Midrange Jade Elemental Shaman Deck
This deck aims to utilise the huge power of the Elemental tribe that was added in the Journey to Un'Goro expansion. By playing Elementals on consecutive turns, powerful Battlecry effects can be activated to create huge bursts of tempo.
This version of the deck adds the power of Jade Golems to the mix, to create additional pressure and scaling into the late-game. It was used by Machamp to hit rank 1 Legend on the Asia server.
1. Midrange Jade Elemental Shaman Card List
This deck costs 6,180 and it is made up of the following cards.
|Shaman Cards||Neutral Cards|
2. Midrange Jade Elemental Shaman Mana Curve
3. Midrange Jade Elemental Shaman Strategy
Midrange Jade Shaman is a flexible deck that is able to react to a variety of different matchups in a range of ways due to the versatility of the Shaman class cards. It has the Control tools available to be able to shut down aggressive decks while always threatening to dominate the board if left unchecked. The addition of Elementals allows the deck to quickly snowball out of control due to the powerful Battlecry effects caused by playing Elementals on consecutive turns, while still having the powerful scaling mechanic of Jade Golems to fall back on.
4. Midrange Jade Elemental Shaman Mulligans & Matchup Specific Strategies
Most of the time you will simply be looking for a strong curve to play out the early-game. Fire Fly, Southsea Deckhand, and Jade Claws are the cards you should be looking for to facilitate this. If you already have Southsea Deckhand, Flametongue Totem can also be kept as it will benefit 2 minions thanks to Patches the Pirate. If you already have plays for the first few turns, you can additionally look for Hot Spring Guardian, Tar Creeper and Tol'vir Stoneshaper.
4.1. Planning Ahead
The Elemental tribal mechanic relies on having played an Elemental on the previous turn in order to benefit from powerful Battlecry effects. For this reason it is important to plan many turns ahead as Elementals are very subpar for their Mana Cost without Battlecry effects.
During the early-game you should prioritise playing minions like Fire Fly where possible as these cards generate extra Elementals to make future turns smoother. One trap players inexperienced players can fall into is playing Tol'vir Stoneshaper on turn 4, while this is an immensely powerful play if you can trigger the Battlecry effect, it is not an Elemental itself and therefore breaks any synergy for the following turn. When safe to do so, it is better to hold off and find an alternative play to allow Tol'vir Stoneshaper to be played alongside an Elemental on a later turn. Another thing that can trip players up is running out of Elementals. When you are down to your last Elemental or two, it is important to think about future turns as you will be unlikely to benefit from their Battlecries for the rest of the game once you run out. In these situations, consider carefully if you really need to play the card, for example Blazecaller offers much more value if its 5 damage can kill a minion rather than just going face and may not be necessary if you already have a strong board position.
4.2. Jade Golems
The power of Jade Golem cards is their immense scalability over the course of a game. In order to get the maximum benefit out of them, you need to plan ahead for your strategy. While you may sometimes have access to strong plays, neglecting the opportunity to take advantage of a Jade Golem card may end up hurting you more long-term, even if it yields the most short-term gain. The reasoning behind this is that you will be slowly losing out on additional strength for each future Jade Golem card played, whittling away any short-term advantage you may have gained and overall weakening your ability to create powerful late-game boards. Begin your turns by considering the viability of your Jade Golem cards before taking defensive measures such as playing Taunt minions or utility spells.
4.3. Evaluating Random Effects
The Shaman class has a certain amount of inherent RNG built into the class. Understanding the risks of these effects is another important skill to develop when playing the class. There will be certain turns where you need to hit a specific Totem, or hit a specific damage value on a Lightning Storm to have a strong turn. In these situations, you need to evaluate the situation that you will be in if you succeed, and the situation you will be in if you fail. By weighing this risk/reward equation you can easily get a handle on whether it is correct to take the inherent risk involved in the play.
4.4. Managing Overload
Managing Overload is one of the inherent challenges that comes with playing the Shaman class. Some of your most powerful cards have Overload attached to them which can really mess up your future plans if you are not careful with them. It may look like Lightning Storm is a strong turn for you on the turn you use it, but if you are going into Turn 6 and have two 5-drops in your hand it may not be the best idea to use it because it will impact your future development too much. Always calculate how much Mana you will have on the following turn when using an Overload effect, and make sure you have a plan for how you are going to spend that amount of Mana effectively.
5. Midrange Jade Elemental Shaman Card Swaps
Due to being so early in an expansion, most cards in the deck can be considered for replacing, however a few suggestions are listed below.
The Jade cards in the decks a fairly rigid, any less in the deck would greatly hurt your ability to create Jade Golems. The number of copies of Devolve, Hex, Lightning Bolt, and Lightning Storm in the deck are flexible as well as most of the Elementals. Consider trying cards like Blazecaller, Stone Sentinel, or Bloodmage Thalnos.
- 09 Aug. 2017: Guide updated to new Icy Veins archetype format.
- 07 Apr. 2017: Deck added.
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