Arms Warrior DPS Spec, Builds, and Talents — The War Within (11.2)
On this page, you will find out the best talents for each tier for your Arms Warrior in World of Warcraft — The War Within (11.2). We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Arms Warrior talents.
Best Arms Warrior Talents for The War Within
These builds only feature the recommended Hero Talent Trees for Arms Warrior. To learn more about Hero Talent Builds, check out our dedicated page:
Best Talents for Arms Warrior
Slayer Single Target Raid Talents for Arms Warrior
The single target Slayer raid build also provides a surprising
amount of multitarget capability through
Sweeping Strikes and
Bladestorm,
allowing it to cover most raid encounters.
Improved Sweeping Strikes can
also be taken on a case-by-case basis, provided the secondary target is active long enough.
Flexible Talents
The recommended build already takes every important offensive and defensive talent, so there is not much necessary customization, though there are a few points which may still be changed as desired:
Fast Footwork,
Intervene,
Second Wind, and
Pain and Gain are all interchangeable, so long as eight points are spent within the first tier of talents.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which is quite strong against absorption shields and can be used as a moderately powerful ranged damage filler.
Bitter Immunity may be taken as an extra on-demand heal, though the long cooldown prevents it from being very important when Impending Victory is so regularly available and the debuff removal is virtually never relevant in raid content.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Slayer Multitarget Raid Talents for Arms Warrior
The multitarget Slayer raid build is almost identical to the single
target version, while taking
Cleave and
Thunder Clap for better damage
and debuff larger groups of adds. In many cases, this is unnecessary, as raid adds
tend not to live long enough to deal a significant amount of damage, so evaluate this
on a case-by-case basis.
Flexible Talents
The recommended build already takes every important offensive and defensive talent, so there is not much necessary customization, though there are a few points which may still be changed as desired:
Fast Footwork,
Intervene,
Second Wind, and
Pain and Gain are all interchangeable, so long as eight points are spent within the first tier of talents.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which is quite strong against absorption shields and can be used as a moderately powerful ranged damage filler.
Bitter Immunity may be taken as an extra emergency heal, though the long cooldown prevents it from being very important when Impending Victory is so regularly available and the debuff removal is virtually never relevant in raid content.
Crackling Thunder may result in Thunder Clap hitting more targets, though it has a low direct damage contribution and still only applies Rend to a maximum of five targets, making it a deceptively weak talent.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Colossus Delve Talents for Arms Warrior
Delves are very similar to dungeons in that they present a healthy mix of single-target bosses and multitarget add damage, resulting in near identical talent builds most of the time. The amount of stuns and survivability talents may vary depending on your level of gear, but there is little harm in taking them either way.
The multitarget Colossus build significantly increases the damage
of
Cleave, though
Mortal Strike also continues to be used in
order to quickly refresh the cooldown on
Demolish. Because of this,
Execute is rarely used.
Flexible Talents
While the recommended build may be used without changes, there is a small amount of room for customization and personal personal preference:
- Either
Second Wind or
Bounding Stride may be dropped for more customization, though eight points must still be spent in the first tier of talents.
Overwhelming Rage is not strictly necessary, as Arms very rarely Rage starves or caps resources, resulting in little damage value.
- Due to its low value in small group content, the recommended build drops
Rallying Cry in favor of
Rumbling Earth, which will often prevent more damage by controlling enemies better.
Intimidating Shout may be taken for increased crowd control, though the low cooldown on Shockwave already covers the majority of use cases.
Fast Footwork and
Intervene both add a small amount of increased mobility, though not generally as much as
Bounding Stride.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which can be used as a moderately powerful ranged damage filler.
Pain and Gain and
Bitter Immunity add a small amount of increased self-healing, though their returns are not particularly high.
Crackling Thunder may result in Thunder Clap hitting more targets, though it has a low direct damage contribution and still only applies Rend to a maximum of five targets, making it a deceptively weak talent.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Colossus Mythic+ Talents for Arms Warrior
The multitarget Colossus build significantly increases the damage
of
Cleave, though
Mortal Strike also continues to be used in
order to quickly refresh the cooldown on
Demolish. Because of this,
Execute is rarely used.
Flexible Talents
While the recommended build may be used without changes, there is a small amount of room for customization and personal personal preference:
- Either
Second Wind or
Bounding Stride may be dropped for more customization, though eight points must still be spent in the first tier of talents.
Overwhelming Rage is not strictly necessary, as Arms very rarely Rage starves or caps resources, resulting in little damage value.
- Due to its low value in small group content, the recommended build drops
Rallying Cry in favor of
Rumbling Earth, which will often prevent more damage by controlling enemies better.
