Fire Mage DPS Rotation, Cooldowns, and Abilities — Shadowlands 9.0.5

Last updated on Apr 05, 2021 at 09:52 by Dutchmagoz 33 comments
General Information

On this page, you will learn how to optimize the rotation of your Fire Mage in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Shadowlands 9.0.5.

If you were looking for WoW Classic content, please refer to our Classic DPS Mage rotation.

1.

Fire Mage Rotation

Welcome to our Rotation page for Fire Mages. On this page you will find everything you need to know about actually playing the spec in Raiding scenarios.

1.1.

Mythic+

The primary focus on this page is on raiding scenarios. Although the rotation is going to give pretty good results in Mythic+ as well, for a more Mythic+ oriented rotation, see our Mythic+ page.

1.2.

Easy Mode

If the rotations below seem overwhelming to you, or you would simply like to read a more simplified version of the rotation, you might benefit from visiting our Easy Mode page which outlines a close-to-optimal rotation in simpler terms.

1.3.

PvP

The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.

2.

Single-Target Rotation for Fire Mage

Use the switches below to tailor the rotation to the talents you are using or situations you expect to be facing, and it will populate the rotation priority list appropriately:

If you are using the Infernal Cascade Icon Infernal Cascade Conduit and want to fully optimize this Conduit, we suggest looking at the advanced opener section below.

  1. Activate on-use trinkets like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity right before activating and racials like Berserking Icon Berserking right before activating Combustion Icon Combustion.
  2. Cast Combustion Icon Combustion while you are in the middle of a Fireball Icon Fireball cast.
  3. Cast Rune of Power Icon Rune of Power if Rune of Power is not already active due to Combustion.
  4. Cast Pyroblast Icon Pyroblast when you have a Hot Streak Icon Hot Streak proc.
  5. Cast Dragon's Breath Icon Dragon's Breath if Combustion Icon Combustion is active and there is less than 1 second left on Combustion.
  6. Cast Fire Blast Icon Fire Blast when you have Heating Up Icon Heating Up.
  7. Cast Phoenix Flames Icon Phoenix Flames when you have Heating Up Icon Heating Up and Combustion Icon Combustion is active.
  8. Cast Phoenix Flames Icon Phoenix Flames when Rune of Power Icon Rune of Power is active, and you will cap on Phoenix Flames charges before Combustion Icon Combustion is ready.
  9. Cast Scorch Icon Scorch if the target is below 30% Health.
  10. Cast Fireball Icon Fireball to generate Heating Up Icon Heating Up.
  11. Cast Scorch Icon Scorch if you have to move and have no instant casts to burn.

The core component of this specialization is chaining as many Critical Strikes together as possible to maintain large Mastery: Ignite Icon Mastery: Ignites. Fire is an extremely reactive specialization, meaning that most of your optimizations will occur moment to moment, rather than planning a large damage dump minutes in advance.

It is highly recommended you read the "Combustion Usage" section as it is of crucial importance to the Fire specialization.

We strongly recommend reading the opening section below on how exactly the Combustion phases and the opener look.

2.1.

How to use Covenant Abilities in the Fire Mage Rotation

Most Covenant abilities are simply used on cooldown, with some optimisations:

  • Single Target: Cast Shifting Power Icon Shifting Power when you are out of Fire Blast charges and Rune of Power Icon Rune of Power and Combustion Icon Combustion are not currently active.
    • Whenever you use Shifting Power, make sure you are in melee range so it hits your target.
    • 2+ Targets: Cast Shifting Power when you are out of Fire Blast charges, even if you are in Combustion.
  • Cast Mirrors of Torment Icon Mirrors of Torment around 10 seconds before you plan to use Combustion Icon Combustion. Make sure to not sit close to 3 Charges of Fire Blast Icon Fire Blast while Mirrors of Torment is on the target, to avoid over-capping on Fire Blast charges when it procs.
  • Cast Radiant Spark Icon Radiant Spark on cooldown.
  • Cast Deathborne Icon Deathborne on cooldown, but try to sync it with Combustion Icon Combustion. Do not delay Deathborne for more than 30 seconds when trying to sync it with Combustion, unless you are certain you will only get 1 more Deathborne usage maximum on the fight.
2.2.

