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Neirea's SSC Exodia Mage Quest Deck

Last updated on Dec 23, 2017 at 12:06 by Pesty 26 comments

Table of Contents

This variant aims to use the reward of the Mage Quest, Time Warp, to help create a source of infinite Fireballs using Sorcerer's Apprentices and Archmage Antonidas.

This version was used as part of Neirea's to achieve second place at Seat Story Cup VIII.

1. Card List

This deck costs 7,600 Arcane Dust and it is made up of the following cards.

Mage Cards Neutral Cards

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2. Mana Curve

0
3
10
10
2
2
2
1

3. Comments On The Variation

This variant of Quest Mage aims to pull off the infamous "Exodia Mage" combo. By getting 4 copies of Sorcerer's Apprentice on the board at the same time as Archmage Antonidas, it is possible to constantly play 0-Mana copies of Fireball to burst down opponents from almost any Health total.

This variant takes a very simplistic approach, by utilising a mix of spell generation from Babbling Book, Cabalist's Tome, and Primordial Glyph in combination with card draw from Novice Engineer, Coldlight Oracle, and Arcane Intellect.

Simulacrum fills a flexible role in the in the deck. When finishing off opponents, it can be used to create a 4th or 5th Sorcerer's Apprentice so that fewer cards are needed to be drawn on average. However, it can also be a used to create an extra Doomsayer against Aggro decks or another Novice Engineer or Coldlight Oracle to speed up the game. As Simulacrum requires the desired minion in your hand, it is important to understand how the game is going to pan out so you can copy a Doomsayer or Coldlight Oracle before you are required to play them.

3.1. Pros and Cons

This variant is tried and tested, relying entirely on cards from before the Kobolds and Catacombs expansion. However, the lack of new additions to the archetype means that it is has lost relative strength as rival meta decks have becomes stronger with the latest expansion.

3.2. Quick Mulligan Guide

Unless you are facing incredibly aggressive decks, you should keep Open the Waygate in your opening hand. Additionally, you should look for your other early-game minions such as Babbling Book, Novice Engineer, and Arcanologist, so that you can start progression towards your win condition as soon as possible.

Against Aggro, you can additionally keep Doomsayer in your opening hand to prevent your opponent from developing their board too quickly.

4. About the Author

This deck is presented to you by Pesty, a professional Hearthstone player playing since closed beta. She is a consistent legend player in both Wild and Standard with multiple high-rank finishes.

5. ChangeLog

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  • 23 Dec. 2017: Variant added.
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