Holy Paladin Healing Stat Priority — Shadowlands 9.2
On this page, you will find out the optimal stat priority for your Holy Paladin. We first present the stat priority, before delving into more complex explanations. Our content is updated for World of Warcraft — Shadowlands 9.2.
If you were looking for TBC Classic content, please refer to our TBC Classic Holy Paladin stat priority.
The Basics of Stats for Holy Paladin
The stat priority for a Holy Paladin varies based on your spell selection or fight duration, your proximity to your healing targets, and your talents. We will give the general stat priority, then explain how each of these can change it for you. Having said that, our secondary stats are so close in value, and Intellect is so strong at current gear levels, that an item level upgrade will usually be worth equipping. You should use the information on this page to help you decide if one similar item level piece of gear is superior to another.
How Good is Haste?
In general Haste is a good stat. However, the value of Haste is difficult to determine because it can change significantly even on the same boss encounter. It does so because of your Mana usage and spell selection. If you find yourself out of Mana before a fight is over you should check to see if you were casting too many expensive spells. If not, then you can likely improve the situation by removing some Haste. You should aim to strike a balance between having enough haste to respond quickly when others take damage, while also not going out of Mana on longer fights.
Holy Paladin Mastery
The value of Mastery depends on your positioning relative to your healing targets. In situations where the entire group is very close to you, Mastery outperforms Critical Strike. In situations where the group is spread out, and your targets are further than 30 yards away from you, Mastery becomes your least valuable stat.
It is important to remember, also, that while Mastery is generally a good stat for healing dungeons it provides no increase to your damage and your other secondary stats will.
If you wish to optimize for specific encounters it is beneficial to have a Mastery-heavy gear set and a low-Mastery gear set and switch them based on group positioning requirements and talents as necessary.
Talent Choices and Stats
With Avenging Crusader selected, Mastery becomes your worst stat. Healing from Judgment and Crusader Strike while Avenging Crusader is active is unaffected by Mastery. Since Avenging Crusader is such a strong cooldown this greatly reduces the value of Mastery.
With Awakening selected the value of Critical Strike is reduced slightly and the value of Haste increases. This is because Haste reduces the cooldown of some of your Holy Power generating abilities. The faster you are able to generate Holy Power, the more Light of Dawn and Word of Glory casts you will have. This means higher potential uptime on the Avenging Wrath effect; which has a 30% Critical Strike bonus when active.
Crusader's Might will increase the value of Haste.
Raiding Stat Priority
The stat priority for raiding is as follows:
- Critical Strike.
Mythic+ Stat Priority
Within Mythic+, your stat priority shifts slightly:
- Critical Strike;
Haste reduces the cooldowns of both Holy Shock and Crusader Strike, and therefore increases the value of your Glimmer of Light significantly. In addition, the value of Critical Strike is slightly reduced because Holy Shock has a baseline +30% increased Critical Strike chance and this build casts many more Holy Shocks than normal.
Mastery and Versatility are both very strong stats for Raiding and in most cases they are interchangeable. Mastery will provide a larger healing increase but Versatility will provide more damage and a minor increase to survivability from the damage reduction effect.
It is important to note that in Patch 9.2, stats will increase to the point where you will likely start hitting diminishing returns. Meaning, you get less of a stat per point since you have so much of it, this starts occurring at specific stat values and gets progressively worse as you get more of one stat. It is important to balance your stats accordingly and not go overboard with only focusing on the best stat.
The stat value where diminishing returns occur are as follows:
- Haste - 990
- Mastery - 1050
- Critical Strike - 1050
- Versatility - 1200
If you are interested in minmaxing your stats to gain the highest amount of HPS possible, you can visit QuestionablyEpic, a website dedicated to healer theorycrafting. This website will compare your stats based on gear and logs to tell you which items in your bags you should equip to make your character as strong as possible.
A Word About Leech
Although tertiary stats such as Speed, Leech, or Avoidance only appear as a bonus on gear at random, the Leech stat is so valuable for healers that it deserves to be mentioned. Any Leech on your gear is free healing that allows you to focus on other people rather than healing yourself. Its value will vary a bit based on how much damage you are taking in an encounter, but it is typically at least as valuable as your other secondary stats and often more valuable. You should keep this in mind when comparing lower item level gear with Leech to higher item level replacements without it.
Any time you are using the Maraad's Dying Breath legendary, the value of leech will increase even more as you are taking an increased amount of damage compared to normal Holy Paladin gameplay.
Gems, Enchants, and Consumables
The gems, enchants, and consumables you will use are directly derived from your stat priority and you can find our advice on this topic in our dedicated page.
Getting a Better Understanding of Holy Paladin Stats
Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the power of your heals.
Critical Strike increases your chance to critically hit with all spells and abilities.
Haste lowers your global cooldown and your cast time.
Mastery ( Mastery: Lightbringer) causes healing you do to be increased the closer they are to you. The actual increase depends on the amount of Mastery you have.
Versatility increases all your damage and healing done, and decreases all damage taken.
- 21 Feb. 2022: Added mention of diminishing return on stats.
- 01 Nov. 2021: Page updated for 9.1.5.
- 28 Jun. 2021: Reviewed and approved for Patch 9.1.
- 13 Mar. 2021: Separated stat priority for Raiding and Mythic+.
- 09 Mar. 2021: Reviewed for Patch 9.0.5.
- 06 Dec. 2020: Minor updates to stat priority.
- 23 Nov. 2020: Stats updated to reflect Shadowlands stats.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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