How to Use Disciplinary Command in the Fire Mage Rotation

To assist with using Disciplinary Command Icon Disciplinary Command, we suggest this WeakAura.

2.2.1.

How to Activate Disciplinary Command

Disciplinary Command Icon Disciplinary Command is a Legendary effect that greatly increases your Critical Strike damage after using a Frost, Arcane and Fire spell within 10 seconds. It does not matter in what order you cast these, as long as all 3 schools have been cast in the last 10 seconds. Below we go over the best ways to proc each part of this effect, ordered by the best way to activate that school:

2.3.

When to Activate Disciplinary Command

You want to activate Disciplinary Command Icon Disciplinary Command right before Combustion Icon Combustion, by casting a Frostbolt Icon Frostbolt (or Frost Nova Icon Frost Nova if you are unable to stand still for Frostbolt) and then going into your Combustion rotation. Outside of right before Combustion, you will want to activate it once between Combustions, by casting one of the Arcane triggers in the list above followed by one of the Frost triggers from above assuming you are running a 1-minute Combustion build. (Night Fae + Kindling Icon Kindling)

2.4.

How to use Soul Igniter in the Fire Mage Rotation

Soul Igniter Icon Soul Igniter is a trinket that works slightly differently from other trinkets. Unlike other trinkets, it can be used immediately after another trinket. This allows you to use the trinket right after you use a different on-use trinket, e.g. Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity. Due to this, you can activate your other on-use trinket first, and immediately after activate Soul Igniter. It is worth noting that the cooldown of Soul Igniter does not begin until you re-activate it, or it expires. Due to this, if you are running 1-minute Mage (via Kindling Icon Kindling + being Night Fae) you will want to re-activate Soul Igniter immediately to trigger the cooldown so the cooldown stays synced with Combustion Icon Combustion.

The macro below will first activate Soul Igniter Icon Soul Igniter, and on a second press fire it. Since you want to shoot it very quickly upon activating it, you can use this macro to quickly cast and shoot it.

  • #showtooltip
  • /use soul igniter
  • /cancelaura soul ignition
3.

Multi-Target Rotation for Fire Mage

Most of your damage on multiple targets will come from simply doing your single-target rotation and spreading Mastery: Ignite Icon Mastery: Ignite to nearby targets via Phoenix Flames Icon Phoenix Flames (see below on how to maximise this). However, there are some spell usage changes to the rotation depending on target counts. It is worth noting, that most of the advice below assumes all targets are equally important. If any of the targets are higher priority, it is almost always worth purely focusing the primary target and spreading Ignite to the other targets.

Without Flame Patch Icon Flame Patch talented:

With Flame Patch Icon Flame Patch talented:

If you use Firestorm Icon Firestorm and it procs, treat it like a hard-cast when looking at the above list.

Cast Living Bomb Icon Living Bomb if there are 3 or more targets stacked, and at least 1 of the targets will live for at least 8 seconds.

Cast Dragon's Breath Icon Dragon's Breath if there are 3+ targets present.

3.1.

Efficiently Spreading Ignite to Nearby Targets

It is key that on multiple targets, you spread your Mastery: Ignite Icon Mastery: Ignite to nearby targets as often as possible, while the Ignite is as big as possible. To achieve this, you will never want to use Phoenix Flames Icon Phoenix Flames if you did not recently have a Pyroblast Icon Pyroblast hit on the target, but instead use it right after you got a streak of Pyroblasts.

During Combustion Icon Combustion you will want to use Phoenix Flames Icon Phoenix Flames as a replacement for Fire Blast Icon Fire Blast when you run out of Fire Blasts. This will already guarantee that you are spreading Mastery: Ignite Icon Mastery: Ignite when it is very big. The only exception is, when you are actively in Combustion, but there are no nearby targets, and you know there will be soon. In this case, you need to Keep one stack of Phoenix Flames for when the extra targets arrive and immediately spread Ignite to them.

4.

Important Notes for Fire Mages

4.1.

Effectively Creating Crit Trains

Understanding how to generate Critical Strikes as efficiently as possible is key to utilizing Fire effectively. This is a specialization that is designed to crit more often than not, so it is easy to understand why learning to execute the right combos to create a chain of crits is of paramount importance.

