Fire Mage DPS Spec, Builds, and Talents — Dragonflight 10.0.7
On this page, you will find out the best talents for each tier for your Fire Mage in World of Warcraft — Dragonflight 10.0.7. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Fire Mage talents.
Talent Cheat Sheets for Fire Mage
While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the talent build listed below works great for general purposes.
You can easily import the talent trees below into the game with the "Copy export string" button.
As you can see from the tree above, basically all of the AoE nodes (right
side of the tree)
are skipped. This is because spreading high Mastery: Ignites is simply a
better way
to do AoE damage on almost all target counts, and we simply do not have the
points
to spec into the right side of the tree.
Raiding
The build suggested above does not account for specific fights in the current raid tier. When the first raid is closer to release, we will provide talents on a per-boss basis.
Mythic+
Mythic+ can potentially require a mix of certain AoE and Single-Target talents, depending on affixes and other variables. If you want advice that is specific to Mythic+, you should check out our page below.
How To Use Fire Mage Talents
Multiple talents require a change to your rotation to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
If you are looking for in-depth explanations of what each talent does, we suggest reading through the spell summary page.
Picking Mage Class Talents
The general Mage tree is extremely flexible. It is almost entirely personal preference, apart from a couple of key DPS nodes. You have many more points available than you need to get all of the DPS nodes, leaving you with many options in terms of survivability, crowd control, and utility. Below we will highlight some of the key nodes that are important for DPS and suggest some of the best non-DPS nodes. However, even after that, you can assign a bunch of points as you see fit.
Tier 1 (Rows 1-4) Mage Class Talents For Fire Mage
Talents for all situations
Talent | Reason for taking |
---|---|
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A straight up DPS boost |
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One of the best defensives in the entire game. |
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A great defensive tool useful in all content. |
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A very strong defensive and mobility tool in one, useful in all content. |
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A great defensive tool useful in all content. |
Optional / flexible talents
Talent | Reason for taking |
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A good pick if there are buffs you can steal that are either beneficial to you, or make the content easier by removing it from the target. |
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A good pick if there are curses you can dispel. |
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Can be useful if you need the reduced cooldown to be able to solo soak a specific raid mechanic |
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Can be useful for skipping content, like trash packs in dungeons, or open-world enemies |
Tier 2 (Rows 5-7) Mage Class Talents For Fire Mage
The tier 2 talents contain almost entirely utility/mobility talents.
Talents for all situations
Talent | Reason for taking |
---|---|
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A straight up DPS boost |
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A straight up DPS boost |
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Both are extremely strong mobility tools. This choice is largely a personal
preference.
However, when running ![]() ![]() ![]() |
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A great survivability tool useful in all content. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
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A decent survivability and mobility tool useful in all content. |
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A good pickup in content where you need the reduced interrupt cooldown, like Mythic+ in a low interrupt group. |
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A good pickup to assist in kiting, especially when solo. Generally not too much usage in group content though. |
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A very good self-healing tool when playing solo, limited use in group content as you are unlikely to sit in Ice Block for long |
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Can be useful if it would give you an additional usage of Mirror Image for a specific high-hitting ability, but usually hard to proc this. |
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Adds a relatively useful self-heal onto Mirror Image, but usually hard to proc this. |
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Great crowd control that can be extremely useful in Mythic+ and open-world content, for its ability to AoE interrupt enemy spellcasts |
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Used to further increase the ability to kite with ![]() |
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Can be used to kite packs of mobs in Mythic+ in some cases, or good for open-world content. |
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For even more crowd control |
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For even more crowd control. |
Tier 3 (Rows 8-10) Mage Class Talents For Fire Mage
In this tier, we unlock some of the strong final nodes as a priority, whereas the rest is flexible.
Talents for all situations
Talent | Reason for taking |
---|---|
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The strongest of the final nodes. The choice largely
comes down to whether or not you are doing group content where someone else can
provide ![]() |
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A straight-up DPS boost, stronger than ![]() |
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One of the best defensive tools in the game. |
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Mandatory to get to the final nodes, but also a pretty strong mobility tool in its own right. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
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A very good crowd-control ability, especially useful in Mythic+ to interrupt spell casts. |
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A minor boost to your survivability that works in all content. |
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A decent mobility tool. Worth picking up if you already took
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A decent mobility tool. Not that great of a talent on its own, but it is on the path to Dragon's Breath so nice to pick up as a benefit of going for Dragon's Breath. |
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These nodes give you even more kiting power. Not very useful in most group
content, but strong when solo, and on the way to ![]() |
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Can be useful if you are doing content where you need the extra crowd control. Not worth taking instead of Dragon's Breath, so usually only worth taking if you are skipping one of the final talents in the tree. |
Fire Mage Talents
In this section, we will go over the Fire Mage Talents. The focus of this section will be PvE content.
