damage increase while walking and the corresponding decrease when standing still is a good reminder to stay on the move.
Truly deprived of a recommended legendary for the slot, the shoulders can be taken by your best rolled ancient item. You can squeeze out a minor benefit from Pauldrons of the Skeleton King — a low-chance extra cheat death proc — but the item cannot be considered mandatory by any means.
Your weapon for Greater Rifts can vary according to preference and content, including two-handed options (though you will have to switch into Heavenly Strength, resulting in suboptimal Bombardment cycling). In progression, it is recommended that you choose between one-handers like Doombringer and Swiftmount; the former will boost your damage with its natural physical element roll, while the latter will improve mobility by doubling your Steed Charge duration. Remember that Thorns builds do not use weapon damage at all, and you can reroll the damage range of your weapon into any of the missing recommended stats from the table below.
The shield of choice for most Bombardment Crusaders is Lidless Wall — a class-agnostic drop that is unique in its ability to roll elemental damage in its primary stats. Offering the highest damage potential among the shield options for the spec, your ideal roll will include high Strength, Vitality, Cooldown Reduction, Physical elemental damage and Thorns. As a minor tip, try to gamble for a Lidless Wall on a Barbarian alt, if possible — Barbs have a much smaller legendary shield pool, making Lidless Wall easier to fish out.
Desired Stats, Breakpoints and Other Notes
Strength and Vitality are recommended on all pieces of your gear, as they both feed into your Thorns damage (the former by default, and the latter through the unique affix of Heart of Iron). You will have to balance them in with cooldown reduction, which is the third primary stat of utmost importance to you; stacking over 61% CDR will allow you to properly sync Bombardment with physical Convention of Elements procs and not lose out on cycles, among survivability benefits. You will ideally reach the 65% CDR breakpoint in order to further improve the Akarat's Champion uptime during Physical cycles of Convention of Elements. Physical elemental damage (on amulet, bracers and potentially shield) increase your Thorns damage, and are important to seek out.
For Defense stats, aim for a life pool between 700-900k; dropping as much as you can for offense as you grow accustomed to the build. The build is quite limited in terms of sustain, relying mostly on the Consecration effect, so keep in mind any additional sources that you can add to the build (see this build's skills page for more information) — including, but not limited to, Life Regen from Paragons and the occasional gear roll (i.e. on the helm or bracers), as well as any lucky spots for Life per Kill rolls in your Secondary stats.
All augmentations on gear should be done with your main stat, Strength.
Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that, dump as much as you comfortably can into Strength, but feel free to invest into Vitality if you feel yourself lacking in toughness. Putting points into extra resources via Maximum Wrath is not necessary.
In the Offense section, max out Cooldown Reduction first; Thorns damage cannot inflict Critical hits, and Attack Speed does not affect Bombardment, so fill the remaining stats at your leisure. In Defense, prioritize All Resistance, then Life %, then Armor, and finish off with Life Regeneration. In Utility, build up Area Damage and Life on Hit first, then continue with Globe Radius. Resource Cost Reduction should be maxed out last, since this is a no-spender build, and Wrath management is irrelevant.
Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property when in melee range, where you naturally draw enemies via Vacuum.
Completely disregarding its level 25 property, you will take Boyarsky's Chip for one purpose only: boosting your Thorns damage.
Bane of the Stricken is almost universally a desirable progression gem, as it builds up your damage multiplicatively in prolonged fights and has a level 25 bonus specifically targeting Rift Guardians.
When it comes to gear gems, you will start out progression by slotting the highest available level of Rubies in the chest and pants sockets. Ideally, these will all be Flawless Royal Ruby as soon as possible. As you grow in Paragon (bulking up Strength in the Core section) and aim for higher tier and more dangerous GRs, you will transition those gems into the defensive Flawless Royal Diamond. There is no specific breakpoint where you do that; the rule of thumb is to make the change as soon as you feel the lack of toughness impede your progress. This build is highly Cooldown Reduction dependent, which means a Flawless Royal Diamond is necessary in your helm. In your weapons, use Flawless Royal Topazes for the Thorns damage boost.
|Torso and Pants|
For more information about gems, please refer to our guide on gems.
The weapon cube slot will be taken by The Mortal Drama, a flail that doubles the number of Bombardment impacts. The effect is simple, but devastating as it not only affects your own shots, but those of Belt of the Trove as well.
The jewelry slot in the cube is best taken by Convention of Elements, whose rotation is key in maximizing the burst potential of the spec. At 60% CDR or higher, your Bombardment cooldown can be up for every single physical cycle of the ring, and it will be your task to sync them up. This adds an impactful timing element to an otherwise simple playstyle.
In your 4th Kanai's Cube slot in Season 22, place The Furnace. The unique effect of this two-handed mace provides you with an incomparable source of bonus elite damage, significantly shortening fights with champion packs and Rift Guardians — traditionally one-on-one affairs, where Bombardment builds suffer the most.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Two legendary potions can be considered useful in a Bombardment Crusader build. Bottomless Potion of Kulle-Aid allows you to break through Waller affixes, which is a great boon to a build that is highly dependent on mobility. Bottomless Potion of the Diamond is a straightforward addition that simply layers a short All Resist protective coating after drinking (All Resistance is the preferred form of mitigation stacking for Strength-based characters, since their mainstat scales Armor already.)
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
- 18 Nov. 2020: Added S22 Cube recommendation.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 19 Nov. 2019: Guide revised and updated for Season 19.
- 22 Aug. 2019: Item recommendations have been revised for Season 18.
- 15 May 2019: Guide was revised with additional recommendations for Season 17.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
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