Kodorider — Neutral Card

Last updated on Jul 23, 2015 at 22:51 by Sottle 84 comments

Table of Contents

Kodorider is a neutral minion. This card was introduced with The Grand Tournament and can now only be obtained through crafting. Below the card images, you will find explanations to help you use the card optimally in every game mode of Hearthstone.


General Comments

Kodorider is a slow card, but one that can represent strong value if left unchecked. It should generally be played as a late-game card, as it will unlikely to be able to survive on the board on turn 6. Instead, you should play it as a 8 Mana card, playing your Hero Power immediately in the same turn to activate the Inspire ability.


Constructed Play

In Constructed, Kodorider is too slow to see significant play. It takes too long to set up to compete effectively with Aggro and Tempo decks and exists in an extremely competitive Mana slot that is already populated by very powerful cards such as Sylvanas Windrunner and Emperor Thaurissan.



Kodorider can be very effective in Arena. Since Arena decks are generally lighter on removal, Kodorider is far less likely to be removed immediately in Arena than in Constructed, representing excellent value. Furthermore, it can function as an incredible topdeck in the extreme late-game, when both players are out of resources.