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Trag'Oul Corpse Lance Necromancer Skills and Runes

Last updated on Jul 12, 2017 at 12:04 by Deadset

Table of Contents

General Information

Below, we explain how to choose and use your skills when playing Trag'Oul Corpse Lance Necromancer in Diablo 3. Updated for patch 2.6 and Season 11.

The other pages of our Trag'Oul Corpse Lance Necromancer guide can be accessed from the table of contents on the right.

Active Skills
Left Mouse Button Corpse Lance Icon Corpse Lance Blood Lance Blood Lance Right Mouse Button Blood Rush Icon Blood Rush No rune chosen 1 Devour Icon Devour Cannibalize Cannibalize 2 Decrepify Icon Decrepify Borrowed Time Borrowed Time 3 Simulacrum Icon Simulacrum Reservoir Reservoir 4 Land of the Dead Icon Land of the Dead Frozen Lands Frozen Lands
Passive Skills

1. Rotation

The build's core dynamic comes from the delicate balance of spending life and depleting Corpses to fuel your damage dealer, Corpse Lance Corpse Lance Blood Lance Blood Lance, or replenishing life and consuming Corpses through Blood Rush Blood Rush Transfusion Transfusion and Devour Devour Cannibalize Cannibalize . Blood Rush Blood Rush in general will be used extensively to scout rift layouts and build up density before activating your major cooldowns. To protect yourself as well as buff your damage, you will debilitate the enemy packs you've rounded up with the Decrepify Decrepify curse. Last but not least, the massive Land of the Dead Land of the Dead and Simulacrum Simulacrum cooldowns open a period of brief omnipotence on the battlefield, which you will use to dominate any major fight.

2. Skills, Runes and Passives

The solitary damage dealer of the build, Corpse Lance Corpse Lance, launches a powerful homing missile at the expense of consuming a Corpse — a precious resource generated from fallen enemies and limited passive means (discussed below). To play into the 6-piece bonus of the Trag'Oul set, you will have to use the strongest, Life-spending Blood Lance Blood Lance rune, which you further amplify with the dedicated Corpsewhisper Pauldrons Corpsewhisper Pauldrons legendary and the skill-agnostic Reilena's Shadowhook Reilena's Shadowhook and Trag'Oul's Corroded Fang Trag'Oul's Corroded Fang.

When it comes to Trag'Oul set builds, Blood Rush Blood Rush deserves a special mention. Selection of a particular rune is not necessary; due to the 2-piece bonus, you receive the benefits of the Potency Potency toughness buff, Transfusion Transfusion healing, Molting Molting Corpse generation, and Metabolism Metabolism double charge — all the while losing the drawbacks of the skill from the Hemostasis Hemostasis rune. Playing around the Transfusion Transfusion healing is especially important, since in any decently populated fight it can replenish a decent chunk of what you lost from Blood Lance Blood Lances.

While Corpse Lance Corpse Lance will not cost you Essence, you will have to pay for it in fresh carcasses. Although they will be generated from felling your foes, you will generally avoid fighting individual enemies and rely on an important Corpse-generating cooldown instead. Land of the Dead Land of the Dead is one of the Necromancer's longest cooldowns, and with good reason — while it is active, you can use Corpse skills at will for a massive spike of damage. We recommend the Frozen Lands Frozen Lands rune for its dependable crowd control (despite the rune wording). Playstyle-wise, make sure to have a good pull of enemies and/or lured elites, as well as an active Simulacrum Simulacrum to gain the most out of this massive cooldown.

As mentioned above, you will be incorporating a second long cooldown — Simulacrum Simulacrum — solely to buff up your damage. While the clone copies your Secondary skills, notice that none of them are taken in this build; the skill is simply taken for the short-term doubling of your Essence pool via the Reservoir Reservoir rune. Do your best to synchronize the activation of Simulacrum Simulacrum and Land of the Dead Land of the Dead, considering their matching downtimes and similar active length.

Two more of your slots will be taken by utility skills. The mirror to Corpse Lance Corpse Lance, Devour Devour, will consume Corpses for the Necromancer's sustain; you will have to make a judgment call whether to spend Corpses on damage, or replenishing the health you spent via the rune Cannibalize Cannibalize . In practice however, you will be spamming Devour Devour non-stop — except during Land of the Dead Land of the Dead, when you can make free use of both skills. This ensures supreme damage AND toughness through its duration. Finalizing your utility picks, Decrepify Decrepify will bring a sizable damage reduction wall to the build when coupled with the Dayntee's Binding Dayntee's Binding belt. The rune Borrowed Time Borrowed Time will add a significant chunk of cooldown reduction to aid your Land of the Dead Land of the Dead resets. Make sure to constantly refresh and maximize the number of cursed enemies on the battlefield.

This concludes the overview of the Active Skills, now let us look through the Passives.

Stand Alone Stand Alone is a staple passive of non- or low-summoner builds. This Trag'Oul Necro variant will take full advantage of the lack of permanent minions on its side, and enjoys the full 100% armor bonus.

Adding an offense angle to the otherwise strictly defensive Decrepify Decrepify, Spreading Malediction Spreading Malediction offers an additive damage bonus against enemies affected by the curse — a boon that scales excellently with density.

Blood is Power Blood is Power is the Necromancer's take on passives such as Evocation Evocation and Beacon of Ytar Beacon of Ytar — along with the significant drawback of needing to lose your health reserve equivalent to trigger it. Since it counts off pre-mitigation values however, this passive will trigger from the very flow of gameplay (constant, high damage hits) in any meaningful Greater Rift progression difficulty. With an overarching goal of reducing Land of the Dead Land of the Dead and Simulacrum Simulacrum downtimes, Blood is Power Blood is Power finds a deserving place in your passive selection.

You have a degree of freedom in your final passive slot. Due to using Reilena's Shadowhook Reilena's Shadowhook as means of scaling your damage, our default recommendation is Overwhelming Essence Overwhelming Essence to expand your resource pool. Alternatively, Final Service Final Service is the Necromancer's approach to cheat death passives — a chance to evade a lethal outcome once every 60 seconds, along with a 10% healing proc per minion consumed in the process.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

3. ChangeLog

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  • 12 Jul. 2017: Guide updated to reflect the meta shift to Simulacrum.
  • 07 Jul. 2017: Skill recommendations updated.
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