Outlaw Rogue Dragonflight Leveling Guide From 1 to 70 (Dragonflight 10.1)
On this page, you will find our Level by Level Outlaw Rogue leveling guide for Dragonflight Make sure to use the slider to make the guide adapt to your level. For more general leveling information, please refer to our Rogue leveling guide.
Gear Options
When leveling up, you should always choose the piece of loot with the highest item level. The only exception to this rule is if you have a Ring or Necklace with a slightly lower item level, but 2 secondary stats on it instead of 1.
Level by Level Rotation and Talents
Move the slider below to make the guide update to your level!
Outlaw Rogue Talents as you level up
Talents are passives or abilities that you can choose from to optimize your character or change how some of your regular abilities work. Many of these are only passive abilities that do not alter the way you play the game or the order in which to use your abilities. Some, however, are big milestones on your way to max level, and you should aim for these talents as soon as possible.
At Level 10, you can allocate your first Talent Point into your Class Talent tree.
At Level 11, you can allocate your first Talent Point into your Outlaw Talent tree.
At Level 12, you can allocate a second Talent Point into your Class Talent tree. This process alternates every level, and you will be able to spend 26 Talent Points in your Class tree and 25 Talent Points in your Outlaw Talent tree by the time you reach Level 60.
There are certain milestone talents that you should try to reach as quickly as possible. These allow you to better deal with enemies, speeding up your leveling process.
The first such Milestone happens around level 33,
as you can pick up
Vigor in the class tree to increase your energy regeneration, while
simultaneously being able to pick up
Restless Blades,
Dancing Steel
and
Roll the Bones in your Outlaw tree.
The most important Outlaw Talents to pick up on
your way there, are Grappling Hook
and
Hit and Run for more mobility,
Blade Flurry to hit multiple
enemies at once, and
Adrenaline Rush as your first major DPS cooldown.
Shadowrunner in the Class tree is going
to speed up your ability to
move around while stealthed, which can be a big time saver throughout your
journey
to max level.
Your next major Milestone will be around level 54,
as you are finally able to
talent into Echoing Reprimand and
Reverberation on the Class
tree, which deals high damage and anima-charges your Combo Points, allowing your
finishers to hit as if you spend 7 Combo Points on them whenever you use the
same amount of CP as your anima-charged Combo Points. You will also be
able
to talent into
Dreadblades in the Outlaw Tree.
Important talents to pick on your way there, are
Ruthlessness,
Devious Stratagem and
Count the Odds. You will also want to make
sure that you have allocated 2 points into
Improved Main Gauche with your
20th Talent Point, to pick up Dreadblades with your 21st Outlaw Talent
Point.
In the class tree, few talents are really
required, beyond needing Acrobatic Strikes
to unlock the last three rows of talents.
Iron Stomach can help with
staying high health while leveling, while talents like
Improved Sprint
and
Shadowstep help with mobility and can save time on your journey
to max level.
We recommend using this Import String for your journey from Level 60 to 70:
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Once you get past Level 60, you will simply fill
out the remaining Points
in the Class Tree to grab Lethality and
Seal Fate,
while picking up
Float Like a Butterfly,
Ambidexterity,
Audacity,
Heavy Hitter, and
Riposte in the spec tree.
You can choose
Leeching Poison instead if you need more HP sustain while
leveling.
Your leveling rotation and gameplay is fairly
simple. Open with Ambush and use it whenever it is available in regular
combat as well, try to pull multiple enemies together to maximize your
Blade Flurry value. Spend your Combo Points on
Between the Eyes
on your main target, and then keep spamming
Dispatch with 5+ Combo
Points.
Thanks to Float Like a Butterfly you should
get a lot of CD resets on
Evasion, so make sure to use it on cooldown
to mitigate damage, or set up large pulls that you can burst down in combination
with your other cooldowns.
If you play with War Mode on, we recommend
Enduring Brawler,
Boarding Party and
Take Your Cut as your War Mode talents.
Once you reach the maximum level it is recommended to switch to one of the suggested Talent builds from our Talent section of the guide.
Rotation to Level Up as an Outlaw Rogue
Starting at Level 1, you only have one main attack
ability: Sinister Strike.
- Cast
Eviscerate once you have 4+ Combo Points to spend them.
- Use
Sinister Strike to build up Combo Points.
- Cast
Ambush when you can open from
Stealth.
