Blood Death Knight Dragonflight Leveling Guide From 8 to 70 (Dragonflight 10.2)
On this page, you will find our Level by Level Blood Death Knight leveling guide for Dragonflight Make sure to use the slider to make the guide adapt to your level. For more general leveling information, please refer to our Death Knight leveling guide.
Gear Options
When leveling up, you should always choose the piece of loot with the highest item level. The only exception to this rule is if you have a Ring or Necklace with a slightly lower item level, but 2 secondary stats on it instead of 1.
Your goal is, evidently, to go as quickly as possible throughout the zones and levels, and the best way to do this is to get the best possible gear without getting out of your way while doing so.
Level by Level Rotation and Talents
Move the slider below to make the guide update to your level!
Until level 10, if you are an old-school race, your
Heart Strike will be replaced by its generic alternative,
Rune Strike.
Depending on which race you picked, you will start a different level, and have a slightly different intro:
- If you picked an Allied Race, you start at level 10, and start with the new Bolvar experience.
- On the other hand, if you started with one of the old races, you start at level 8, and get to re-live the Scarlet Enclave original starting zone!
Regardless of this choice, your first talent row unlocks at Level 15.
Talents to Level Up as a Blood Death Knight
Your talent build is the following:
Most of these talent points will be gradually available as you level; we will only note down the active abilities in the guide below, along with the most important talents to pick up. Throughout the levelling process, you will also pick up a variety of passive damage increases to other abilities.
Rotation to Level Up as a Blood Death Knight
- You start with access to
Rune Strike, acting as your main Rune spender, and
Death Coil acting as your main Runic Power spender.
Death and Decay is also available for large groups of enemies, although
Rune Strike does not cleave while inside it. Simply burn Runes with
Rune Strike and Runic Power with
Death Coil.
- Pick Blood! This provides three different bonuses:
- You also gain access to
Death Strike, a very powerful Runic Power spender that also heals you for 25% of all the damage you took over the past 5 seconds. A portion of this healing is also duplicated as an absorption effect through your mastery
Mastery: Blood Shield.
- Finally, you also gain a hidden effect called your "spec aura", which
buffs a number of things — the most important one to know about is
a 140% damage increase to
Death Strike. From this point on, you will no longer use
Death Coil.
- You also gain access to
- Pick
Raise Dead on the class talent tree. This grants you access to your ghoul — it functions as a damage cooldown, and you can simply press it when it is available.
- Pick
Heart Strike on your specialization tree; this turns
Rune Strike into
Heart Strike, a more efficient Rune spender.
- Use
Heart Strike as your filler, and
Death Strike as your RP spender. Along with the spec-specific increase to its damage, you also get the benefit of
Mastery: Blood Shield!
- Pick
Cleaving Strikes on the class talent tree. This allows
Heart Strike to cleave to 5 targets when you are standing inside your own
Death and Decay. This greatly increases your damage when fighting a large number of enemies
- Pick
Blood Boil on your specialization tree; this is your main AoE damage ability. It also applies
Blood Plague on all targets hit by it.
- Pick
Anti-Magic Shell on the class talent tree. This is your first defensive cooldown, and grants you a short-duration magic absorption shield, totalling 30% of your maximum health.
- Pick
Marrowrend on your specialization tree; is your Active Mitigation ability. It is not very active, but that is down to terminology. Pressing it grants you 3
Bone Shield stacks; you lose a charge per melee hit taken, at a maximum of once per 2.5 seconds. You should ideally never cap those, and aim to be around 5-7 stacks instead.
- Pick
Improved Death Strike on the class talent tree. This increases the healing done by
Death Strike by 10%, and reduces its cost by 5 Runic Power - an 11% increase in throughput!
- Pick
Vampiric Blood - this functions as your second major defensive cooldown, and increases your maximum health and all healing received by 30%.
- Put two points in
Veteran of the Third War. This increases your total stamina by 20%. We are tanks, and stamina is one of our main concerns.
- Pick
Ossuary on the specialization tree. This further reduces
Death Strike's cost by 5 Runic Power - a 12.5% throughput increase! It also allows you to progress further down the tree
- Pick
Icebound Fortitude on the class talent tree. This is your third major defensive cooldown - a 30% damage reduction effect, and total immunity to stun effects while
Icebound Fortitude is active.
- Pick
Dancing Rune Weapon. This is your first offensive cooldown, but it also has major defensive benefits. While it is up, you gain 40% parry; it also doubles the number of
Bone Shield charges generated by
Marrowrend, and grants you 5 bonus Runic Power every time you cast
Heart Strike. This should be cast as close to on cooldown as possible, as it is a major DPS and survival increase.