Whenever you get a Heating Up Icon Heating Up proc, you should convert it to a Hot Streak Icon Hot Streak using Fire Blast Icon Fire Blast. Generally, you will then want to cast a Fireball Icon Fireball, and immediately spend your Hot Streak on a Pyroblast Icon Pyroblast as your Fireball cast finishes. Both of these spells will strike at the same time, chance at an immediate follow up Hot Streak if both of them critically strike. If only one of the spells critically strikes, Heating Up will proc and you can immediately Fire Blast and repeat this process.

There is a 0.2-second grace period where Heating Up Icon Heating Up will not be canceled if two spells impact simultaneously and only one of them critically strikes.

This is known as "Pyroblast Fishing" and is the best way to create a large chain of crits. The exception to this rule is during Combustion Icon Combustion, where all spells will crit, allowing you to chain together a variety of combos that will be covered in more detail later in the guide.

4.1.1.

Spells That Do Not Trigger or Cancel Heating Up

4.2.

Pyroclasm Usage

The Pyroclasm Icon Pyroclasm talent gives a chance to proc the buff of the same name, which makes your next non-instant Pyroblast Icon Pyroblast hit extremely hard. Normally, you will want to just cast these non-instant Pyroblasts as you get the procs, however, since the proc can stack up to 2 times, there are scenarios in which you should hold onto it as long as you only have 1 charge:

  • If Rune of Power will run out before you would be able to finish the non-instant Pyroblast, you should wait until Rune of Power ends and then cast the non-instant Pyroblast.

That said, the most important thing is actually using the Pyroclasm Icon Pyroclasm procs. If they ever time out before being used, it is a huge DPS loss. Because of this, it is advisable to always keep 1 stack of Shimmer Icon Shimmer available for the situation where you get a certain raid mechanic on you while casting the non-instant Pyroblast, so you can simply Shimmer away instead of interrupting this long cast and risk losing the proc.

4.3.

Meteor Usage

Meteor Icon Meteor should always be used together with Rune of Power Icon Rune of Power, since they have the same cooldown. If you do not have Rune of Power talented, it should be used on cooldown, but make sure it is available when Combustion Icon Combustion becomes available.

4.4.

Flamestrike Usage

Flamestrike Icon Flamestrike is Fire's spammable source of AoE damage. It is generally not used much, unless you have no meaningful high priority targets and you want to AoE everything down at a similar pace. Mastery: Ignite Icon Mastery: Ignite is also applied by Flamestrike. Flamestrike is a targeted ability, so it can be helpful to already have the reticle placed during your previous spell cast, allowing you to instantly Flamestrike. At certain target counts, you will change the single-target rotation from using Hot Streak Icon Hot Streak on Pyroblast Icon Pyroblast to Flamestrike.

It is important to note that casting Flamestrike Icon Flamestrike when multiple targets are present may not be the best choice if the targets do not have equal kill priority. Though it will result in higher DPS, it can often be a wiser choice to Pyroblast Icon Pyroblast the most important targets first (on raid encounters) to give your group the greatest chance of success.

Below, we have listed all the exact scenarios during which you should cast Flamestrike, assuming all targets have equal priority:

Without Flame Patch Icon Flame Patch talented:

With Flame Patch Icon Flame Patch talented:

If you use Firestorm Icon Firestorm and it procs, treat it like a hard-cast when looking at the above list.

4.5.

Rune of Power

Rune of Power Icon Rune of Power is a medium length cooldown that is best used to apply significant pressure during its duration. Rune of Power will always overlap with Combustion Icon Combustion automatically due to the passive portion. The active portion should be used in combination with Meteor Icon Meteor, if talented, since they have similar cooldowns. Additionally, it can be used:

  • to push a damage check;
  • when several advantageous procs overlap;
  • during a period of zero movement;
  • on AoE.
4.6.

Blazing Barrier

This can be cast any time you have to slightly reposition. It lasts for 60 seconds, but only has a 25-second cooldown. You can and should cast it before the start of every engagement.

4.7.

Scorch

Scorch Icon Scorch should be used in place of Fireball Icon Fireball while Combustion Icon Combustion is active. The reasoning is fairly straightforward:

  • Faster cast time
  • Guaranteed Critical Strike
  • No travel time

In contrast, Scorch Icon Scorch is very weak outside of Combustion Icon Combustion for the same reasons. Because it has no travel time, you cannot efficiently fish for Pyroblast Icon Pyroblasts.

