Holy Paladin PvP Talents and Builds (Shadowlands / Patch 9.2.5)
Choosing the right PvP and PvE talents is a prerequisite to proper performance in PvP. This guide goes through the various talent choices available to you as a Holy Paladin and gives you the best combinations you can take.
This page is part of our Holy Paladin PvP Guide.
Talent Choices for Holy Paladins
Level | Choices | ||
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15 |
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25 |
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30 |
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35 |
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40 |
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45 |
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50 |
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While the above table provides a generally accurate overview of the viability of talents, some finer points are discussed in the sections that follow, and we recommend you read those for a deeper understanding.
Tier 1 (Level 15) Talents
Bestow Faith is the best choice in this tier. With a relatively
short cooldown, this is a great talent to help increase your sustained healing
output. This will also generate 1 Holy Power when it heals the target.
Tier 2 (Level 25) Talents
Saved by the Light is the best choice in this tier. This is a
crucial talent to have in every matchup. This provides a large
absorption shield on a teammate that gets low on health and is great
for when you are stuck in crowd control.
Tier 3 (Level 30) Talents
Fist of Justice is the best choice in this tier. This is a strong
stun to use on a kill target or for setting up crowd control on the enemy team.
When taking this talent, make sure to use abilities like
Word of Glory as
often as possible. However, you can also use
Repentance if the enemy
team does not have multiple interrupts and will not focus you. This gives your
team additional crowd control for the enemy healer.
Important note: Repentance shares a diminishing return with spells
like
Polymorph. You should not take Repentance when playing with a
Mage.
Blinding Light is also a good option in this tier. If you are playing
with teammates that already have a lot of stuns and a diminishing return with
Repentance, like RMP, you should play this for additional crowd
control.
Tier 4 (Level 35) Talents
Rule of Law is the best choice in this tier. This help the healing
from your Mastery by a large amount. This should be used right before using
major cooldowns.
Cavalier can also be an option to use in this tier. If you think
you will be the primary target or will be pushing in for crowd control on
large maps, you should use this talent. This will help with getting crowd
control and running away so teams cannot swap to you. If they do swap to you,
you will have an additional charge of
Divine Steed to quickly get
away.
Tier 5 (Level 40) Talents
Divine Purpose is the best choice in this tier. This talent is
important simply because it will provide a significant amount of strong, free
healing throughout an arena match. When you get a Divine Purpose proc, your
next
Word of Glory will do much more healing and cost no Holy Power.
Tier 6 (Level 45) Talents
Awakening is the best choice in this tier. This gives your
Word of Glory and
Light of Dawn a chance to proc your
Avenging Wrath. This is a crucial talent that increases your overall
healing output.
Tier 7 (Level 50) Talents
Beacon of Faith is the best choice in this tier. Being able to
apply a second person with Beacon allows you to generate Holy Power quicker.
This results in more healing output with
Word of Glory.
PvP Talents for Holy Paladins
You can choose 3 of the following PvP talents. Each of them has their uses, but some are better for certain strategies than others. The top three choices are the most useful, but can be replaced with other PvP talents, depending on your team's goal.
Mandatory PvP Talents
Divine Favor increases the next heal you cast and you will not be
interrupted on it. This is a mandatory PvP talent to have.
Blessed Hands makes your
Blessing of Freedom and
Blessing of Protection now have an additional
charge. This gives you additional utility for your teammates and gives you
multiple defensives. Abilities like Blessing of Freedom and
Blessing of Protection are already strong, but with 2 charges you will
have a large amount of utility during an arena match.
Situational PvP Talents
Ultimate Sacrifice makes it so that your
Blessing of Sacrifice
will now transfer 50% of all damage to you. You can use this to negate a team's
entire burst, as long as you heal yourself while it is active. You can also use
this before a crowd control like
Polymorph or
Fear so they
break from damage.
Light's Grace increases the healing of
Flash of Light and
reduces the damage done to that target. This is great versus teams that have
strong single-target damage.
Darkest before the Dawn increases the healing of your next
Light of Dawn. This effect stacks up to 5 times and works very well
with the
Holy Paladin 2-Piece and
Holy Paladin 4-Piece set
bonuses.
Cleanse the Weak makes it so that when you dispel a teammate that is
affected by your aura, all of your teammates with the same DoT will have it
dispelled. This is crucial versus specializations like Shadow Priest or
Affliction Warlocks. This will allow you to dispel
Vampiric Touch on
multiple of your teammates in one global cooldown.
Changelog
- 31 May 2022: Reviewed for Patch 9.2.5.
- 28 Feb. 2022: Updated for Patch 9.2.
- Updated Best PvP Talents.
- 10 Nov. 2021: Updated PvP Talents.
- 02 Jul. 2021: Updated PvP Talents.
- 08 Mar. 2021: Reviewed for Patch 9.0.5.
- 23 Dec. 2020: Updated Tiers 5 and 6 Regular Talents.
- Updated PvP Talents.
- 26 Oct. 2020: Updated Talent Table.
- 25 Oct. 2020: Updated Tier 2 Regular talent.
- 15 Oct. 2020: Updated Tier 3 Regular talent.
- 12 Oct. 2020: Updated for Shadowlands pre-patch (Patch 9.0.1).
This guide has been written by Mysticall, a seasoned PvP player who has repeatedly achieved Arena Master and 2500 rating. You can watch his stream on Twitch, and you can also check out his YouTube channel.
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