N'Zoth Warrior Deck List Guide - Saviors of Uldum October 2019
This guide contains detailed Strategy, Mulligan, and deck-building information to help you play N'Zoth Warrior in Saviors of Uldum expansion.
N'Zoth Warrior is a Control Warrior variant that uses Deathrattle minions as a late-game win condition to close out the game after exhausting opponent's resources through efficient use of removal tools.
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N'Zoth Warrior Mulligan Guide
N'Zoth Warrior follows the same mulligan strategy as Control Warrior. You should look for a a mix of defensive and proactive tools to ensure you can safely reach the late game, where the deck thrives.
- General Mulligan — Town Crier, Eternium Rover.
- Mulligan Against Aggro — Fiery War Axe, Dyn-o-matic.
- Mulligan Against Control — Dr. Boom, Mad Genius.
N'Zoth Warrior Strategy
The Aim of N'Zoth Warrior is to navigate to the late game as efficiently as possible while trying to take as little damage in the process. The minions in your deck can be played to contest the board and trade into enemy minions, while your removal spells should be saved for situations where you can get good value out of your cards, saving Shield Slams for very large minions and your board clears like Brawl, Warpath, and Plague of Wrath for when you can remove as many minions as possible.
Upon reaching the late game, you can start securing control of the board for yourself, making use of Dr. Boom, Mad Genius in addition to the various powerful Deathrattle minions in your deck. This should allow you to start chipping away at your opponent's Health while maintaining a good amount of Health yourself from your own Healing and Armor tools.
Unlike other Control Warrior decks, this deck forgoes the use of Archivist Elysiana and uses N'Zoth, the Corruptor to close out games. This should be saved for very late in the game when you are beginning to run out of resources and you have had most of your powerful Deathrattle minions die on the board. The burst of tempo N'Zoth creates, in addition to small amounts of damage you have done to your opponent, should be enough to close out the game.
Against Aggro, you should use your resources much more liberally. As your deck will naturally out-value your opponent's by a large margin, your only aim should be survival. Once you begin to reach the late game and get minions like Khartut Defender into play, you should be able to stabilise on the board. When you reach the very late game, being able to play N'Zoth, the Corruptor, just to summon a small number of minions, should be enough to secure the game.
Against Control, you will need to play your resources much more carefully. You should do your best to force your opponent to use their powerful board clear tools like Brawl, Plague of Death, and Hagatha's Scheme as you do not have the luxury of Archivist Elysiana in your deck. If you are able to force all board clears out of your opponent, you can safely play N'Zoth, the Corruptor in the late game for a large burst of tempo to finish off your opponent.
N'Zoth Warrior Card Swaps
- Against Aggro — Add 1x Town Crier for 1x Ragnaros the Firelord.
- Against Control — Add 1x Archivist Elysiana for 1x Fiery War Axe.
- 14 Oct. 2019: Deck added.
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