Brawler's Guild: Ogrewatch (Rank 7) Battle for Azeroth (BfA )
Table of Contents
- 1. Abilities and Strategy
- 2. Generic Advice
- 3. Sharing your Class-specific Tips on the Forums
- 4. Changelog
Ogrewatch is your fourth and last Brawler's Guild Rank 7 encounter. The fight is simple, but can be difficult for classes who cannot stun or interrupt mobs often.
Abilities and Strategy
As part of the Ogrewatch encounter, you will face 3 different mobs.
Stuffshrew has a single ability, called Maniacal Laugh. After a 2-second cast, he will explode and launch himself backwards, dealing lethal damage around him. Additionally, he will occasionally fire out a set of bombs on the ground. After a short delay, the bombs will deal lethal damage to you if you are in the radius. Melee will need to be especially careful with Maniacal Laugh.
Hudson starts the fight by channeling Barrier Projector, a large barrier that absorbs the damage you deal to the mobs inside (all 3 enemies). The barrier will be destroyed if Hudson is stunned or once the enemies inside the barrier take enough damage (approximately 100,000). Aside from this, Hudson will regularly try to cast Tesla Cannon, which will deal Lightning damage to you if he manages to cast it; this can and should be interrupted. Finally, Hudson will cast Jump Pack, which causes him to leap to your location and deal some damage when he lands, but this should typically not cause problems.
The last mob is Dupree, whose only ability is High Noon. High Noon has a 78-second cast time, at the end of which he will kill you. High Noon cannot be interrupted and Dupree cannot be stunned, so you will have to kill him before the cast is complete.
The strategy we recommend is to begin the fight by avoiding the bombs that will come out almost immediately, then destroy the Barrier Projector and DPS down Stuffshrew, followed by Dupree. Hudson should die last, as he is the least dangerous, although you should make it a point to interrupt his Tesla Cannon as often as you can throughout the fight.
- Do not panic. It does not matter if you mess up your rotation, but you need to stick to the strategy.
- If you are in for a long Brawler's Guild session, you may want to use a flask.
- Prepot! Use a Brawler's Battle Potion of Agility, a Brawler's Battle Potion of Intellect, or a Brawler's Battle Potion of Strength.
- When the 60-second cooldown on your potion is over, you can use the same potion again or you can use a Brawler's Coastal Healing Potion if you need healing.
- Group up with other players so that you benefit from each other's buffs.
Sharing your Class-specific Tips on the Forums
For class-specific advice, please refer to this thread on our forums. Do not hesitate to share your own tips!
- 19 Mar. 2019: Added note about stunning Hudson and more information about the Maniacal Laugh ability.
- 13 Mar. 2019: Updated for BfA 8.1.5. The fight remains the same, but was moved from rank 6 to rank 7.
- 17 Jan. 2017: Changed High Noon cast time from minutes to seconds.
- 05 Jan. 2017: Guide added.
- Malaysian Hospital Showing Mists of Pandaria Trailer on Repeat
- The Burning Crusade Classic Character Clone Service Retiring Soon
- Patch 9.2 and Burning Crusade Classic Hotfixes: May 13th
- Warcraft II Inside World of Warcraft (Arcade Tab Fan Concept)
- Shadowlands Season 4 Keystone Master Mount Color Changed on the 9.2.5 PTR
- Social Contract Now Available on the 9.2.5 PTR
- World First Classic Sunwell Plateau Kill Claimed by Old School
- Blood Elf and Dark Iron Dwarf Weapons No Longer Race Locked on the 9.2.5 PTR
- Kul Tiras race quests, completely lost.
- Spires of Ascension
- Tailoring guide
- Frost Death Knight Shadowlands
- Holy Priest Shadowlands
- Destruction Warlock Shadowlands
- Fire Mage Shadowlands
- Fury Warrior PvP 9.0.5