Burn Shaman Deck - Voyage to the Sunken City

Last updated on Apr 14, 2022 at 07:00 by Kat 1 comment

This guide contains detailed Strategy, Mulligan, and deck-building information to help you play Burn Shaman in The Voyage to the Sunken City expansion meta.

Burn Shaman is a midrange combo deck that utilises Freeze mechanics to slow down the game and occasionally put light pressure on opponents. During this time, key cards can be assembled to take full advantage of the Spell Damage effect of Bioluminescence combined with direct-damage spells to deal massive amounts of damage to opponents.

Card List

Shaman Cards
1 Lightning Bolt Core 2
1 Scalding Geyser VSC 2
1 Windchill FAV 2
2 Bolner Hammerbeak UiS 1
2 Frostbite FAV 2
2 Maelstrom Portal Core 2
2 Sleetbreaker FAV 2
3 Bioluminescence VSC 2
3 Brilliant Macaw UiS 2
3 Radiance of Azshara VSC 1
4 Wildpaw Cavern FAV 2
6 Snowfall Guardian FAV 2
8 Bru'kan of the Elements FAV 1
Neutral Cards
1 Irondeep Trogg FAV 2
4 Multicaster UiS 2
4 School Teacher VSC 2

Import This Deck in Hearthstone


Burn Shaman Deck Mulligan Guide

As a Midrange deck, Burn Shaman requires a solid early game in order to smoothly curve out and you should use your mulligan to help make this happen.

  • General Mulligan (keep regardless of what your opponent is playing)Wildpaw Cavern, Irondeep Trogg, Sleetbreaker.
  • Mulligan against Aggro (also keep if you think you are playing against an aggressive deck)Frostbite, Scalding Geyser.
  • Mulligan against Control (also keep if you think you are playing against a slow deck)Multicaster.

Burn Shaman Deck Strategy

In the early game, you should work on developing a light board presence using Irondeep Trogg and Sleetbreaker, while making use of any Windchills you get to help cycle through your deck. If your opponent puts on any resistance, you can make use of Scalding Geyser or Frostbite to slow them down, ensuring you do not use up all of your copies of both.

As you enter the mid game, you have the option of choosing between Multicasters and Wildpaw Caverns to further your strategy. The former can be particularly useful if you have used multiple schools of spells in the early game to protect your board, allowing you draw towards your end game, whereas the latter will further your tempo if you have had a particularly strong early game, allowing you go for a win on the board.

As you reach the later turns, Snowfall Guardian becomes a powerful tool that can be used both offensively and defensively, allowing you to develop a big body that can boost your damage potential, while also Freezing the board to slow down aggressive opponents. No matter the situation, the card is almost always an excellent choice.

Throughout the game, you will be presented with many opportunities to make use of Brilliant Macaws to repeat Battlecries. In general the best two options to copy are Snowfall Guardian and Multicaster for the sheer strength of their Battlecries. However, if you have a strong early-game, copying a Sleetbreaker to help fill out your Turn 3 curve is also a solid option.

If you are unable to win on board alone, you should look to set up a position for a burst-damage combo. To aid this, you should look for opportunities to play out your School Teachers, looking for Bioluminescence, Feral Spirit, and Charged Call for your Nagalings in particular. The deck's final combo will vary greatly depending on the state of the game, but the core premise is to apply Bioluminescence to your minions before bursting down your opponent with cheap spells like Lightning Bolt and Scalding Geyser. To aid this, combining your Nagalings with Brann Bronzebeard will help you double up on the Nagalings' spells and playing down your Radiance of Azshara will also help you get more out of your spells.

Against Aggro, you can make liberal use of your spells to slow down your opponent. Throughout the game, you will passively chip away at your opponent's Health through the use of cards like Snowfall Guardian and Wildpaw Cavern, meaning only a small amount of damage from spells will be required to close out the game.

Against Control, you will be unlikely to deal much damage to your opponent throughout the game, putting a heavy reliance on your burst damage to close out the game. Not using any unnecessary damage spells, hitting key spells on your Nagalings, and using Radiance of Azshara for enough Mana discount to allow you to comfortably play 2 copies of Bioluminescence will allow you to amass enough damage to take down almost any control deck.

Burn Shaman Deck Card Swaps

  • Against Control — Add 2x Overdraft for 2x Irondeep Trogg afor higher burst damage.


  • 14 Apr. 2022: Guide added.
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