Scorch Icon Scorch can be cast while moving, and will also grant you a speed buff when talented into Frenetic Speed Icon Frenetic Speed. Wherever possible, try to instead rely on Shimmer Icon Shimmer before relying on Scorch. This spell, when combined with Frenetic Speed Icon Frenetic Speed, can be very useful for extended movement if your charges of Shimmer Icon Shimmer are unavailable. Try not to lean too heavily on this spell as a movement crutch, however, as it will deflate your damage due to its lack of potency. The only exception is when you have talented Searing Touch Icon Searing Touch, and your target is under 30% Health, as you can then use Scorch freely instead of Fireball.

5.

Core Concepts for Fire Mage

Fire Mage is an elementary enough specialization to perform on a target dummy, but there are a few key factors that will separate the good from the great. Learning to focus on what is important and master the core concepts of a specialization is what leads to strong overall performance on the damage charts. There are 3 major concepts that form the central trinity of optimizing for success:

  1. proper use of Combustion Icon Combustion;
  2. critical Strike chains;
  3. movement management.

Managing movement is a fundamental skill shared by all the caster classes in World of Warcraft. The highly mobile nature of the Mage class allows flexible and creative ways to move during combat, making it of supreme importance that you give this the proper respect.

5.1.

Combustion Usage

Combustion Icon Combustion should be used on cooldown whenever possible. You should always overlap Combustion with other damage boosts that allow for a large overall Mastery: Ignite Icon Mastery: Ignite, such as Meteor Icon Meteor, trinkets and racials.

Before activating Combustion Icon Combustion you should generate a Hot Streak Icon Hot Streak if Meteor Icon Meteor is talented. You should also try and save at least one charge of Fire Blast Icon Fire Blast and Phoenix Flames Icon Phoenix Flames, though preferably all charges will be available. Then follow this list of actions.

  1. Cast Frostbolt Icon Frostbolt if using Disciplinary Command Icon Disciplinary Command.
  2. Use any on-use trinkets and racials like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity and Berserking Icon Berserking.
  3. If using Soul Igniter Icon Soul Igniter, activate it after activating any other on-use trinkets like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity first.
  4. Cast Fireball Icon Fireball.
  5. Depending on your Hot Streak Icon Hot Streak / Heating Up Icon Heating Up status, execute the option listed below:
  6. If using Soul Igniter Icon Soul Igniter, re-cast it while having 2 stacks of Infernal Cascade Icon Infernal Cascade.
  7. Cast Pyroblast Icon Pyroblast.
  8. Cast Pyroblast and Fire Blast immediately after.
  9. Cast Pyroblast.
  10. Cast Phoenix Flames Icon Phoenix Flames.
  11. Cast Pyroblast.
  12. Right before the global cooldown is over and the Infernal Cascade Icon Infernal Cascade buff is close to dropping off, cast Fire Blast.
  13. Cast Pyroblast.
  14. Cast Phoenix Flames.
  15. Cast Pyroblast.
  16. Right before the global cooldown is over and the Infernal Cascade Icon Infernal Cascade buff is close to dropping off, cast Fire Blast.
  17. Cast Pyroblast.
  18. chain Phoenix Flames.
  19. Cast Pyroblast.
5.2.

Critical Strike Chains

We talked about "Pyro Fishing" earlier in the guide, so there is no need to go over it in detail again here. It should not be understated, however, how important properly chaining together your abilities is, and the overall impact it has on your DPS. This is especially true on cleave, as building a smooth and powerful Mastery: Ignite Icon Mastery: Ignite will determine how much cleave and AoE you are able to output. Get used to properly chaining your spells by practicing on target dummies or in LFR.

5.3.

Movement Management

While it is difficult to describe the best ways to position and move during a dungeon or raid encounter, it is essential to your success as a Fire Mage.

Try and use Shimmer Icon Shimmer for "urgent" movement — when you need to travel from one place to another as quickly as possible. Blazing Barrier Icon Blazing Barrier is a good choice when you only need to take a few steps, as it only costs a single global cooldown.

