Fire Mage DPS Spec, Builds, and Talents — The War Within Pre-Patch
On this page, you will find out the best talents for each tier for your Fire Mage in World of Warcraft — The War Within Pre-Patch. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Fire Mage talents.
Best Dragonflight Talents for Fire Mage
Note that these builds are generic recommendations for various content. For more specific recommendations for the Raid and Mythic+, check out the dedicated pages below.
While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the talent build listed below works great for general purposes. Keep in mind that there is a lot of flexibility when it comes to especially the general Mage tree, so we highly recommend reading the rest of the page for more context.
You can easily import the talent trees below into the game with the "Copy export string" button.
Best Talents for Fire Mage
Best Single-Target & Cleave Talents for Fire Mage
Below is the "standard" Fire Mage single target build. It is also
decent at doing cleave damage via Mastery: Ignite and
Lit Fuse procs.
AoE/Mythic+ Fire Mage Talent Tree
The below build is focused more on AoE damage than the single-target build,
but it is still relatively strong at doing single-target damage. It only gives
up a little bit of single-target DPS for a pretty large boost in AoE damage.
There is currently no viable Flamestrike based build, so this
build plays very similar to the single-target build, while doing even more
free AoE/cleave damage. Most of the AoE damage comes from
Lit Fuse
and its related procs/damage, but
Mastery: Ignite still applies
a decent chunk of damage as well.
Flamestrike based AoE versus Cleave based AoE builds
Currently, there is no real Flamestrike based builds that compete
with a cleave-oriented build.
Mastery: Ignite +
Lit Fuse
and all of their related talents are both better at AoE damage, while also
providing more single-target damage, so there is no real scenario in which
you would opt into a Flamestrike based build.
The linked build is also the go-to build for Mythic+, but if you want more information
specifically aimed at Mythic+, check out our Mythic+ page below.
Picking Mage Class Talents
The general Mage tree is extremely flexible. It is almost entirely personal preference, apart from a couple of key DPS nodes. You have many more points available than you need to get all of the DPS nodes, leaving you with many options in terms of survivability, crowd control, and utility. Below, we will highlight some of the key nodes that are important for DPS and suggest some of the best non-DPS nodes. However, even after that, you can assign a bunch of points as you see fit.
Tier 1 (Rows 1-4) Mage Class Talents For Fire Mage
Talents for all situations
Talent | Reason for taking |
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A large DPS boost. |
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A large DPS boost. |
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A large DPS boost. |
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One of the best defensives in the entire game. |
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A great defensive tool useful in all content. |
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A very strong defensive and mobility tool in one, useful in all content. |
Optional / flexible talents
Talent | Reason for taking |
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A good pick if there are buffs you can steal that are either beneficial to you, or make the content easier by removing it from the target. |
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A good pick if there are curses you can dispel. |
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Can be useful if you need the reduced cooldown
to be able to solo soak a specific raid mechanic. If combined with ![]() ![]() |
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Can be useful for skipping content, like trash packs in dungeons, or open-world enemies |
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A minor defensive tool useful in all content. |
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A minor defensive tool useful in almost all content. |
Tier 2 (Rows 5-7) Mage Class Talents For Fire Mage
The tier 2 talents contain almost entirely utility/mobility talents.
Talents for all situations
Talent | Reason for taking |
---|---|
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A straight up DPS boost |
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A straight up DPS boost |
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Both are extremely strong mobility tools. This choice is largely a personal
preference. Ice Floes ultimately allows for more movement without losing DPS,
but it comes at the cost of losing out on the burst movement
(without having to give up a global cooldown like ![]() ![]() |
Optional / flexible talents
Talent | Reason for taking |
---|---|
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Very good crowd-control ability, especially useful in Mythic+ to
interrupt spell casts. Also picked for DPS if running ![]() |
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A decent survivability tool useful in all content. |
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A decent survivability and mobility tool useful in all content. |
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A good pickup in content where you need the reduced interrupt cooldown, like Mythic+ in a low interrupt group. |
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A good pickup to assist in kiting, especially when solo. Generally not too much usage in group content, though. |
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A very good self-healing tool when playing solo or a very strong defensive
in all content when combined with ![]() |
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Can be useful if it would give you an additional usage of Mirror Image for a specific high-hitting ability, but usually hard to proc this. |
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Adds a relatively useful self-heal onto Mirror Image, but usually hard to proc this. |
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Great crowd control that can be extremely useful in Mythic+ and open-world content, for its ability to AoE interrupt enemy spellcasts |
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Used to further increase the ability to kite with ![]() |
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Can be used to kite packs of mobs in Mythic+, in some cases, or good for open-world content. |
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For even more crowd control. Also, technically a minor DPS increase when moving
as it can be used when on the move if you have no ![]() ![]() |
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For even more crowd control. |
Tier 3 (Rows 8-10) Mage Class Talents For Fire Mage
In this tier, we unlock some of the strong final nodes as a priority, whereas the rest is flexible.
Talents for all situations
Talent | Reason for taking |
---|---|
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The strongest of the final nodes. We usually suggest picking Time Anomaly. However, if you do not like the randomness of Time Anomaly, you can pick Inspired Intellect for a minor DPS loss. |
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One of the best defensive tools in the game. |
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Provides quite a lot of defensive power for your group if you take Mass Barrier.
