Arms Warrior DPS Stat Priority — Shadowlands Pre-Patch 9.0.1

Last updated on Oct 12, 2020 at 12:43 by Archimtiros 1 comment
General Information

On this page, you will find out the optimal stat priority for your Arms Warrior. We first present the stat priority, before delving into more complex explanations. Our content is updated for World of Warcraft — Shadowlands Pre-Patch 9.0.1.

If you were looking for WoW Classic content, please refer to our Classic DPS Warrior stat priority.

1.

The Basics of Stats for Arms Warrior

The stat priority for Arms Warrior is:

  1. Haste;
  2. Critical Strike;
  3. Mastery;
  4. Versatility;
  5. Strength.

These sample stat weights represent the general relationship of secondary stats compared to one point of strength, although as usual, individual results may vary. It is highly recommended that you regularly sim your own gear upgrades and/or generate personalized stat weights.

Stat Simulations

While you can use these weights to math out the value and compare individual items by hand, in-game addons such as Pawn will do so automatically.

1.1.

Getting a Better Understanding

1.2.

Statistics

Strength is your primary stat, found on plate armor, weapons and trinkets. It provides Attack Power, which contributes to the damage of all abilities and autoattacks.

Haste compresses the rotation, reducing the time between the autoattack swings, the global cooldown, and the cooldown of the rotational abilities Mortal Strike Icon Mortal Strike, Skullsplitter Icon Skullsplitter, and Cleave Icon Cleave, as well as the speed at which Bladestorm Icon Bladestorm, Ravager Icon Ravager, Rend Icon Rend, and Deep Wounds Icon Deep Wounds deal damage. During the Shadowlands pre-patch, Haste is weighted due to the synergies between Test of Might Icon Test of Might, Anger Management Icon Anger Management, and Memory of Lucid Dreams Icon Memory of Lucid Dreams.

Critical Strikes double the damage of attacks and abilities, as well as increasing the Rage generated by autoattack swings by 30%.

Mastery increases the damage taken debuff Deep Wounds Icon Deep Wounds, which is applied and maintained by using Mortal Strike Icon Mortal Strike, Colossus Smash Icon Colossus Smash, Bladestorm Icon Bladestorm, Warbreaker Icon Warbreaker, Cleave Icon Cleave, and Ravager Icon Ravager.

Versatility provides a flat increase to damage dealt and reduces damage taken by half as much.

1.3.

Breakpoints

Although there are various breakpoints which allow additional global cooldowns during Colossus Smash Icon Colossus Smash, Haste remains a consistently strong stat due to its influence on the cooldown and DoT tick rate of Arms' abilities. The earliest breakpoint is around 20%, while the later breakpoint is around 50% and out of reach with currenty gearing. In For The Kill Icon In For The Kill makes them much easier to reach, so gearing around them is fairly unimportant.

2.

Gems, Enchants, and Consumables

The gems, enchants, and consumables you will use are directly derived from your stat priority and you can find our advice on this topic in our dedicated page.

3.

Racial Bonuses for Arms Warrior

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For the complete simulation results, check out Bloodmallet.com

Racial bonuses have, as a whole, very minimal impact for Arms; anything within 1% of one another is typically considered trivial, and a small enough margin that our recommendation is to simply play what you enjoy the most.

4.

Changelog

  • 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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