Fire Mage PvP Rotation and Playstyle (BfA / Patch 8.2.5)

Last updated on Oct 30, 2019 at 12:37 by Mysticall 3 comments

PvP requires you to perform various actions in the course of a duel, match, or battleground: interrupting/silencing enemies, damaging them, bursting them down, defending yourself, keeping yourself alive, etc.. It is a game mode that fully utilises your kit, especially spells that are rarely used in PvE. On this page, we go through all the spells you need to use in PvP as a Fire Mage, how you should use them, and we explain what your playstyle should be.

This page is part of our Fire Mage PvP Guide.

1.

Playstyle for Fire Mages

The main role for a Fire Mage is simple: use your large crowd control toolkit and mobility to lock down healers. When they are crowd controlled, use your explosive damage to burst your target down.

There are two "roles" a Fire Mage has in arena.

The first role is locking down the healer. You will push in and get crowd control on the healer (Dragon's Breath Icon Dragon's Breath into Polymorph Icon Polymorph). The second role is bursting on the main target. When the enemy healer is in crowd control, and you have burst cooldowns, Fire Mages have a burst rotation that requires almost no casting, thanks to instant Pyroblast Icon Pyroblast from Heating Up Icon Heating Up procs.

Fire, when specced into Ring of Frost Icon Ring of Frost, has 3 different spell schools. Why is this important? If you are interrupted when casting Fireball Icon Fireball (Fire school) you can start casting Polymorph Icon Polymorph to crowd control the healer. Polymorph Icon Polymorph is in the Arcane school, and because the enemy team already interrupted you, you are free to cast Polymorph Icon Polymorph. If the team also interrupts that, you can cast Ring of Frost Icon Ring of Frost on the healer or melee that might be sitting on you. Ring of Frost Icon Ring of Frost is in the Frost school. It is the combination of this toolkit and the explosive damage Fire has that makes it so viable.

1.1.

Before Gates Open

Set a table for your team. Mage food actually restores health and Mana faster than normal food and water from vendors. Use Invisibility Icon Invisibility to guarantee your opener without any interruptions.

Make sure to use Arcane Intellect Icon Arcane Intellect on your teammates. It can be dispelled by abilities like Purge Icon Purge or Spellsteal Icon Spellsteal, so be prepared to apply it often. Use Blazing Barrier Icon Blazing Barrier when the gates open and refresh it often so you can absorb some of the incoming damage.

It is also important to note that you can use Remove Curse Icon Remove Curse to remove spells like Hex Icon Hex or Agony Icon Agony.

2.

Offensive Rotation

There are a few things to keep in mind.

2.1.

The Opener

The opener refers to your team's opening crowd control chain and damage done as soon as you get out of the gates. The main goal in the opener is to force your enemies to use their cooldowns. If the enemy healer uses their trinket in the opener, they are in trouble. When the diminishing returns on your Polymorph Icon Polymorph have faded, they will have little to no outs for the incoming crowd control you and your teammates have for them.

Likewise, if an enemy DPS uses their trinket, you can crowd control the healer and stun the DPS without a trinket. This means they can be burst down in a stun and possibly killed.

When crowd controlling in the opener, do the following:

  1. Dragon's Breath Icon Dragon's Breath into Polymorph Icon Polymorph for crowd control.
  2. Spellsteal Icon Spellsteal any HoTs on your main target.
  3. You will start your burst rotation and then use Ring of Frost Icon Ring of Frost
  4. Use your burst rotation.
  5. After your burst, perform your do sustained damage rotation until your burst cooldowns are available.
2.2.

Burst Damage

Before you start using your burst rotation, keep in mind that your Combustion Icon Combustion and Fire Blast Icon Fire Blast are off the Global Cooldown and instant. This makes Fire Mage burst very hard to counter.

