Retribution Paladin PvP Talents and Builds (Shadowlands / 9.1)
Choosing the right PvP and PvE talents is a prerequisite to proper performance in PvP. This guide goes through the various talent choices available to you as a Retribution Paladin and gives you the best combinations you can take.
This page is part of our Retribution Paladin PvP Guide.
Talent Choices for Retribution Paladins
|15||✔ Zeal||✘ Righteous Verdict||✘ Execution Sentence|
|25||✘ Fires of Justice||✔ Blade of Wrath||✘ Empyrean Power|
|30||✔ Fist of Justice||✘ Repentance||✘ Blinding Light|
|35||✔ Unbreakable Spirit||✔ Cavalier||✘ Eye for an Eye|
|40||✘ Divine Purpose||✘ Holy Avenger||✔ Seraphim|
|45||✘ Selfless Healer||✘ Justicar's Vengeance||✔ Healing Hands|
|50||✘ Sanctified Wrath||✘ Crusade||✔ Final Reckoning|
While the above table provides a generally accurate overview of the viability of talents, some finer points are discussed in the sections that follow, and we recommend you read those for a deeper understanding.
Tier 1 (Level 15) Talents
Zeal is the best choice in this tier. This increases your overall damage output.
Tier 2 (Level 25) Talents
Blade of Wrath is the best choice in this tier. This proc is great for increasing your sustained damage and will help you generate more Holy Power.
Tier 3 (Level 30) Talents
Fist of Justice is the best choice in this tier. Hammer of Justice is the strongest crowd control you have. This talent will help reduce its cooldown significantly. You will primarily use this to help setup crowd control on the enemy healer.
Tier 4 (Level 35) Talents
Unbreakable Spirit is the best choice in this tier. This decreases the cooldown on many of your important abilities by a large amount. However, if you think you will be the primary focus for the enemy team or need the extra mobility to reach a target, Cavalier is also a great choice.
Tier 5 (Level 40) Talents
Seraphim is the best choice in this tier. Seraphim lines up well with Execution Sentence and this also gives a boost to all of your stats. This will significantly increase your overall damage output when used.
Tier 6 (Level 45) Talents
Healing Hands is the best choice in this tier. Without this talent, Word of Glory does not do enough healing to keep you or your teammates alive. With this talent, you will be using Word of Glory on yourself or others to keep them alive when your healer cannot.
Tier 7 (Level 50) Talents
Final Reckoning is the best choice in this tier. The one use part of this talent deals damage and also makes enemies hit by the damage take additional damage from your Holy Power spells. The passive of this talent gives you a chance to deal additional damage to enemies and they will take 10% increased damage from your Holy Power spells. This is overall a large increase to your burst and sustained damage.
PvP Talents for Retribution Paladins
You can choose 3 of the following PvP talents. Each of them has their uses, but some are better for certain strategies than others. The top three choices are the most useful, but can be replaced with other PvP talents, depending on your team's goal.
Mandatory PvP Talents
Blessing of Sanctuary removes all stun, silence, fear, and horror effects from you target. It also reduces the duration of these effects for 5 seconds. This gives you extra utility when playing against teams with several of these effects. This should be used versus teams that rely on stun setups on your healer to get crowd control.
Lawbringer makes Judgment now apply Lawbringer to its initial target. Enemies hit by Law Bringer will lose up to 10% of their health. This talent is great versus teams that will be stacked often. Your cleave damage increases drastically versus these teams.
Situational PvP Talents
Unbound Freedom is a mandatory talent versus teams with multiple roots, slows or snare effects. This will make it so your Blessing of Freedom increases your movement speed and you will gain Blessing of Freedom if you use it on a teammate. It also makes it undispellable.
Law and Order is a great talent versus teams with ranged on it. More often than not, the enemy healer or DPS will have the ability to dispell your Hand of Hindrance slow. This talent makes it so you can use it more often when this happens. Blade of Justice will also apply this slow.
Aura of Reckoning is also another option if you want to increase your damage. You will gain 1 stack after you or an ally is hit with a critical strike. At 50 stacks, your next weapon swing will deal more damage and proc your Avenging Wrath. This is great versus teams with Fire Mages and Holy Paladins.
Vengeance Aura makes it so that whenever you or your partners get put into crowd control, your Holy Damage and critical strike increases. This is great versus druids with Cyclone or Mages with Polymorph. You can replace Blessing of Sanctuary with this PvP talent, as long as the enemy team does not have much crowd control.
Judgments of the Pure is an interesting PvP talent that dispels a Poison, Disease, and Magic effect on your teammate when you use Judgment on an enemy that applied it. This gives you a way to dispel debuffs. Use this against Affliction Warlocks, Shadow Priests, and Elemental Shamans to remove their debuffs.
- 02 Jul. 2021: Updated PvP Talents.
- 08 Mar. 2021: Reviewed for Patch 9.0.5.
- 17 Feb. 2021: Updated Tier 1 Regular Talents.
- Updated PvP Talents.
- 14 Oct. 2020: Updated for Shadowlands pre-patch.
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