Imonar the Soulhunter Guide for Antorus, the Burning Throne

Last updated on Feb 02, 2018 at 07:54 by Furty 3 comments

Table of Contents

General Information

Welcome to our World of Warcraft encounter guide for Imonar the Soulhunter in Antorus, the Burning Throne. We will teach you everything you need to know to defeat the boss in every difficulty.

On this particular page, we will give you a short overview of the fight as well as a list of things to watch out for (include LFR tips when applicable).

The other pages of our Imonar the Soulhunter guide can be accessed from the table of contents on the right.

1.

Contents

To make it easy to navigate the guide, we have split it into 3 pages:

2.

Lore

Imonar the Soulhunter must be killed before Varimathras and the final bosses can be accessed.

The infamous Imonar servers as the Legion's bloodhound, capable of tracking prey across the cosmos. With a vast array of gadgets and traps at his disposal, Imonar has yet to lose a bounty... and he certainly doesn't intend to sully his perfect record by failing to fulfil his latest contract.

3.

Outline

Imonar the Soulhunter is a three phase encounter split by two intermissions. Most of the fight is centered around environmental mechanics, crowd control, and area denial. Imonar is a unique encounter that may take some groups by surprise, as less seasoned players will find that the most difficult parts of the fight do not even involve fighting the boss.

4.

TL;DR

4.1.

Tanks

  • Taunt swap each time your Shock Lance Icon Shock Lance or Sever Icon Sever debuffs expire.
  • Help clear a path during the Intermission phases.
  • Taunt swap with each new application of Empowered Shock Lance Icon Empowered Shock Lance in Phase Three to minimize Empowered Electrify Icon Empowered Electrify damage.
4.2.

Healers

  • Dispel players affected by Sleep Canister Icon Sleep Canisters once players are at least 10 yards away.
  • Dispel players who accidentally trigger Stasis Trap Icon Stasis Traps during the intermissions.
  • Have cooldowns ready for the intermissions and final phase.
4.3.

Everyone

  • Avoid triggering traps unless assigned, in the intermissions.
  • Move away from players affected by Sleep Canister Icon Sleep Canisters, if you are within 10 yards.
  • Maintain a proper spread though Phase One, Phase Two, and Phase Three to reduce movement.
5.

Bloodlust/Heroism/Time Warp

We advise you to use Bloodlust Icon Bloodlust/Heroism Icon Heroism/Time Warp Icon Time Warp after Conflagration Icon Conflagration has been interrupted, following Intermission Two. The final phase is the most intense of the three, due to Imonar's empowered abilities, and forces you to quickly finish the boss before the infinite duration and stacking abilities finish you.

6.

Changelog

  • 02 Feb. 2018 (mythic page): Page added.
  • 26 Nov. 2017 (this page): Page added.
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