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Midrange Hunter Deck List Guide

Last updated on Oct 16, 2017 at 14:25 by L0rinda 28 comments

Table of Contents

Midrange Hunter has been a staple deck in Hearthstone since the game was released. Through all of the iterations of the deck, the card that has endured is Savannah Highmane. The card is so powerful, that it is sometimes referred to as the "Double Legendary". With that in mind, it is often a great card for beginners to craft, as for 200 dust they get two copies of one of the best cards in the game. Midrange Hunter attempts to make the most of this power by doing significant damage early in the game with other minions, while still having the Highmane, and sometimes other late game cards, to make sure that their opponent cannot stabilise. The Hero Power, Steady Shot, makes sure that the archetype has some inevitability against many classes.

At the present time, Hunter is enjoying a large amount of Beast synergy. Journey to Un'Goro added strength to the class with the powerful Crackling Razormaw. The large number of playable Beasts, especially with Deathrattles that spawn more Beasts, means that Houndmaster is currently a staple card in the archetype.

Below, you will find link to our deck lists for Midrange Hunter, starting with our featured deck, which we consider the most common variant.

This Midrange Hunter Deck is our most balanced Midrange Hunter deck. It combines all of the usual threats that Midrange Hunter enjoys, while offering defense against aggressive archetypes, and enough removal to destroy annoying opposing minions. This build contains two Bittertide Hydras as they are powerful in the Priest, Rogue, and Druid meta.

This Token Midrange Hunter Deck uses synergistic cards to interact with the tokens created by the Deathrattle effects of many of the best Hunter minions. This will allow for the board to be dominated by the Hunter in many situations.

This Midrange Beast Hunter Deck is a heavier build of Hunter than most, and concentrates on pushing through large amounts of damage with little concern for subtlety. This is not only a powerful deck for experienced players, but is suitable for beginners due to the simplistic nature of the gameplan.

This Wild Midrange Hunter Deck follows a balanced style, similar to the main Standard variant. It uses additional powerful Wild-exclusive Deathrattle minions such as Piloted Shredder and Mad Scientist to maintain a stronger board presence and put even stronger pressure onto opponents.

1. Aim of the Archetype

Midrange Hunter aims to win by applying consistent pressure to the opposing Health Total. By playing on curve in the early game, and using the Beast synergy at its disposal through Crackling Razormaw and Houndmaster, it is able to keep the opponent on the back foot.

Many Hunter minions are problematic to remove entirely, which means that the opponent will often run out of resources while dealing with them. This can mean that the larger minions such as Savannah Highmane will often go unchecked later in the game. Even if the opponent manages to stabilise, Steady Shot and Kill Command are often enough to force through the final few points of damage.

2. Strengths and Weaknesses

This archetype is weak against decks that do damage rapidly and are backed up with removal. If the aggressive deck is able to remove the Taunt generated by Houndmaster, it can often push through and deliver lethal before the Hunter begins to inflict its own damage. Hunter also struggles against cards that can deal easily with Savannah Highmane. Sap and Hex are good examples of this.

The deck is strong against decks that do not put any pressure on, especially if they have no healing. Such decks often have to use valuable resources to deal with very few of the Hunter's resources, and the Hunter can set up inevitable wins because of the access to Steady Shot.

3. Key Cards and Crafting

Midrange Hunter often uses no Legendary or Epic cards at all, and those which it does use are usually non-essential. Swamp King Dred or Call of the Wild are currently fringe cards in the archetype and can easily be substituted out for a variety of midrange Beasts. Savannah Highmane is a particularly strong rare, and this makes Hunter a very good starting point for beginning players.

If you do not own Bittertide Hydra, then it is best to steer away from the Beast variant entirely, as it is a key card in that build.

Many of our minions are problematic to remove entirely, which means that the opponent will often run out of resources while dealing with them. This can mean that the bigger minions will go unchecked later in the game. If your opponent does manage to stabilise, it will usually be on a low Health total, which means that you can use your Steady Shot ability to do the last points of damage.

4. ChangeLog

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  • 10 Jun. 2017: Added new guide format for the Midrange Hunter Archetype.
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