The Lich King Anyfin Secret Paladin Deck

Last updated on Aug 28, 2017 at 10:22 by Kat 111 comments

This deck can be used to defeat the Paladin encounter with The Lich King in Icecrown Citadel. It is a hybrid of Secret and Murloc Paladin decks that focuses that utilises a variety of different buffs to minimise the effect of Fallen Champions used by The Lich King. This is arguably the most difficult encounter for The Lich King and as a result it requires an expensive decks comprised of both Standard and Wild cards.

Card List

Paladin Cards
1 Avenge Naxx 2
1 Noble Sacrifice Legacy 2
1 Redemption Legacy 1
4 Blessing of Kings Legacy 2
4 Consecration Legacy 2
5 Quartermaster GvG 1
6 Spikeridged Steed Un'Goro 1
Neutral Cards
1 Hungry Crab Legacy 2
1 Secretkeeper Legacy 2
2 Bluegill Warrior Legacy 2
3 Murloc Warleader Legacy 2
4 Old Murk-Eye Legacy 1

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Strategy

At the start of the fight The Lich King will cast Fallen Champions, which will cause any of your minions to be resummoned on the other side of the board upon being killed. This is one of the most difficult encounters against The Lich King and requires many attempts to be successful, even with careful play.

For the most part, this deck plays out very similarly to Secret Paladin decks, however it requires extra consideration to play around the effect of Fallen Champions. You should try to avoid letting any of your minions die unless you are immediately able to deal with them as they are resummoned on the other side of the board, Hungry Crab is specifically included as an easy response to any Murlocs that are resummoned in this way.

During the early-game you should aim to play a Secretkeeper and follow it up with any Secrets you have drawn to establish early board control. After this you should aim to reinforce your board with cards like Shielded Minibot and Muster for Battle.

You should aim to take efficient trades wherever possible to prevent any of your minions, taking advantage of the Divine Shield of Shielded Minibot and buffing effects like Blessing of Kings. If you have Hungry Crab in hand, you can freely play a Murloc, knowing that you have a strong response if it is killed.

If possible you should try and play Finja, the Flying Star on Turn 5 and prioritise killing a minion with Finja to create the strongest board possible. Play Mysterious Challenger on Turn 6 if you have it and continue to maintain the strongest possible board position you can in preparation for Turn 7.

Turn 7 is the most difficult part of the encounter and how well you handle it will have a huge influence on whether you are able to defeat The Lich King. When Frostmourne is used and Trapped Souls are summoned, you should use your minions to clear them as quickly and efficiently as possible. Before you kill the first Trapped Soul you can take the opportunity to first suicide any of your weakened minions as only the first one will be resummoned due to there being a full board.

If you are able to defeat the Trapped Souls and make it to phase 3 of the fight the only remaining goal is to survival. At this stage in the game many Murlocs should have died on both sides of the board, allowing Anyfin Can Happen to provide a large amount of burst damage. This means you should use any remaining minions and spells to control the board long enough to play Anyfin Can Happen and end the game.

Changelog

  • 28 Aug. 2017: Added Paladin deck to defeat The Lich King with Secrets and Murloc synergies.
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