Tier 1 (Rows 1-4) Fire Mage Talents
This section sets up a lot of the core components of the spec. You will take almost every single talent in this section of the tree, with very little flexibility.
Talents for all situations
You always take all talents in this section, apart from Flamestrike
and
Improved Flamestrike.
Optional / flexible talents
Flamestrike and
Improved Flamestrike could be picked up for
a heavy AoE-focused build.
However, it is simply not feasible to get these talents without giving up very
large
DPS nodes later in the tree, so we do not recommend going down the heavy AoE
path.
Tier 2 (Rows 5-7) Fire Mage Talents
Talents for all situations
Talent | Reason for taking |
---|---|
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Very large DPS boost in all content, numerically stronger than other options. |
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Very large DPS boost in all content, numerically stronger than other options. |
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Very large DPS boost in all content, numerically stronger than other options. |
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Very large DPS boost in all content, numerically stronger than other options. |
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Large DPS boost in all content, numerically stronger than other options. |
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Large DPS boost in all content, numerically stronger than other options. |
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Stronger than ![]() ![]() |
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Decent DPS boost in all content, numerically stronger than other options. |
Optional / flexible talents
Talent | Reason for taking |
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An incredible single-point survival talent, that we strongly recommend when doing difficult content where you are afraid of dying. |
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If you are not getting Cauterize, you should put 2 points into Firemind. |
Tier 3 (Rows 8-10) Fire Mage Talents
Talents for all situations
Talent | Reason for taking |
---|---|
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Very large DPS boost in all content, numerically stronger than other
options.
Even on AoE, it is stronger than other options due to the large
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Very large DPS boost in all content, numerically stronger than other options. |
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Very large DPS boost in all content, numerically stronger than other options. Also is a large contributor to what makes the single target-focused build work so well in AoE. |
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Very large DPS boost in all content, numerically stronger than other options, especially when considering the path it takes to reach. |
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Numerically better than other options |
Optional / flexible talents
After the talents above, we have 3-4 points remaining (depending on if you
picked
Cauterize / a second point in
Firemind), with 3 points to each
capstone trait. This means we can pick up 1 more capstone talent and potentially
1 additional
talent.
Talent | Reason for taking |
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The Fiery rush path is somewhere between even and 1% DPS behind the
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The Hyperthermia path is somewhere between even and 1% DPS ahead of the
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If you went the Hyperthermia path, you will have 1 point left over.
This final point can go into any of the nodes you skipped in the previous tiers.
Generally, this means either a second point into
Firemind or into
Cauterize if you skipped it.
PvP Talents (War Mode)
Since Battle for Azeroth, there is the option to enable "War Mode". Enabling War Mode grants the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at max level.
- 10% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended enabling the feature to maximize your leveling and rewards at max level. However, doing so will enable PvP combat and the possibility of being attacked by members of the opposite faction while leveling or doing World Quests exists.
Fire Mage War Mode Talents
In this section we will rank the War Mode talents for leveling and outdoor content.
Ring of Fire puts up a relatively large circle, that burns enemies who walk into the outer part of the circle, doing significant damage.
Greater Pyroblast is a very hard-hitting spell, especially on high-health enemies, and it will greatly increase your damage against high-health enemies.
Pyrokinesis allows you to use
Combustion more often, allowing you to kill enemies quicker.
Changelog
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 16 Feb. 2023: Removed old note.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Split talent suggestions up into Night Fae and non Night Fae section.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
- PvP Play with the Blues on the 10.1 PTR: March 31st
- Aberrus Raid Testing Schedule: March 30 - April 28
- Dragonflight Patch 10.0.7 Hotfixes, March 28th
- Upcoming 10.1 PTR Changes to Class Tier Sets: March 28th
- Dragonflight 10.1, Season 2 New and Removed Mythic+ Affixes
- Dragonflight Patch 10.1 PTR Development Notes, March 28th: Old Mythic+ Affixes Removed, New Ones Added
- Riders of Azeroth Spotted in Zaralek Cavern in Patch 10.1
- A Preview of the Druid Crucible Raid Tier Set in Patch 10.1