Spell Druid Deck List Guide - Ashes of Outland April 2020

Last updated on Apr 11, 2020 at 16:00 by Kat 1 comment

This guide contains detailed Strategy, Mulligan, and deck-building information to help you play Spell Druid in the Ashes of Outland expansion.

Spell Druid is a spell-based archetype that aims to use very few minions in order to the maximum value from powerful spells like Fungal Fortunes. Despite being spell-based the largely wins through token-based strategys thanks to the power of spells like Glowfly Swarm and minions like Exotic Mountseller.

Card List

Druid Cards
0 Innervate Basic 2
0 Moonfire Basic 2
1 Crystal Power RoS 2
2 Ironbark AO 2
2 Power of the Wild Classic 2
2 Rising Winds GA 2
2 Wrath Classic 2
3 Bogbeam AO 2
3 Savage Roar Basic 1
4 Overgrowth AO 2
4 Soul of the Forest Classic 1
5 Glowfly Swarm AO 2
8 Gift of the Wild Classic 1
Neutral Cards

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Spell Druid Deck Lists

Spell Druid Mulligan Guide

Spell Druid is an archetype that only truly becomes effective once it hits 7 Mana, where it can use powerful spells like Bogbeam and Ironbark as well as minions like Exotic Mountseller and Kael'thas Sunstrider. To aid this strategy, Overgrowth is by far the most important cards to look for in your opening hand.

  • General Mulligan (keep regardless of what your opponent is playing)Overgrowth, Fungal Fortunes.
  • Mulligan against Aggro (also keep if you think you are playing against an aggressive deck)Wrath.
  • Mulligan against Control (also keep if you think you are playing against a slow deck)Kael'thas Sunstrider.

Spell Druid Strategy

Despite the spell-based exterior, the deck shares most similarities with Token Druid and Ramp Druid archetypes. You should primarily be aiming to rush to 7 Mana using Overgrowth, drawing cards with Fungal Fortunes, and contesting the board with Glowfly Swarm along the way. With 7 Mana available, you can begin to use one of the two powerful minions in the deck to contest the board and push for a win. Using Exotic Mountseller you can use the various 0-Cost spells in the deck, including Bogbeam and Ironbark once at 7 Mana, to flood the board with an array of 3-Cost Beasts to pressure your opponent. Alternatively these 0-Cost spells can be used with Kael'thas Sunstrider allowing you weave in a powerful spell like Overflow, Gift of the Wild, or Glowfly Swarm on every 3rd cast.

Against Aggro, you should play a bit more cautiously during the early game, making full use of removal spells like Wrath and Bogbeam and even contesting the board with Glowfly Swarm if needed. However, you should never neglect playing Overgrowth to slow down the board due to its key role in enabling the strategy of your deck.

Against Control, you should try to draw a lot and play as fast as possible. The finite board-flooding resources in your deck can easily be removed with the multitude of board clears in control decks. However, if you put on enough pressure you can close out games before they are able to draw into them.

Spell Druid Card Swaps

Changelog

  • 11 Apr. 2020: Guide added.
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