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Retribution Paladin DPS Stat Priority (Legion 7.3.5)

Last updated on Nov 27, 2017 at 22:14 by Vlad 301 comments

Table of Contents

General Information

On this page, we explain what the best statistics are for Retribution Paladins in World of Warcraft Legion 7.3.5, how the class benefits from each of them.

The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).

The other pages of our Retribution Paladin guide can be accessed from the table of contents on the right.

About Our Reviewers

This guide has been reviewed and approved by Fardion, a top Retribution Paladin. You can follow him on Twitter, and you can also reach him on the official Paladin Discord channel if you have any questions about the spec.

1. Basics

The stat priority for Retribution Paladins is listed below.

  1. Mastery ˜= Haste;
  2. Versatility ~= Critical Strike = Strength.

These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.

We highly recommend that you use Simcraft to get personalised stat weights for your character, and to help you find out what gear is best for you. This guide will help you get through the process.

2. Getting a Better Understanding of Retribution Paladin Stats

2.1. Statistics Priority

Strength is your primary statistic. You should look for it in all of your upgrades. It provides you with Attack Power, which determines the damage your abilities do.

Mastery (Mastery: Divine Judgment Icon Mastery: Divine Judgment) increases the damage of Judgment Icon Judgment and also causes it to place an 8-second debuff on the target that increases the damage they take from your abilities that cost Holy Power.

Haste increases your attack speed and lowers the global cooldown and the cooldowns of most of your damaging abilities (with the notable exception of Templar's Verdict Icon Templar's Verdict and Divine Storm Icon Divine Storm). This leads to a higher Holy Power generation.

Critical Strike increases your chance to critically hit with all spells and abilities.

Versatility increases all your damage and healing done, and decreases all damage taken.

3. ChangeLog

  • 27 Nov. 2017: Updated the stat priority slightly.
  • 28 Aug. 2017: Slightly tweaked stat priority.
  • 12 Jun. 2017: Page reviewed and deemed updated for 7.2.5.
  • 27 Mar. 2017: No changes needed for Patch 7.2.
  • 17 Jan. 2017: Removed mentions of a Haste breakpoint.
  • 10 Jan. 2017: Checked and confirmed for Patch 7.1.5.
  • 21 Dec. 2016: Updated the amount of Haste you need for the soft cap slightly.
  • 14 Nov. 2016: Added a mention about the importance of using Simcraft to find out your own stat weights.
  • 22 Oct. 2016: Fixed a typo and emphasised that Critical Strike, Haste, and Versatility are close in value to each other.
  • 09 Oct. 2016: Further updated the page to change the Haste breakpoint to 20-22%.
  • 08 Oct. 2016: Clarified the importance of Strength/item level, and modified the Haste breakpoint to 25%-30%.
  • 19 Sep. 2016: Added a mention that it is not worth sacrificing Strength in order to reach the 30% Haste goal.
  • 29 Aug. 2016: Updated for Legion's launch.
  • 28 Jul. 2016: Removed Haste breakpoint as Haste remains valuable even after that time.
  • 21 Jul. 2016: Added an explanation for the reason behind the 30% Haste breakpoint.
  • 19 Jul. 2016: Fixed an error with the stat priority which listed Mastery as the best secondary stat, when it is in fact last.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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