Mech Paladin Deck List Guide (Rastakhan's Rumble December 2018)

Last updated on Dec 04, 2018 at 00:05 by Kat 1 comment
General Information

This guide contains detailed Strategy, Mulligan, and deck-building information to help you play Mech Paladin in The Boomsday Project expansion.

Mech Paladin is a new archetype from the Boomsday Project expansion and the first time Mechs have been utilised in a Paladin deck since Goblins vs Gnomes. The deck focuses on playing select few Mechs an then proceeding to buff them with powerful Magnetic buffs so that they become almost unstoppable in strength. This playstyle plays right into the Legendary spell Kangor's Endless Army by resurrecting previously killed Mechs with their Magnetic buffs intact for a powerful finisher.

Mech Paladin saw a resurgence towards the end of The Boomsday Project meta and has gained more traction with the release of the Rastakhan's Rumble expansion, which added Da Undatakah to the deck.

1. Mech Paladin Card List

This Mech Paladin deck costs 14,720 Arcane Dust and it is made up of the following cards.

Paladin Cards Neutral Cards
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2. Mech Paladin Mana Curve

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6
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8
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4

3. Mech Paladin Mulligan Guide

Mech Paladin is a Midrange deck reliant on Deathrattle Mech synergies to create explosive mid-game turns to overwhelm opponents. In your mulligan, you should be looking for cards to allow you to smoothly transition into a position where you can execute this strategy. In order to get a strong start, you should be looking for cheap Mechs in the early game to establish board control and create a foundation to build upon.

Mech Paladin has very few cheap options available and you should instead look for cards like Crystology, Hydrologist, Stonehill Defender, and Meat Wagon to allow you to curve smoothly into the mid game.

Against aggressive opponents, you can also keep some removal like Truesilver Champion or Consecration to help fight for control of the board.

4. Mech Paladin Strategy

In the early game, you will have very few options available to you other than to play Crystology, Hydrologist, and Stonehill Defender. When using Stonehill Defender, you should choose cards carefully based on the kind of deck your opponent is playing. Against Aggro, look for cheap Taunt minions, like Righteous Protector or Tar Creeper, and against other decks, look for cards that will offer a high amount of value later in the game, such as Tirion Fordring, Sunkeeper Tarim, Annoy-o-Module, and The Lich King.

Going into the mid game, your aim should be to try and develop a Mechano-Egg as soon as possible. These can either be played directly or summoned from playing and sacrificing a Meat Wagon. If you have managed to get an Egg onto the board, your priority should then shift to finding a way to activate it. These options are either targeting it with a Carnivorous Cube or buffing it with Taunt, using Zilliax, Annoy-o-Module, or Spikeridged Steed. As all of the latter options are very vulnerable to Silence effects, you should always prioritise using a Carnivorous Cube first.

Once you have got yourself into a position with an activated Egg, you can begin to turn the tide of battle and become the aggressor. Due to the Deathrattle effect of Eggs, opponents will be reluctant to attack them if they are buffed with Taunt, allowing you to freely attack your opponent directly. Additionally, any Robosaurs you manage to get from your Eggs will be far too threatening for your opponent to ignore and can be used to attack your opponent directly as well.

If your opponent is putting up a strong fight to control the board, you should not hesitate to delay your buffs and use a Truesilver Champion to control the board. Against wide boards, you also have the option of using Equality and Consecration as clean board clear. Due to the large number of buffs in the deck, there is much less drawback from having your own minions on the board when you play Equality as there are plenty of options for buffing your minions available to boost their Health in addition to Divine Shields. With this in mind, you also have the option of using Equality by itself and immediately following it up with buffs on your own minions so that they can trade into your opponent's big threats.

When it comes to ending the game, the mixture of buffed Mechano-Eggs and Robosaurs will be too much for your opponent to handle. However, if they manage to eventually clear your board, you can always fall back on Kangor's Endless Army for one final burst to bring back a mixture of Eggs and Robosaurs. With this in mind, you should be very conscious of the number of Mechs you play throughout the game. If you have more than 3 Mechs die on your board, you will begin to decrease the chances that you can bring back your biggest threats. With this in mind, you should try to avoid playing your Magnetic Mechs as standalone minions and avoid playing any non-Magnetic Mechs once 3 Mechs have been played. However, once Kangor's Endless Army has been played, you can freely play any remaining Mechs from your hand.

5. Mech Paladin Card Swaps

This deck is very flexible outside of key cards like Kangor's Endless Army and has a lot of room for experimentation.

Most Magnetic cards can be considered for the deck, but you should avoid ones that summon additional Mechs like Replicating Menace.

Additional weapons and removal like Unidentified Maul or Shrink Ray can be considered if you are struggling against aggressive opponents.

6. Budget Mech Paladin Deck

The Budget Mech Paladin variant cuts out a few of the Legendary cards like Zilliax and Val'anyr but retains Kangor's Endless Army as it is essential to the strategy of the deck.

Paladin Cards Neutral Cards
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To make up for the Legendaries removed from the deck, additional copies of Spellbreaker and Spikeridged Steed. These changes allow the deck to be a bit more aggressive and push through opponents. The lack of Zilliax will also weaken your future Kangor's Endless Army, making it even more important to pressure your opponent even more.

7. Wild Mech Paladin Deck

As Mech Paladin is a brand new deck in the expansion, there is currently no Wild deck list available. However, once the meta settles, keep an eye on this space for Wild variants.

8. Quick Tips and Tricks

  • Avoid playing too many standalone Mechs to avoid weakening your Kangor's Endless Army.
  • Do not be afraid to use Equality with minions in play as you can easily protect them with additional buffs and Divine Shields.
  • Use the numerous Taunt and Divine Shield minions in the deck to stall your opponent while you push damage.
  • Try and split your Magnetic buffs across more than 1 target to avoid hard removal and Silence effects.

9. Similar Hearthstone Decks

If you enjoyed playing Mech Paladin, we have many other Hearthstone deck guides you may enjoy.

Similar Paladin decks:

Other Mech decks:

10. Changelog

  • 04 Dec. 2018: Deck updated for the Rastakhan's Rumble expansion.
  • 01 Oct. 2018: Deck has been reviewed for the October play season.
  • 01 Sep. 2018: Guide reviewed for the September play season. Removed 1x Bronze Gatekeeper, 1x Nightmare Amalgam for 2x Giggling Inventor
  • 08 Aug. 2018: Mech Warrior added to similar decks.
  • 08 Aug. 2018: Deck added.
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