  1. Start with a Hot Streak Icon Hot Streak proc.
  2. If you are using Greater Pyroblast Icon Greater Pyroblast, begin casting it before you continue with the burst rotation.
  3. Put Living Bomb Icon Living Bomb on your main target
  4. Use Meteor Icon Meteor.
  5. Use any of your on-use damaging trinkets.
  6. Use Blood Fury Icon Blood Fury if you are playing an Orc.
  7. Use Memory of Lucid Dreams Icon Memory of Lucid Dreams if you are using the Major Essence and do not have many Fire Blast Icon Fire Blast charges.
  8. Use Combustion Icon Combustion.
  9. Use Pyroblast Icon Pyroblast.
  10. Use Fire Blast Icon Fire Blast.
  11. Use Pyroblast Icon Pyroblast.
  12. Use Fire Blast Icon Fire Blast
  13. Use Pyroblast Icon Pyroblast.
  14. Use Fire Blast Icon Fire Blast.
  15. Use Pyroblast Icon Pyroblast.

Make sure to use Pyroblast Icon Pyroblast when you have Combustion Icon Combustion active, to ensure that it is a critical strike. A common mistake is to assume it will not be a critical strike, and instead waste the Heating Up Icon Heating Up proc on a different spell. Always assume your Pyroblast Icon Pyroblast will be a critical strike while Combustion Icon Combustion is active.

2.3.

Sustained damage

Sustained damage is damage you do when your burst cooldowns are not available.

  1. Use Fireball Icon Fireballs when you have the Tinder Icon Tinder buff. This will make your next Fireball Icon Fireball a much quicker cast and can generate a Heating Up Icon Heating Up proc.
  2. When you get a Heating Up Icon Heating Up proc, use Fire Blast Icon Fire Blast to get a Hot Streak Icon Hot Streak proc.
  3. Use Pyroblast Icon Pyroblast when you have a Hot Streak Icon Hot Streak proc.
  4. Use Memory of Lucid Dreams Icon Memory of Lucid Dreams if you are using the Major Essence and do not have many Fire Blast Icon Fire Blast charges.
    • Although the optimal time to use this Major Power is right before Combustion Icon Combustion, you can also stagger it with Combustion. Use it when you get the enemy healer in a Polymorph Icon Polymorph.
  5. Use Polymorph Icon Polymorph on any DPS that are being disruptive to you or your teammates.
    • The primary use for Polymorph Icon Polymorph is for it to be used on the enemy healer.
  6. Use Scorch Icon Scorch to move around and get in a better position to cast those Polymorph Icon Polymorphs. There is also the potential to get a Heating Up Icon Heating Up proc.

The overall goal is to always have consistent damage. When you get a Heating Up Icon Heating Up proc, you want to use follow it up with a Fire Blast Icon Fire Blast. This will result in getting a Hot Streak Icon Hot Streak proc. There is a chance for Pyroblast Icon Pyroblast to deal critical damage, which means you can again use Fire Blast Icon Fire Blast to generate another Hot Streak Icon Hot Streak proc. This is the power of Fire Mage — instant, sustained damage that cannot be stopped.

3.

Defensive Techniques

Ice Block Icon Ice Block is your main defensive ability. If you have run out of Shimmer Icon Shimmers and have no other ways to kite or survive, use this spell. This will protect you from all damage.

Temporal Shield Icon Temporal Shield should be used when the other team is popping cooldowns. At the end of the shield, you will get healed for as much damage as they have done. This ability is crucial for Fire Mage survivability.

Cauterize Icon Cauterize is a passive ability that gives Fire Mages a "second life", preventing you from dying on a 5-minute cooldown and instead burning your health for 6 seconds. It also increases your movement speed. This is very useful when you are about to die and it helps you get away from enemies.

Blazing Barrier Icon Blazing Barrier is a slightly weaker form of Ice Barrier Icon Ice Barrier. However, it deals damage when you are strike by melee attacks. It is best used right before being stunned or when enemies are using cooldowns.

4.

Macros

It is advised to use Macros to use abilities on enemies or allies without having to target them. For this reason, we have a page dedicated to them.

5.

Changelog

  • 30 Oct. 2019: Page added.
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