Since the cooldown is not shared with ![]() |
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A decent mobility tool. It is not that great of a talent on its own, but it is on the path to some very strong other nodes, so it's pretty much always taken. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
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Turns ![]() ![]() |
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Provides mobility, but is usually pretty difficult to pick up without giving up one of the major nodes. |
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A minor boost to your survivability that works in all content. |
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A minor boost to your survivability that works in all content. |
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A decent mobility and defensive tool. Difficult to take without giving up one of the capstone nodes, but if you are skipping a capstone node, a very useful mobility + defensive tool. |
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These nodes give you even more kiting power. Not very useful in most group
content, but strong when solo and on the way to ![]() |
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Can be useful if you are doing content where you really need the extra crowd control. |
Fire Mage Talents
In this section, we will go over the Fire Mage Talents. The focus of this section will be PvE content.
Tier 1 (Rows 1-4) Fire Mage Talents
This section sets up a lot of the core components of the spec.
Talents for all situations
Talent | Reason for taking |
---|---|
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A key spell that is required for the functionality of the spec. |
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A large DPS boost, and required to continue the talent tree. |
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A large DPS boost in all content. |
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A large DPS boost in all content. |
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A large DPS boost in all content. The only exception is, if you are doing content where the enemy never drops below 30%. In that scenario, the talent can theoretically be skipped, but it is still useful just for the movement aspect alone. |
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A large DPS boost in all content, and unlocks multiple other talents. |
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A large DPS boost in all content. |
Optional / flexible talents
Talent | Reason for taking |
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Very good DPS boost as long if the enemy remains above 90% health a large amount of time. For example, if a raid boss has a large shield at 100% health that you need to burn through first. |
Tier 2 (Rows 5-7) Fire Mage Talents
Talents for all situations
Talent | Reason for taking |
---|---|
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A large DPS boost in all content. |
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A strong DPS boost in all content. |
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A large DPS boost in all content. |
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A large DPS boost in all content. |
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Fire's key DPS cooldown. Massive DPS boost in all content. |
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A strong DPS boost on single-target. Provides no benefit itself in AoE situations,
but still taken on AoE because it is the best path to unlock ![]() ![]() ![]() |
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Decent DPS increase on both single target and AoE, numerically stronger than other options. |
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Both of these are large DPS boosts in all types of content. At perfect play, Improved Combustion is better. It is also better if there is downtime in the content you are doing, for example, Mythic+ where you need to walk to new packs, allowing you to recover cooldowns. Spontaneous Combustion can be taken for a small DPS loss, but a bit more quality of life, as you will not have to pool any cooldowns for Combustion. |
Optional / flexible talents
Talent | Reason for taking |
---|---|
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Intensifying Flame should be used for up to 3 targets, and Sparking Cinders for 4+ targets. |
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Taken for single target, but skipped in AoE situations. |
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Taken for AoE, but skipped on single target. |
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A decent DPS boost. Taken in most content, but if you are doing content where you are constantly fighting new enemies, it can be skipped. Generally, it is still worth taking in Mythic+ even though you fight new enemies often, as long as the packs do not die very fast (e.g. less than 10 seconds). For low keys, it can be skipped. |
Tier 3 (Rows 8-10) Fire Mage Talents
Talents for all situations
Talent | Reason for taking |
---|---|
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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Large DPS increase on both single target and AoE, numerically stronger than other options. |
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The best capstone node available. Generally, you will want to go with
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Optional / flexible talents
Talent | Reason for taking |
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Taken on single target but skipped on AoE. |
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Taken on AoE but skipped on single target. |
How To Use Fire Mage Talents
Multiple talents require a change to your rotation to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
If you are looking for in-depth explanations of what each talent does, we suggest reading through the spell summary page.
PvP Talents (War Mode)
Since Battle for Azeroth, there is the option to enable "War Mode." Enabling War Mode grants the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at max level.
- 10% more experience gained while leveling.
- Earn Conquest Points, which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended enabling the feature to maximize your leveling and rewards at max level. However, doing so will enable PvP combat and the possibility of being attacked by members of the opposite faction while leveling or doing World Quests exists.
Fire Mage War Mode Talents
In this section, we will rank the War Mode talents for leveling and outdoor content.
Glass Cannon gives you a significant damage buff. The reduced health is usually not a problem in open-world content.
Ring of Fire puts up a relatively large circle that burns enemies who walk into the outer part of the circle, doing significant damage.
Greater Pyroblast is a very hard-hitting spell, especially on high-health enemies, and it will greatly increase your damage against high-health enemies, like world bosses or rares.
Changelog
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated best talents based on tier changes from Season 4.
- 19 Mar. 2024: Updated for Patch 10.2.6., made Flame Accelerant a default node instead of Alexstrasza's Fury
- 09 Mar. 2024: Updated suggested Flamestrike talents slightly, and added more information on picking between Ignite vs Flamestrike builds.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 19 Nov. 2023: Updated talent tree to pick Alexstrasza's Fury by default due to optimisations found.
- 06 Nov. 2023: Updated suggested talents due to 10.2 changes.
- 04 Sep. 2023: Changed talent layout to be easier to navigate.
- 14 Jul. 2023: Added disclaimed that Living Bomb should not be used on single target.
- 10 Jul. 2023: Updated suggested talents after the Fire rework for 10.1.5.
- 03 May 2023: Added note about the suggested talents being based on having 2 and 4 set.
- 01 May 2023: Updated suggested talents based on 10.1 changes and cleaned up some talent advice.
- 20 Mar. 2023: Updated for Patch 10.0.7.
- 16 Feb. 2023: Removed old note.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Split talent suggestions up into Night Fae and non Night Fae section.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Turtles and the owner of the Mage Discord server, Altered Time, where he is involved in all things Mage, and you can reach out to him directly for feedback or questions about the guide.
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