The combination of Scorch Icon Scorch and Frenetic Speed Icon Frenetic Speed can also be useful for extended movement if Shimmer Icon Shimmer is unavailable.

Always try to position yourself in a location central to fight movement. For example, if the boss is being moved in a circle, try to stay on the inside of the kite path to ensure minimal movement.

5.3.1.

Quiet Movement

Many players will unconsciously move during fights, despite it being unnecessary. For example, sometimes the boss or adds will be moved by the tank a couple yards, and though you are still in range to cast, you subconsciously mirror that movement, costing you global cooldowns. Consciously work to "quiet" your movement, and reduce unnecessary movement to a minimum. The best way to see this in action is to take a video of your raid, then watch yourself play. Most players will be surprised by the amount of wasted movement they commit. When you are forced to move, make use of the tips above, and make your path as direct and decisive as possible.

6.

Opening Sequence for Fire Mage

Below we list the standard Fire Mage opener. However, if you are running Infernal Cascade Icon Infernal Cascade (which is the best Conduit, so you should), there is a more advanced opener that requires significantly more practice to pull off successfully. We list this advanced opener after the standard opener below.

6.1.

Standard opener for Fire Mages

The opener below assumes the standard talent setup, containing Rune of Power Icon Rune of Power and Kindling Icon Kindling as talents, while having the Night Fae Covenant.

  1. Pre-cast Pyroblast Icon Pyroblast at 4.0 seconds on the countdown.
  2. Cast Combustion Icon Combustion and activate any on-use trinkets and racials that you might have right before finishing the Pyroblast.
  3. Cast Phoenix Flames Icon Phoenix Flames.
  4. Cast Pyroblast, and immediately cast Fire Blast Icon Fire Blast.
  5. Cast Pyroblast, and immediately cast Fire Blast.
  6. Cast Pyroblast, and immediately cast Fire Blast.
  7. Cast Pyroblast, and immediately cast Fire Blast.
  8. Replace Fire Blast for Phoenix Flames Icon Phoenix Flames and continue chaining Pyroblast and Phoenix Flames until you are out of Phoenix Flames.
  9. Replace Phoenix Flames for Scorch Icon Scorch and continue chaining Pyroblast and Scorch until Combustion ends.
  10. Cast Rune of Power Icon Rune of Power when Combustion is over and go into the standard rotation.

If you get any procs from Pyromaniac Icon Pyromaniac, simply use them immediately. The opener is of paramount importance. It is recommended you practice in LFR or on a target dummy to build enough muscle memory to consistently execute it without flaws. If you are playing with Firestarter Icon Firestarter, you should chain Fireballs and Pyroblasts until the target reaches 90% Health, and then go into Rune of Power Icon Rune of Power and Combustion Icon Combustion with a Hot Streak ready.

6.2.

Advanced Fire Mage opener with Infernal Cascade.

The opener below assumes the standard talent setup, containing Rune of Power Icon Rune of Power and Kindling Icon Kindling as talents, while having the Night Fae Covenant. Additionally, it assumes you are running the Infernal Cascade Icon Infernal Cascade Conduit. The below opener might not feel completely natural at first attempt, and usually requires significant practice to pull off properly. However, it is the highest DPS opener when played perfectly.

You always pre-cast Frost Nova Icon Frost Nova 5 seconds before the pull timer finishes (if using Disciplinary Command Icon Disciplinary Command), followed by a Pyroblast Icon Pyroblast 4 seconds before the pull timer finishes. What happens after that depends on whether or not this pre-cast was a critical strike or not.

If your pre-cast Pyroblast was a critical strike:

  1. Use any on-use trinkets and racials like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity and Berserking Icon Berserking.
  2. If using Soul Igniter Icon Soul Igniter, activate it after activating any other on-use trinkets like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity first.
  3. Cast Fireball Icon Fireball.
  4. Cast Combustion Icon Combustion + Fire Blast Icon Fire Blast a little bit over halfway through the Fireball cast.
  5. If using Soul Igniter Icon Soul Igniter, re-cast it while having 2 stacks of Infernal Cascade Icon Infernal Cascade.
  6. Cast Pyroblast Icon Pyroblast.
  7. Cast Pyroblast and Fire Blast immediately after.
  8. Cast Pyroblast.
  9. Cast Phoenix Flames Icon Phoenix Flames.
  10. Cast Pyroblast.
  11. Right before the global cooldown is over and the Infernal Cascade Icon Infernal Cascade buff is close to dropping off, cast Fire Blast.
  12. Cast Pyroblast.
  13. Cast Phoenix Flames.
  14. Cast Pyroblast.
  15. Right before the global cooldown is over and the Infernal Cascade Icon Infernal Cascade buff is close to dropping off, cast Fire Blast.
  16. Cast Pyroblast.
  17. chain Phoenix Flames.
  18. Cast Pyroblast.

