Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Akkhan Bombardment Crusader BiS Gear, Gems, and Paragon Points

Last updated on Jul 02, 2017 at 05:01 by Deadset

Table of Contents

General Information

Below, we detail the items and gems that you should use for your Akkhan Bombardment Crusader in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6 and Season 11.

The other pages of our Akkhan Bombardment Crusader guide can be accessed from the table of contents on the right.

1. Best in Slot Gear and Alternatives

The backbone of the build lies in the 6-piece set bonuses of the Akkhan set — either mixed in with the Sage's set for efficient Death's Breath farming in regular rifts, or with synergistic legendaries during Greater Rift pushing.

In the regular rift farming setup, two of your armor slots have to be taken up by pieces of the crafted Sage's Journey set, complete with a Ring of Royal Grandeur Ring of Royal Grandeur for the 3-piece bonus (an additional Death's Breath drop). The remaining slots will be taken up by five pieces of the Akkhan set, which also benefit from the Ring of Royal Grandeur Ring of Royal Grandeur and complete the full 6-piece bonus. An example setup would be wearing Sage's Apogee Sage's Apogee and Sage's Passage Sage's Passage to complete the Sage set, and Pauldrons of Akkhan Pauldrons of Akkhan, Gauntlets of Akkhan Gauntlets of Akkhan, Breastplate of Akkhan Breastplate of Akkhan, Cuisses of Akkhan Cuisses of Akkhan and Talisman of Akkhan Talisman of Akkhan to complete the Akkhan set.

Your weapon, offhand and belt will be fixtures in both setups. Norvald's Fervor set — Flail of the Charge Flail of the Charge and Shield of the Steed Shield of the Steed — doubles your damage output while Steed Charge Steed Charge is active, and for 5 seconds after you dismount. This creates a unique stop-and-go feel to the build, where you scout the battlefield (either for the full duration of Steed Charge Steed Charge, or you can cancel it by activating any other skill), then stop, pre-buff and release your burst. Make special note of the weapon stats: the weapon's damage range will not affect Thorns damage and can be safely rolled away for a better stat (i.e. CDR). Belt of the Trove Belt of the Trove is a well known item in Bombardment Bombardment builds, which produces volleys of its own that inherit the rune on your skillbar, as well as benefit from any other equipment and cube bonuses.

Your wrist slot will vary according to content; Nemesis Bracers Nemesis Bracers are the go-to item for regular rifts, where chaining elites for In-geom In-geom procs ensures smooth and efficient clear times.

As for the rings, you will be using a physical damage Stone of Jordan Stone of Jordan in regular rifts, where timing and keeping track of Convention of Elements Convention of Elements is overkill; you should use the latter in Greater Rift progression only. Protection in both build variations will come from a worn Unity Unity, coupled with the same ring on the follower plus an immortality relic for him (i.e. Enchanting Favor Enchanting Favor). In groups, where followers are not available, simply swap to Avarice Band Avarice Band and use the gold-induced damage reduction combo with a socketed Boon of the Hoarder Boon of the Hoarder and cubed Goldwrap Goldwrap.

Slot Pieces Stat Priority
Head
  1. Strength
  2. Socket
  3. Thorns (Secondary Stat)
  4. Vitality
  5. All Resistance
Shoulders
  1. Strength
  2. Cooldown Reduction
  3. Bombardment %
  4. Thorns (Secondary Stat)
  5. Area Damage
Torso
  1. Strength
  2. 3 Sockets
  3. Bombardment %
  4. Thorns (Secondary Stat)
  5. Vitality
Wrists
  1. Strength
  2. Physical %
  3. Thorns (Secondary Stat)
  4. Vitality
Hands
  1. Strength
  2. Cooldown Reduction
  3. Thorns (Secondary Stat)
  4. Vitality
  5. Area Damage
Waist
  1. Strength
  2. Thorns (Secondary Stat)
  3. Vitality
  4. All Res
  5. Life %
Legs
  1. Strength
  2. 2 Sockets
  3. Thorns (Secondary Stat)
  4. Vitality
  5. All Res
Feet
  1. Strength
  2. Thorns (Secondary Stat)
  3. Vitality
  4. All Res
  5. Movement Speed
Amulet
  1. Socket
  2. Physical %
  3. Thorns (Secondary Stat)
  4. Strength
  5. Area Damage
Ring #1
  1. Socket
  2. Physical Damage (if Stone of Jordan Stone of Jordan)
  3. Thorns (Secondary Stat)
  4. Area Damage
  5. Cooldown Reduction
  6. Strength
Ring #2
  1. Socket
  2. Physical Damage (if Stone of Jordan Stone of Jordan)
  3. Thorns (Secondary Stat)
  4. Area Damage
  5. Cooldown Reduction
  6. Strength
Weapon
  1. Strength
  2. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  3. Cooldown Reduction
  4. Area Damage
  5. Vitality
Off-hand
  1. Strength
  2. Thorns (Secondary Stat)
  3. Cooldown Reduction
  4. Area Damage
  5. Bombardment %

2. Paragon Points

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap
  2. Strength
  3. Vitality
  4. Maximum Wrath
Offense
  1. Cooldown Reduction
  2. Attack Speed
  3. Critical Hit Chance
  4. Critical Hit Damage
Defense
  1. All Resistance
  2. Life %
  3. Armor
  4. Life Regeneration
Utility
  1. Area Damage
  2. Life on Hit
  3. Gold Find
  4. Resource Cost Reduction

3. Gems

Your first legendary gem will be Bane of the Trapped Bane of the Trapped — a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property in melee range, a condition that is conveniently fulfilled with the Condemn Condemn Vacuum Vacuum pull.

Completely disregarding its level 25 property, you will take Boyarsky's Chip Boyarsky's Chip as your second legendary gem for one purpose only: boosting your Thorns damage.

There is some flexibility in your third gem socket; due to its (relatively) lower Greater Rift ceiling, the build makes better use of the overall damage boost and elite hunting synergy of Bane of the Powerful Bane of the Powerful. When farming regular rifts in groups (or if you simply prefer the gold benefits), you can swap this slot out for Boon of the Hoarder Boon of the Hoarder, complemented by a worn Avarice Band Avarice Band and cubed Goldwrap Goldwrap.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

4. Kanai's Cube

In regular rifts, no cubed weapon provides a stronger effect than In-geom In-geom — in a purely cooldown reliant build, cutting all your downtimes by 10 seconds with every elite kill is an incomparable benefit.

The armor cube slot varies a lot by preference and purpose. In bounties, it is best to take the shrine duration increase of Gloves of Worship Gloves of Worship. In normal rifts, depending on your balancing of damage and toughness, you can either take Harrington Waistguard Harrington Waistguard (doubles your damage for a short duration after opening a container), or Goldwrap Goldwrap (reinforces your defenses as you pick up gold).

The jewelry cube slot is necessarily taken by Ring of Royal Grandeur Ring of Royal Grandeur — a legendary item from Act I bounty caches that reduces the number of items needed for set bonuses by 1. This allows the Death's Breath farming spec to incorporate the Sage set and the GR pushing spec to equip Aquila Cuirass Aquila Cuirass, without either setup losing the 6-piece Akkhan bonuses.

5. Follower

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

Force desktop version
Force mobile version