Multishot Marauder Demon Hunter Speed Farming Variation

Last updated on Jun 24, 2018 at 15:37 by Deadset 23 comments

Table of Contents

General Information

On this page, we explain everything that is specific to the Speed Farming variant of Multishot Marauder Demon Hunter. Updated for patch 2.6.1 and Season 15.

The other pages of our Multishot Marauder Demon Hunter guide can be accessed from the table of contents on the right.

1. Speed Farming

The Marauder Multishot Demon Hunter deals with regular Rift farming decently all the way through the highest Torments, making it a viable build for the task.

Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.

2. Adapting Skills

Active Skills
Left Mouse Button Multishot Icon Multishot Arsenal Arsenal Right Mouse Button Shadow Power Icon Shadow Power Shadow Glide Shadow Glide 1 Preparation Icon Preparation Focused Mind Focused Mind 2 Smoke Screen Icon Smoke Screen Displacement Displacement 3 Companion Icon Companion No rune chosen 4 Sentry Icon Sentry Guardian Turret Guardian Turret
Passive Skills

In regular Rift runs, your clear speed will increase to a point where proccing Cull the Weak Cull the Weak through Polar Station Polar Station is too slow in practice, so you can switch to another rune, i.e. Guardian Turret Guardian Turret for slightly more protection or Spitfire Turret Spitfire Turret for a slight increase of burst.

With some gear swaps outlined below, you can safely drop your resource generator in favor of the additional speed of Shadow Power Shadow Power Shadow Glide Shadow Glide.

For convenience during farming content, you should swap into Multishot Multishot Arsenal Arsenal for an all-purpose, AoE plus single target solution. This also prompts the inclusion of Ballistics Ballistics in your passives.

Tactical Advantage Tactical Advantage and Blood Vengeance Blood Vengeance are two popular speedfarming passive inclusions, and for good reason — the former bolsters your mobility, while the latter is a dual-resource restoration tool that synergizes greatly with your farming gear swaps.

3. Adapting Gear

With a little help from a cubed Ring of Royal Grandeur Ring of Royal Grandeur, you will retain your Marauder 6-piece bonuses and also be able to include the Act 3 cache bounty legendary helmet, Pride's Fall Pride's Fall. This allows you to drop your generator skill and save time on the clear. You will additionally replenish resources with the interaction between Avarice Band Avarice Band (also an Act 3 cache legendary), Boon of the Hoarder Boon of the Hoarder, and Blood Vengeance Blood Vengeance.

When doing non-threatening content, it is advisable to swap away from the safe choice of Wraps of Clarity Wraps of Clarity into speedrun-appropriate bracers like Nemesis Bracers Nemesis Bracers or Warzechian Armguards Warzechian Armguards, speeding up your clears with more frequent elites and environment destruction speed boosts respectively.

Since you will be dropping the generator skill (and the Focus Focus and Restraint Restraint combo as a result), your other ring slot can be taken either by the consistent damage increase of a Stone of Jordan Stone of Jordan, or the extra safety of an Elusive Ring Elusive Ring.

Slot Pieces Stat Priority
Head
  1. Dexterity
  2. Critical Hit Chance
  3. Socket
  4. Multishot %
  5. Vitality
Shoulders
  1. Dexterity
  2. Resource Cost Reduction
  3. Area Damage
  4. Sentry %
  5. Vitality
Torso
  1. Dexterity
  2. 3 Sockets
  3. Sentry %
  4. Vitality
  5. Reduced damage from Elites
Wrists
  1. Dexterity
  2. Critical Hit Chance
  3. Fire Damage %
  4. Vitality
Hands
  1. Dexterity
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Resource Cost Reduction
Waist
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life %
Legs
  1. Dexterity
  2. 2 Sockets
  3. Vitality
  4. All Resistance
  5. Slow % (Secondary Stat)
  6. Armor
Feet
  1. Dexterity
  2. Multishot %
  3. Vitality
  4. All Resistance
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Fire Damage %
  5. Dexterity
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Average Damage
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Average Damage
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. Weapon Damage
  3. Dexterity
  4. % Weapon Damage
  5. Area Damage
  6. Resource Cost Reduction
Off-hand
  1. Dexterity
  2. Critical Hit Chance
  3. Sentry %
  4. Area Damage
  5. Increased Damage vs. Elites

4. Adapting Gemming

Your third gem slot in regular Rifts should be taken by Boon of the Hoarder Boon of the Hoarder. This high-utility gem feeds you practically infinite gold and gives you a massive short-term speed boost while picking it up, automated by a cubed Avarice Band Avarice Band. It can also render you practically invulnerable if you opt for a cubed Goldwrap Goldwrap.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

5. Adapting Kanai's Cube

During regular Rift farming, your armor Cube slot should be taken by whichever utility bracer you are missing from your equipment — either Nemesis Bracers Nemesis Bracers or Warzechian Armguards Warzechian Armguards. If you truly feel you need the toughness, you can also make the most out of your Boon of the Hoarder Boon of the Hoarder and cube a Goldwrap Goldwrap, which makes you practically invulnerable in any type of content that still drops gold.

As previously mentioned, in order to retain your Marauder 6-piece bonus, you will need to cube the Ring of Royal Grandeur Ring of Royal Grandeur in your jewelry slot.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

6. Changelog

  • 24 Jun. 2018: Added the guide.
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