Icy Veins is recruiting a Path of Exile

Arms Warrior PvP Rotation and Playstyle (BfA / Patch 8.3)

Last updated on Feb 17, 2020 at 10:57 by Mysticall 5 comments

PvP requires you to perform various actions in the course of a duel, match, or battleground: interrupting/silencing enemies, damaging them, bursting them down, defending yourself, keeping yourself alive, etc.. It is a game mode that fully utilizes your kit, especially spells that are rarely used in PvE. On this page, we go through all the spells you need to use in PvP as an Arms Warrior, how you should use them, and we explain what your playstyle should be.

This page is part of our Arms Warrior PvP Guide.

1.

Playstyle for Arms Warriors

The Arms Warrior has one role when in an arena: do damage. Arms Warriors lack crowd control and the ability to peel for teammates. Players should focus on maximizing their damage as much as they can. Warriors lack mobility, that is why when you get to the enemy you should deal as much damage as you can to them. Warriors have the ability to singlehandedly force cooldowns (trinkets and defensive spells) from enemy players. They have great sustained damage and very short burst cooldowns.

1.1.

Before Gates Open

Have a plan for who you will be mainly using your crowd control on. Although Arms Warriors do lack crowd control, they still have Intimidating Shout Icon Intimidating Shout and Storm Bolt Icon Storm Bolt. Also make sure that if you are swapping or attacking someone with more than 80% health and using the Breath of the Dying Icon Breath of the Dying Major essence, you should use that first to get the cooldown reduction on it.

1.2.

Offensive Rotation

2.

The Opener

The opener refers to your team's opening crowd control chain and damage done as soon as you get out of the gates. The main goal in the opener is to force your enemies to use their cooldowns.

If the enemy healer uses their trinket in the opener, they are in trouble. In the opener, Arms Warriors should focus on sticking to an enemy and dealing large amounts of damage to the target.

This is the rotation you should use on your target at the beginning of the game.

  1. Use Sudden Death Icon Sudden Death and Tactician Icon Tactician as soon as you can. The faster you use them, the faster you can get another.
  2. Use Charge Icon Charge to close the gap between you and the target.
  3. Use Colossus Smash Icon Colossus Smash or Warbreaker Icon Warbreaker.
  4. Use Rend Icon Rend.
  5. Use Reaping Flames Icon Reaping Flames if you are using this Major essence and the enemy is above 80% health.
  6. Use Overpower Icon Overpower to increase the damage of your next Mortal Strike Icon Mortal Strike
  7. Use Mortal Strike Icon Mortal Strike.
  8. Get crowd control on the enemy healer (you can use Intimidating Shout Icon Intimidating Shout or Storm Bolt Icon Storm Bolt or have a teammate do this).
  9. Use your burst rotation.
2.1.

Burst Damage

When you have the enemy healer in crowd control and you are trying to kill an enemy, you use your burst damage.

  1. Use Avatar Icon Avatar if you are talented into it.
  2. Use Reaping Flames Icon Reaping Flames if you are using this Major essence.
  3. Use Sudden Death Icon Sudden Death and Tactician Icon Tactician as soon as you can. The faster you use them, the faster you can get another.
  4. Use Charge Icon Charge to close the gap between you and the enemy.
  5. If the enemy team is stacked, use Sweeping Strikes Icon Sweeping Strikes.
  6. Use Colossus Smash Icon Colossus Smash or Warbreaker Icon Warbreaker.
  7. Use Overpower Icon Overpower. Use it even if you do not have a Tactician Icon Tactician proc.
  8. Use Mortal Strike Icon Mortal Strike.
  9. Use Blood of the Enemy Icon Blood of the Enemy if the enemy team is stacked and you are using this Major Essence.
  10. Use Bladestorm Icon Bladestorm.
  11. Use Overpower Icon Overpower.
  12. Use Memory of Lucid Dreams Icon Memory of Lucid Dreams if you are low on Rage and using this Major Essence.
  13. Use Slam Icon Slam as a filler.
  14. Use Sharpen Blade Icon Sharpen Blade as soon as the enemy healer leaves crowd control or uses healing cooldowns .
  15. Use Mortal Strike Icon Mortal Strike.
  16. Use Execute Icon Execute if your target is low on health.
2.2.

Sustained damage

Sustained damage is damage you do when your burst cooldowns are not available.

  1. Use Sudden Death Icon Sudden Death and Tactician Icon Tactician as soon as you can. The faster you use them, the faster you can get another.
  2. Maintain Rend Icon Rend on your primary target.
    • If multiple enemies are in range and you have the Rage for it you can apply Rend Icon Rend to as many enemies as you can.
  3. Use Overpower Icon Overpower to increase the damage of your Mortal Strike Icon Mortal Strikes.
  4. Use Reaping Flames Icon Reaping Flames if you are using this Major essence and the enemy is above 80% health or below 20% health.
  5. Use Mortal Strike Icon Mortal Strike.
  6. If you have multiple procs and want to do damage, use Warbreaker Icon Warbreaker to apply Colossus Smash Icon Colossus Smash.
  7. Use Memory of Lucid Dreams Icon Memory of Lucid Dreams if you are low on Rage and using this Major Essence.
  8. Use Sweeping Strikes Icon Sweeping Strikes if the enemy team is stacked.
  9. Use Slam Icon Slam as a filler in your rotation.
  10. Use Execute Icon Execute on targets that are low on health.
3.

Defensive Techniques

Die by the Sword Icon Die by the Sword is your main defensive cooldown. This is a very powerful defensive against melee teams. Use this when you are being focused and your healer is having trouble healing you or is stuck in crowd control.

Defensive Stance Icon Defensive Stance is another great defensive that Warriors have. This gives Warriors a flat 20% damage reduction and is a great ability when being focused by an enemy team.

Heroic Leap Icon Heroic Leap will mostly be used to run down enemies. However, there will be times where having to survive is more important than getting a kill. If have not already used it, use Heroic Leap Icon Heroic Leap when you are being targeted and need to get to a pillar to avoid incoming damage.

Duel Icon Duel, if talented, is a great defensive ability. When you see an enemy use strong single-target burst cooldowns, you can use this and it will greatly reduce any damage they deal to players other than you.

Intimidating Shout Icon Intimidating Shout is one of the strongest Warrior cooldowns that is not damage. This ability should be usually used on a healer to try to get a kill on an enemy. The other use for this is to peel for yourself or your teammates. This is a strong AoE fear that can easily help your team stabilize when under pressure.

Victory Rush Icon Victory Rush is not used often in 3 vs 3 arena, but it can still be valuable. You can gain this ability after killing an enemy or an enemy pet. So if you need a heal, you can quickly try to kill a pet and hit an enemy for a heal.

4.

Macros

It is advised to use Macros to use abilities on enemies or allies without having to target them. For this reason, we have a page dedicated to them.

5.

Changelog

  • 17 Feb. 2020: Updated Burst and Sustained damage rotations.
  • 27 Jan. 2020: Page added.
Show more
Show less