If your pre-cast Pyroblast did not critically strike:

  1. Use any on-use trinkets and racials like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity and Berserking Icon Berserking.
  2. If using Soul Igniter Icon Soul Igniter, activate it after activating any other on-use trinkets like Sinful Aspirant's Badge of Ferocity Icon Sinful Aspirant's Badge of Ferocity first.
  3. Cast Fireball Icon Fireball.
  4. Cast Combustion Icon Combustion + Fire Blast Icon Fire Blast a little bit over halfway through the Fireball cast.
  5. If using Soul Igniter Icon Soul Igniter, re-cast it while having 2 stacks of Infernal Cascade Icon Infernal Cascade.
  6. Cast a second Fire Blast about half a second after the first one, but before the Fireball cast is over.
  7. Cast Pyroblast Icon Pyroblast twice. The first Pyroblast is the Pyroblast you get from using 2x Fire Blast, and the second one is from the previous Fireball + the first Pyroblast.
  8. Cast Phoenix Flames Icon Phoenix Flames.
  9. Cast Pyroblast.
  10. Right before the global cooldown is over and the Infernal Cascade Icon Infernal Cascade buff is close to dropping off, cast Fire Blast.
  11. Cast Pyroblast.
  12. Cast Phoenix Flames.
  13. Cast Pyroblast.
  14. Right before the global cooldown is over and the Infernal Cascade Icon Infernal Cascade buff is close to dropping off, cast Fire Blast.
  15. Cast Pyroblast.
  16. chain Phoenix Flames.
  17. Cast Pyroblast.

To help illustrate the openers more clearly, below we have added the same opener but in image form.

A lot of players will most likely find the timing on this opener tight, and to help with that, the below macro might help. The below macro should be used right after your pre-cast. The "use 14" activates the trinket in the bottom most trinket slot. If your on-use trinket is in the top trinket slot, change it to "/use 13".

  • #showtooltip
  • /use 14
  • /cast Berserking
  • /cast Blood Fury
  • /cast Fireball

During the Fireball cast, you can press the following macro once or twice (depending on if your opener crit) to activate Combustion and use Fire Blast.

  • #showtooltip Combustion
  • /cast Combustion
  • /cast Fire Blast

After these macros, you should press the rest of your buttons normally during Combustion.

For more Fire Mage macros, please refer to our dedicated page.

7.

Changelog

  • 05 Apr. 2021: Fixed an incorrect tooltip.
  • 25 Mar. 2021: Updated Combustion usage to include Infernal Cascade usage and added Soul Igniter info to rotation.
  • 12 Mar. 2021: Added Disciplinary Command to advanced opener.
  • 09 Mar. 2021: Reviewed for Patch 9.0.5.
  • 06 Mar. 2021: Added section and rotation toggle checkbox for Disciplinary Command.
  • 08 Feb. 2021: Updated advanced opener slightly to help with confusion regarding trinket usage, and made link to advanced opener more standout due to popular request for the opener.
  • 28 Dec. 2020: Fixed advanced opener crit/non crit versions being in the wrong order.
  • 24 Dec. 2020: Added advanced opener for Infernal Cascade usage.
  • 01 Dec. 2020: Updated Night Fae AoE rotation to include using Shifting Power during Combustion.
  • 23 Nov. 2020: Updated for Night Fae nerf. Changed rotation to no longer use Shifting Power in Combustion.
  • 20 Nov. 2020: Updated for Shadowlands launch. Changed the single target rotation to the new optimal rotation for Shadowlands, added covenant and legendary usage to the rotation, updated Flamestrike/AoE priority and made it more clear when to cast Flamestrike, removed Essence / Wrist usage, updated opener.
  • 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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