- Pick
Insatiable Blade on the specialization tree. This causes any
Bone Shield charge consumed by auto-attacks or
Tombstone (we will talk about this one later!) to reduce the remaining cooldown on
Dancing Rune Weapon by 5 seconds.
- Put two points into
Heartbreaker on the specialization tree. This passively grants you 2 bonus Runic Power per target hit by
Heart Strike.
- Pick
Gloom Ward on the class talent tree. This passively amplifies all absorption effects cast on you by 15%.
- Pick
Improved Bone Shield on the specialization tree. This grants you 10% haste while
Bone Shield is active.
- Pick
Unholy Endurance on the class talent tree. This turns
Lichborne into a major defensive cooldown by granting you 15% damage reduction while it is active.
- Pick
Unholy Ground. This is the first of three important modifications to
Death and Decay. While you are in your own
Death and Decay, you gain 5% haste.
- Pick
Coagulopathy on the specialization tree. This increases all your damage by 5% to targets afflicted with
Blood Plague. In addition to this, casting
Death Strike increases the damage of all
Blood Plagues by 25%, stacking up to 5.
- Pick
Death's Echo on the class talent tree. This passively grants you a second charge of
Death and Decay,
Death's Advance and
Death Grip.
- Pick
Sanguine Ground on the specialization tree. This is the second of three important effects modifying
Death and Decay. This time, you gain 5% damage and healing while you stand in your
Death and Decay.
- At this point, you have all the tools required to have upwards
of 90% uptime on
Death and Decay, and should opt to just cast it on cooldown as long as it is not already active.
- Pick
Tombstone on the specialization tree. This allows you to consume 5
Bone Shield charges to reduce the cooldown on
Dancing Rune Weapon by 25 seconds (because we picked
Insatiable Blade).
- Put two points in
Blood Draw. This is not a talent you will keep at maximum level, but while levelling, it allows you to burst every nearby target for a large amount of damage when you drop below 30%, and all the damage it deals heals you. It is a fantastic and completely passive emergency tool while levelling.
- Put two points into
Shattering Bone. This massively increases your damage output, assuming that you followed our advice and have a decent uptime on
Death and Decay. Each
Bone Shield charge consumed now deals 12% of your attack power in shadow damage to every enemy near you - and this is tripled while you are in your own
Death and Decay!
Bone Shield charges consumed by
Tombstone also count - this effectively turns
Tombstone into a burst damage cooldown.
- Pick
Abomination Limb - a burst DPS cooldown on a 2 minute cooldown that also grants you a total of 9
Bone Shield charges over its duration.
- The rest of the talent points are up to you. Refer to our loadout at the start of the page to decide where to put points next; all the choices from here on a minor. Enjoy the next 8 levels in the Dragonflight zones!
Blood Death Knight War Mode Talents for Leveling
While levelling with War Mode enabled, you gain access to three additional PvP talents. Their effects also work on enemies in the open-world, and while most of them are lacklustre, a couple of them can significantly speed up your levelling process. We have highlighted them below:
Death Chain allows you to frequently (50% uptime) chain an enemy with two nearby hostile targets. While chained, damage done to one enemy is partially copied over to the other two. This effectively rewards you for pulling more than one target (which you should do, anyway. You are a tank) by allowing you to increase your effective damage by 30%.
Necrotic Aura passively causes all targets near you to take 4% more magic damage. This includes
Blood Boil,
Blood Plague,
Death and Decay,
Shattering Bone and any other magic damage you (or others) deal.
Decomposing Aura causes enemies to have their maximum health reduced by 3% every 2 seconds, up to a maximum of 15%.
Murderous Intent is a 3-15% damage increase on a target, refreshed by your auto-attacks. This is the least bad option we have access to after picking the other two.
For simplicity's sake, we recommend defaulting to Necrotic Aura,
Death Chain and
Decomposing Aura, and to use
Death Chain whenever pulling more than one target.
Congratulations!
Congratulations on reaching Level 70! Now that you have hit Level 70, we recommend looking at our Easy mode page and Talents section to learn how to play at max level.
Changelog
- 09 Nov. 2023: Removed outdated reference to Blood for Blood.
- 06 Nov. 2023: Reviewed for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Adding max level brackets to all options.
- 11 Dec. 2022: Fixes for Talent Tree displaying wrong order to pick talents.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
This guide has been written by Mandl and Panthea.
Mandl is one of Acherus' Useful Minions and Blood Death Knight theorycrafter.
Panthea raids in Catalyst and is the author of TankNotes. He plays all tanks and is a "Useful Minion" for the Acherus Death Knight Discord. You can follow him on Twitter.
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