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Bloodbloom Doom Warlock Deck

Last updated on Jun 19, 2017 at 19:54 by Kat 34 comments

Table of Contents

Bloodbloom Doom Warlock is a powerful Control Warlock variant named after its use of the unique combination of Bloodbloom and DOOM!. It was created by professional player StanCifka and focuses on using large amounts of healing and removal to out sustain opponents.

1. Card List

This deck costs 7,040 Arcane Dust and it is made up of the following cards.

Warlock Cards Neutral Cards

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2. Mana Curve


3. Comments On The Variation

This variant is much more flexible than other Control Warlock decks and is able to change playstyle based on the current matchup. Against Control decks, a traditional Handlock style can be used, making full use of Life Tap to maintain a full hand to get maximum value out of cards like Twilight Drake, while making full use of the removal available to control the board. Its biggest strength is the Bloodbloom and DOOM! combo which can be used with either Medivh, the Guardian as an easy way to create huge minions or with Violet Illusionist as a very cheap board clear effect.

Due to the number of cheap minions in the deck, a much more proactive style can be played against faster decks, making full use out of cheap minions like Voidwalker, Mistress of Mixtures, and Fire Fly. This approach will greatly minimise the damage taken in the early-game while being able to develop a card advantage using Life Tap later in the game if needed.

Unless your opponent runs out of cards beforehand, your win conditions will remain the same in most matchups. Medivh, the Guardian can be used in combination with powerful spells like DOOM! and Siphon Soul to create powerful minions to pressure opponents. Elise the Trailblazer can be used to get a huge boost in cards, often allowing you to flood the board and overwhelm opponents. Finally, if it is safe to do so, Lord Jaraxxus can be played to allow you to use INFERNO! each turn to create an infernal each time that will inevitably become too much for your opponent to handle.

3.1. Pros and Cons

This variant is well equipped for long games due to the additional healing and AoE effects present in the deck. However, due to games running so long it is very common to reach fatigue which can often make it difficult to find enough damage to end games before dying to fatigue. As a result, this is a very difficult deck to master and requires a lot of practice and experience to become comfortable enough to win games with.

4. About the Author

This guide is presented to you by Kat, a professional Hearthstone player competing at the highest level since closed beta. She is a consistent legend player in both Wild and Standard with multiple high-rank finishes.

5. ChangeLog

  • 19 Jun. 2017: Variant added.
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