Intimidating Shout may be taken for increased crowd control, though the low cooldown on Shockwave already covers the majority of use cases.
Fast Footwork and
Intervene both add a small amount of increased mobility, though not generally as much as
Bounding Stride.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which can be used as a moderately powerful ranged damage filler.
Pain and Gain and
Bitter Immunity add a small amount of increased self-healing, though their returns are not particularly high.
Crackling Thunder may result in Thunder Clap hitting more targets, though it has a low direct damage contribution and still only applies Rend to a maximum of five targets, making it a deceptively weak talent.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Mythic+ can require a mix of AoE and Single-Target talents, depending on affixes and other variables. You should check out our page below if you want advice specific to Mythic+.
Slayer Mythic+ Talents for Arms Warrior
The multitarget Slayer build uses
Cleave regularly, but
revolves around using
Execute to consume
Marked for Execution in order to reduce the cooldown on
Bladestorm and to maintain
Juggernaut. This gives it
significantly stronger single target damage than Colossus, but at the expense
of moderately less multitarget and more room for failure.
Flexible Talents
While the recommended build may be used without changes, there is a small amount of room for customization and personal preference:
- Either
Second Wind or
Bounding Stride may be dropped for more customization, though eight points must still be spent in the first tier of talents.
Overwhelming Rage is not strictly necessary, as Arms very rarely Rage starves or caps resources, resulting in little damage value.
- Due to its low value in small group content, the recommended build drops
Rallying Cry in favor of
Rumbling Earth, which will often prevent more damage by controlling enemies better.
Intimidating Shout may be taken for increased crowd control, though the low cooldown on Shockwave already covers the majority of use cases.
Fast Footwork and
Intervene both add a small amount of increased mobility, though not generally as much as
Bounding Stride.
Honed Reflexes reduces the cooldown of several useful abilities, though by such a small amount that it is difficult to assign a practical value. However, it does lead to
Wrecking Throw, which can be used as a moderately powerful ranged damage filler.
Pain and Gain and
Bitter Immunity add a small amount of increased self-healing, though their returns are not particularly high.
Crackling Thunder may result in Thunder Clap hitting more targets, though it has a low direct damage contribution and still only applies Rend to a maximum of five targets, making it a deceptively weak talent.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Mythic+ can require a mix of AoE and Single-Target talents, depending on affixes and other variables. You should check out our page below if you want advice specific to Mythic+.
PvP Talents for Arms Warrior in The War Within
Since Battle for Azeroth, players have the option to go into "War Mode," allowing them to participate in PvP combat with other players. Enabling War Mode provides the following benefits:
- PvP talents enabled in the outdoor world;
- 10% increase in World Quest rewards at maximum level;
- 10% more experience gained while leveling;
- Earn Conquest Points, which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended to enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open-world PvP, and the possibility of being "ganked" while leveling or doing World Quests exists.
Arms Warrior PvP Talents
Battlefield Commander enhances each Shout ability in a different way, increasing overall power and survivability.
Rebound boosts the value of
Spell Reflection, providing both more offensive and defensive value in exchange for a slightly longer cooldown.
Sharpen Blade adds a separate off-global cooldown buff, which increases the overall damage of
Mortal Strike.
War Banner offers increased
mobility, which can be useful but very situational for outdoor PvE activities.
Master and Commander and
Disarm and
Duel are also
potentially useful but likewise highly situational.
Changelog
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Tagged recommended talent builds and updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Updated for The War Within Season 1 launch.
- 26 Aug. 2024: Added Delve build, minor talent updates.
- 21 Aug. 2024: Updated for The War Within Pre-Season Launch.
- 26 Jul. 2024: Minor build updates.
- 23 Jul. 2024: Updated for The War Within Pre-Patch
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Updated with new builds for Season 4.
- 19 Mar. 2024: Expanded recommended talent updates and reviewed for Patch 10.2.6.
- 15 Feb. 2024: Fixed broken spell link with the Champion's Spear formerly of Bastion.
- 15 Jan. 2024: Updated for Patch 10.2.5.
- 14 Jan. 2023: Minor updates clarifying recommended talents in selection tool.
- 06 Nov. 2023: Updated talent builds for Patch 10.2 and Season 3 tier sets.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 12 Jul. 2023: Minor formatting updates.
- 10 Jul. 2023: Minor updates for Patch 10.1.5.
- 01 May 2023: Reviewed for Patch 10.1
- 02 Feb. 2023: Updated talent builds.
- 24 Jan. 2023: Updated builds for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 18 Nov. 2022: Update Fervor of Battle use and description.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warrior Guides
Guides from Other Classes
Raid Guides

This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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