- Use
Adrenaline Rush on cooldown. Ideally, you want to try and pull multiple enemies when it is up so that you do not waste its uptime on running between enemies.
- When fighting more than one enemy, use
Blade Flurry.
- Cast
Roll the Bones whenever it is off cooldown. If your previous Roll the Bones granted you
Ruthless Precision,
Grand Melee,
Broadside or 2 or more buffs, do not re-use this ability until those buffs have expired.
- Cast
Slice and Dice to spend your Combo Points and maintain the buff.
- Use
Between the Eyes with 4+ Combo Points.
- Cast
Eviscerate to spend excess Combo Points.
- Cast
Dispatch to spend excess Combo Points.
- Cast
Pistol Shot when you get an
Opportunity proc unless it will cause you to overcap Combo Points.
- Cast
Sinister Strike unless you have 4+ Combo Points.
Outlaw Rogue Defensive Abilities while Leveling
Outlaw Rogues have a few tools at their disposal that make fighting multiple enemies easier or that allow you to avoid debilitating effects.
Kick allows you to interrupt an enemy that is casting a spell. Use this frequently to avoid the damage you would otherwise be taking if the spell cast finishes.
Crimson Vial lets you heal 20% of your max Health over 4 seconds. Use this whenever you need the healing or between pulls.
Sap lets you control any Humanoid, Beast, Demon, or Dragon for up to 60 seconds. Use this to keep a single enemy from joining the fight before you open on a group of enemies from stealth. This crowd control breaks when the enemy takes damage. Try to avoid hitting it with any of your abilities that hit multiple targets or it will join the fight.
Kidney Shot can be used to stun a single opponent for up to 6 seconds. Use this to interrupt a dangerous cast or simply not take damage from an enemy. Some NPCs might be immune to stuns.
Evasion increases your chance to dodge incoming melee and ranged attacks by 100% for 10 seconds. Use this whenever it is available to you while you are fighting multiple enemies. You can only dodge enemy attacks when facing them.
Vanish removes you from sight. This essentially resets all enemies you are in combat with. If you happen to be close to death and you do not feel that using any other defensive or offensive ability might let you finish off all the enemies you are engaged with, use Vanish to survive.
Blind allows you to control an enemy for up to 60 seconds. This can be used from stealth or outside of it. The crowd-control effect breaks when the target takes damage, so make sure to not hit it with any of your AoE abilities or use Blind when the enemy is afflicted with one of your damage over time effects.
Cloak of Shadows removes and makes you immune to magical effects for 5 seconds. This allows you to potentially remove damage over time effects that could break your
Stealth, allow you to take less damage, or simply avoid certain crowd control or damaging effects.
Outlaw Rogue War Mode Talents for Leveling
In this section we will rank the PvP talents best for leveling and doing solo / small group PvE content. Below is a ranking of both General PvP Talents and Outlaw Rogue-specific PvE talents.
Outlaw Rogue PvP Talents for Leveling
Take Your Cut causes you and allies within 8 yards to gain 15% Haste for 8 seconds after you use
Roll the Bones. It is fairly good since it acts as a mini-
Adrenaline Rush and has decent uptime when you are questing in the open-world.
Boarding Party makes
Between the Eyes increase the movement speed of all friendly players within 10 yards by 30% for 5 seconds. Movement speed is always nice while leveling, so this is highly recommended.
Enduring Brawler increases the chance of your
Sinister Strike to strike an additional time by 1% for every 3 seconds that you are in combat. This stacks up to 15 times, and you lose 1 stack for each second you spend out of combat. This is a great pick if you plan on staying in combat for a long time, or have minimal downtime between engaging with enemies.
Control is King allows your
Cheap Shot to grant
Slice and Dice and
Kidney Shot will restore Energy when used. Both of these enable you to use these abilities instead of
Ambush or
Envenom if need be, while still providing DPS benefits. If you have more regular downtimes so that
Enduring Brawler is not worth playing, this is the best third choice.
Congratulations!
Congratulations on reaching Level 70! Now that you have hit Level 70 we recommend looking at our Easy mode page and Talents section to learn how to play at max level.
Changelog
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 05 Jan. 2023: Updated Talent trees.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
This guide has been written and reviewed by Seliathan, who has been playing Rogue since the first day of Classic. He currently raids in Familiar with Drama, and is one of the foremost Mythic+ Rogue players. You can often find him streaming on Twitch, or follow him on his personal Discord server.
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