Shadow Priest Deck - United in Stormwind

Last updated on Nov 06, 2021 at 00:00 by Kat 1 comment

This guide contains detailed Strategy, Mulligan, and deck-building information to help you play Shadow Priest in The Deadmines expansion meta.

Shadow Priest is an aggressive Priest variant that utilises the Mind Spike Hero Power over the more traditional Lesser Heal. This Hero Power change makes the deck functionally similar to that of a Face Hunter by continually dealing damage to the enemy Hero each turn to close out games quickly.

Card List

Priest Cards
0 Raise Dead SA 2
1 Frazzled Freshman SA 2
1 Voidtouched Attendant UIS 2
2 Defias Leper UIS 2
2 Kul Tiran Chaplain Core 2
2 Thrive in the Shadows Core 2
2 Twilight Deceptor UIS 2
3 Dragonmaw Overseer AO 2
5 Darkbishop Benedictus UIS 1
Neutral Cards
1 Guardian Augmerchant AO 2
1 Tour Guide SA 2
2 Cult Neophyte SA 2
2 Wriggling Horror MDF 2
3 Mankrik FitB 1
3 Traveling Merchant UIS 2
4 Kazakus, Golem Shaper FitB 1
6 Mr. Smite UIS 1

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Shadow Priest Deck Mulligan Guide

You should use your Mulligan to look for strong early-game minions in order to ensure a smooth transition into the mid game.

  • General Mulligan (keep regardless of what your opponent is playing)Frazzled Freshman, Voidtouched Attendant, Cult Neophyte.
  • Mulligan against Aggro (also keep if you think you are playing against an aggressive deck)Tour Guide.
  • Mulligan against Control (also keep if you think you are playing against a slow deck)Twilight Deceptor.

Shadow Priest Deck Strategy

Shadow Priest focuses on having a strong early game board to dominate the game. You should look to play Voidtouched Attendant or Frazzled Freshman with strong follow-ups like Cult Neophyte and Dragonmaw Overseer.

Should there be any resistance on the board, you can always make use of your Mind Spike Hero Power to help clean up the board, discounted by Tour Guide if needed. However, in most cases your high-Health minions should be able to value trade, allowing you to develop the board further.

Going into the mid game, you should begin to start directing damage directly towards your opponent. Mid-game minions like Mankrik and Kazakus, Golem Shaper will naturally help chip away at your opponent's Health, however, most damage can be achieved through starting your turn with many minions on board and playing out any copies of Voidtouched Attendant to significantly boost the damage you deal. Should this damage not be enough to close out the game, you can make use of Mind Spike and Mr. Smite to deal any remaining damage directly from hand.

Against Aggro, you should make additional use of Mind Spike to help ensure you stay in control of the board. In most cases you will be able to win the game simply by maintaining control of the board and sending any excess damage towards your opponent.

Against Control, games will go longer and you should try to condense your damage into a small number of turns. This can be ideally done by developing the widest board you are able to and combining it with 1 or 2 copies of Voidtouched Attendant in order to deal the maximum damage in a single turn. This can be followed up with more direct sources of damage like Mr. Smite and Void Shard to close out the game before your opponent is able to heal back up.

Shadow Priest Deck Card Swaps

  • Against Control — Add 2x Voracious Reader, for 2x Traveling Merchant.
  • Against Aggro — Add 2x Wriggling Horror, for 2x Cult Neophyte.

Changelog

  • 06 Nov. 2021: Deck has been updated for The Deadmines miniset. Removed 2x Elven Archer, 2x Knife Vendor, 2x Manafeeder Panthara, 2x Shadowed Spirit, 1x Rustrot Viper, 2x Void Shard, 2x Imprisoned Homonculus for 2x Guardian Augmerchant, 2x Wriggling Horror, 1x Thrive in the Shadows, 2x Kul Tiran Chaplain, 2x Defias Leper, 2x Traveling Merchant, 1x Kazakus, Golem Shaper, 1x Mr. Smite.
  • 08 Aug. 2021: Deck added.
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