Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Kingsbane — Rogue Card

Last updated on Dec 24, 2017 at 01:17 by L0rinda 13 comments

Table of Contents

Kingsbane is a Rogue-only weapon. This card can be obtained from Kobolds & Catacombs packs. Below the card images, you will find explanations to help you use the card optimally in every game mode of Hearthstone.

1. General Comments

Kingsbane's ability to keep any enchantments, and come back later in the game is a powerful one in long games where the weapon can be drawn several times. The problem is that as a standalone card, it is practically worthless, which means you have to include cards in your deck that work with it. Some of the cards that synergise with Kingsbane, such as Deadly Poison have natural strong synergy with the Rogue Hero Power, but others such as Leeching Poison are very weak without other cards to work alongside.

2. Constructed Play

Kingsbane is an interesting card in Constructed play. Decks that want to use Kingsbane can be created by including a lot of card draw and synergetic cards, such as Leeching Poison, to make sure that your Health total is high enough to allow you to attack many times over the course of a long game. It should be noted that with two Kingsbane in the deck, you can use them to prevent yourself from taking fatigue at the end of a game. This makes Mill Rogue using Kingsbane a viable strategy.

3. Arena

Kingsbane is a poor card in Arena. Most of the time, it will serve a similar purpose to your Hero Power, which means you will be wasting a card that could have more impact on the board. It will also be rare that you have enough card draw to get enough out of the repeated uses of the Kingsbane.

4. Icy Veins Decks that Contain this Card

Force desktop version
Force mobile version