× Premium Announcement Image

Premium Subscription Reminder!

We just wanted to remind you that we have a premium membership system in place to help support the site for a small monthly/yearly amount! The main perks are no ads and no tracking.

Premium Button

For more information, please read our Premium FAQ.

This announcement is displayed once a month for non-premium users.

Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Antoran High Command Guide for Antorus, the Burning Throne

Last updated on Dec 11, 2017 at 20:07 by Furty 4 comments

Table of Contents

General Information

Welcome to our World of Warcraft encounter guide for Antoran High Command in Antorus, the Burning Throne. We will teach you everything you need to know to defeat the boss in every difficulty.

On this particular page, we will give you a short overview of the fight as well as a list of things to watch out for (include LFR tips when applicable).

The other pages of our Antoran High Command guide can be accessed from the table of contents on the right.

1. Contents

To make it easy to navigate the guide, we have split it into 3 pages:

2. Lore

The Antoran High Command, comprised of Admiral Svirax, Chief Engineer Ishkar, and General Erodus, is the third encounter housed within Antorus, the Burning Throne.

Long ago in the golden age of eredar civilization, a council was formed to oversee the defense of Argus and maintain peace. But after their dark bargain was struck with Sargeras, these master tacticians used their military expertise to help orchestrate a Burning Crusade that ravaged countless worlds.

Now the full might of the Legion's army is theirs to command, and they wield this terrible power to annihilate all who oppose the Dark Titan's will.

3. Outline

The Antoran High Command is technically a single phase encounter, however it features three bosses that will engage the raid alone at separate times throughout the fight, breaking it into three distinct pseudo-phases. All three bosses share a health pool.

4. TL;DR

4.1. Tanks

  • Perform a taunt swap at 2 stacks of Exploit Weakness Icon Exploit Weakness.
  • Stand behind the boss when not actively tanking to avoid gaining stacks from Exploit Weakness Icon Exploit Weakness.
  • Face all three bosses away from the group at all times.

4.2. Healers

  • Have cooldowns coordinated for Fusillade Icon Fusillade impacts, when General Erodus is active.
  • Players inside the pod will be taking increasing ticking damage over time and will need immense surgical healing.

4.3. Everyone

4.4. Positioning

Antorus Antoran High Command Positioning

5. Bloodlust/Heroism/Time Warp

We advise you to use Bloodlust Icon Bloodlust/Heroism Icon Heroism/Time Warp Icon Time Warp when General Erodus is active ("Phase Three"). This is the highest risk phase and damage taken will be at its maximum; Bloodlust/Heroism fulfills a dual function here as both a means to finish the encounter as soon as possible and as a much needed boost to healing. Bloodlust can alternately be used immediately on the pull for a slight boost in overall damage output efficiency.

6. ChangeLog

+ show all entries - show only 10 entries
  • 11 Dec. 2017 (mythic page): Added Mythic mode.
  • 11 Dec. 2017 (strategy page): Added positioning image and made slight changes to the strategy.
  • 11 Dec. 2017 (this page): Updated TL;DR notes and Bloodlust usage, added Mythic stuff.
  • 25 Nov. 2017 (this page): Guide added.
Force desktop version
Force mobile version