Sisters of the Moon Abilities
Table of Contents
General Information
On this page, we list all the abilities from the Sisters of the Moon encounter in Tomb of Sargeras. The idea is to give you a solid understanding of the encounter before you read the strategy.
If you are already familiar with the encounter, then you can skip to the strategy and tactics page or access any other page of the guide by using the table of contents on the right.
Overview
The Sisters of the Moon comprise a three phase encounter that is almost exclusively single target, with a different sister active and damageable in each phase. Meanwhile, the other two sisters will be untargetable but present, attacking the raid with their spells. This encounter features a wide variety of abilities, with many of them only occurring during specific phases. While this encounter is complex in nature, it can be tackled with the appropriate knowledge and positioning detailed within this guide.
The Sisters of the Moon share a health pool.
All Phases
Font of Elune
The floor, where the encounter takes place, continually cycles through the phases of the moon. Players standing on the light side of the moon will gain stacks of Lunar Suffusion, while players on the dark side of the moon will acquire stacks of Umbra Suffusion. Switching sides of the moon triggers Astral Purge and clears all current stacks of suffusion.
Lunar Suffusion
Players standing on the light side of the moon gain stacks of Lunar Suffusion every 3 seconds, stacking indefinitely. Each stack increases Arcane damage taken by 3%.
Umbra Suffusion
Players standing on the dark side of the moon gain stacks of Umbra Suffusion every 3 seconds, stacking indefinitely. Each stack increases Shadow damage taken by 3%.
Astral Purge
Astral Purge is triggered when a player changes sides of the moon. This inflicts moderate Spellshadow damage (the Spellshadow school acts as both Arcane and Shadow damage), increased by your current suffusion stacks. It also triggers a debuff called Astral Vulnerability, which increases damage taken from Astral Purge by 50% for 2 seconds.
Phase One: The Huntress
In this phase Huntress Kasparian is the active and damageable sister.
Huntress Kasparian
Twilight Glaive
Twilight Glaive is targeted on a ranged player. It travels in a line and is preceeded by an arrow under the boss, marking the path. The glaive is avoidable, even by the targeted player, and deals heavy Shadow damage to anyone caught in its path. After traveling, it returns to Huntress Kasparian, also dealing damage on its return.
Moon Glaive
Moon Glaive is targeted on the current tank, and can bounce between up to 3 targets, dealing heavy physical damage. The damage is split evenly between the targets, and the closest players are preferred. The initial target will be affected with Discorporate, prompting a taunt swap.
Discorporate decreases all healing and absorption received by 75% for 30 seconds, however, it can be instantly cleared by triggering an Astral Purge.
Captain Yathae Moonstrike
Incorporeal Shot
Incorporeal Shot is aimed at a random player in the raid, charging up over 6 seconds. The shot deals massive Shadow damage after 6 seconds of locking on, during which time the ability is designated by a large arrow. The raid can intercept the arrow, splitting it evenly and distributing the damage to each player in line with the target and Captain Moonstrike. This damage can also be immuned by abilities such as Cloak of Shadows or Ice Block.
Twilight Volley
Twilight Volley causes arrows to rain from the sky on a target location, with an 8-yard radius. This inflicts moderate Shadow damage to anyone in the circle every 1.5 seconds. The hail of arrows persists for 12 seconds.
Shadow Shot
Shadow Shot deals moderate Shadow damage to a random player in the raid. It is an instant and direct attack.
Priestess Lunaspyre
Embrace of the Eclipse
Embrace of the Eclipse shields Huntress Kasparian for 12 seconds, absorbing a large amount of incoming damage. She also debuffs the raid, absorbing a moderate amount of healing taken for 12 seconds. If either of these abilities is not fully depleted by either damage or healing by the time they expire, the remaining damage will be dealt to all players within 70 yards as Arcane damage.
Moon Burn
Moon Burn strikes a random target, inflicting moderate Arcane damage every 2 seconds for 30 seconds. This DoT can be cleared by triggering an Astral Purge.
Lunar Strike
Lunar Strike damages a random member of the raid for moderate Arcane damage. It is an instant and direct attack.
Phase Two: Bow of the Night
In this phase Captain Yathae Moonstrike is the active and damageable sister.
Captain Yathae Moonstrike
Call Moontalon
Captain Yathae Moonstrike summons Moontalon with Call Moontalon, an avian ally that fights by her side. Moontalon will attack the highest threat target, dealing Physical damage. When Moontalon reaches 30% health, it will begin to cast Deathly Screech every few seconds, dealing moderate Shadow damage to the raid. This damage is increased by 25% each time it is cast.
Rapid Shot
Rapid Shot focuses one player, inflicting moderate Shadow damage every 0.5 seconds for 5 seconds. The damage can be immuned but not split or intercepted.
Twilight Volley
Twilight Volley is also used in this phase, identical to Phase One.
Huntress Kasparian
Glaive Storm
Glaive Storm is a projectile that shatters into multiple glaives, each one infliction heavy Arcane damage to anyone hit.
Twilight Glaive
Twilight Glaive is also used in this phase, identical to Phase One.
Spectral Glaive
Spectral Glaive targets a random player and bounces between up to 3 targets total. It deals moderate Spellshadow damage.
Priestess Lunaspyre
Embrace of the Eclipse
Embrace of the Eclipse is also used in this phase, identical to Phase One.
Moon Burn
Moon Burn is also used in this phase, identical to Phase One.
Lunar Strike
Lunar Strike is also used in this phase, identical to Phase One.
Phase Three: Wrath of Elune
In this phase Priestess Lunaspyre is the active and damageable sister.
Priestess Lunaspyre
Lunar Beacon
Lunar Beacon marks an enemy with Lunar energy, inflicting moderate Arcane damage every second for 6 seconds. When Lunar Beacon expires the target's location will be bombarded by a Lunar Barrage every second for 3 seconds, inflicting moderate Arcane damage every 1.5 seconds and silencing anyone hit while they are caught in the barrage.
Lunar Fire
Lunar Fire burns the current target, inflicting Arcane damage every 2 seconds for 30 seconds. This effect stacks.
Moon Burn
Moon Burn is also used in this phase, identical to Phase One.
Huntress Kasparian
Glaive Storm
Glaive Storm is also used in this phase, identical to Phase Two.
Twilight Glaive
Twilight Glaive is also used in this phase, identical to Phase One.
Spectral Glaive
Spectral Glaive is also used in this phase, identical to Phase Two.
Captain Yathae Moonstrike
Incorporeal Shot
Incorporeal Shot is also used in this phase, identical to Phase One.
Twilight Volley
Twilight Volley is also used in this phase, identical to Phase One.
Shadow Shot
Shadow Shot is also used in this phase, identical to Phase One.
Changelog
- 27 May 2017: Guide added.
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