Arms Warrior DPS Rotation, Cooldowns, and Abilities — The War Within (11.2)

Last updated on Aug 04, 2025 at 19:30 by Archimtiros 59 comments
General Information

On this page, you will learn how to optimize the rotation of your Arms Warrior in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.2).

If you were looking for WotLK Classic content, please refer to our WotLK Classic Arms Warrior rotation.

1.

Arms Warrior Rotation

Welcome to our Rotation page for Arms Warriors. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.

If you have not already, please read the Spell Summary page. Knowing how each spell/ability works in detail will greatly increase your understanding of the topics discussed on this page.

2.

Tier Set Rotational Impact

The Season 2 tier set has very little rotational impact, with the Warrior Arms 11.1 Class Set 2pc Icon Warrior Arms 11.1 Class Set 2pc set bonus passively increasing Overpower Icon Overpower damage, while the Warrior Arms 11.1 Class Set 2pc Icon Warrior Arms 11.1 Class Set 2pc increases Mortal Strike Icon Mortal Strike and Cleave Icon Cleave. While the amounts of these bonuses vary based on their number of stacks, each have high uptime, so they do not need to be explicitly tracked or played around.

Moving into Season 3, players should try to replace their old set as soon as possible. The new bonuses have different effects depending on the selected hero talents, emphasizing the playstyle differences between them.

  • The Slayer set bonuses further emphasize Sudden Death Icon Sudden Death, allowing signficantly more procs dealing greater damage, which also leads to more cooldown reduction for Bladestorm Icon Bladestorm. Although the set also increases the efficacy of Overpower Icon Overpower, that has a fairly minor impact; the real change is a greater uptime on Juggernaut Icon Juggernaut.
  • The Colossus set bonus increases the damage of Demolish Icon Demolish, while causing Mortal Strike Icon Mortal Strike crits to greatly increase the damage of bleed effects. To facilitate this, the set gaurantees a crit after each Demolish, but because any Mortal Strike crit can trigger it, the buff has a very high natural uptime. The main gameplay change is taking more bleed talents, including Skullsplitter Icon Skullsplitter.
3.

Arms Warrior Single-Target Rotation

The Arms rotation is a conditional priority list, which can change depending on talent choice. Use the checkboxes below to make the appropriate customizations and make sure that Battle Stance Icon Battle Stance is always toggled on! Note that the same toggles are used for both the single and multitarget rotations.

Note that the Arms opener is functionally identical to the standard rotation, using Charge Icon Charge to initiate combat to start with more Rage, applying Rend, and then opening with cooldowns and Colossus Smash, as outlined in the single target rotation.

4.

Arms Warrior Rotation

Single-Target Rotation Execute Rotation Multi-Target Rotation
3.1.

Single Target Ability Priority List for Arms Warriors

This rotation focuses on the period above 35% health before Execute takes over the rotation.

Recommended Other Options
Slayer Colossus
Thunderous Roar Icon Thunderous Roar Champion's Spear Icon Champion's Spear
Skullsplitter Icon Skullsplitter Warbreaker Icon Warbreaker
Bladestorm Icon Bladestorm Ravager Icon Ravager
Season 2 Tier Set Bonus Season 3 Tier Set Bonus
  1. Rend Icon Rend to apply or refresh Rend with four seconds remaining
  2. Thunderous Roar Icon Thunderous Roar
  3. Ravager Icon Ravager just before Colossus Smash
  4. Avatar Icon Avatar just before or with Colossus Smash
  5. Champion's Spear Icon Champion's Spear with Colossus Smash
  6. Colossus Smash Icon Colossus Smash
  7. Warbreaker Icon Warbreaker
  8. Demolish Icon Demolish during Colossus Smash
  9. Mortal Strike Icon Mortal Strike with two stacks of Executioner's Precision Icon Executioner's Precision
  10. Execute Icon Execute with three stacks of Marked for Execution Icon Marked for Execution, two Sudden Death Icon Sudden Death, or to refresh Juggernaut Icon Juggernaut.
  11. Overpower Icon Overpower with Opportunist Icon Opportunist active
  12. Mortal Strike Icon Mortal Strike
  13. Bladestorm Icon Bladestorm
  14. Storm Bolt Icon Storm Bolt during Bladestorm
  15. Mortal Strike Icon Mortal Strike
  16. Demolish Icon Demolish
  17. Skullsplitter Icon Skullsplitter
  18. Execute Icon Execute to consume Sudden Death Icon Sudden Death procs
  19. Overpower Icon Overpower
  20. Execute Icon Execute to consume Sudden Death Icon Sudden Death procs
  21. Slam Icon Slam to fill the rotation

In simple terms, the Arms Warrior rotation revolves around keeping Mortal Strike Icon Mortal Strike on cooldown, while using various talented cooldowns, Overpower Icon Overpower, and Slam Icon Slam regularly to fill the rotation. While simple, the difficulty lies in keeping track of various cooldowns, not all of which always naturally align.

  • Slayer works in more frequent casts of Execute Icon Execute and cooldown reduction for Bladestorm Icon Bladestorm, stacking and ideally maintaining Juggernaut Icon Juggernaut throughout the entire encounter, rather than just in the execute phase. Using the Sudden Death Conditions WeakAura to provide an audio/visual alert is highly recommended.
  • Colossus adds Demolish Icon Demolish to the rotation, a short and powerful cooldown that should be used as much as possible. In adddition, Colossus focuses more on Mortal Strike Icon Mortal Strike than Execute, utilizing frequent resets to increase the damage and reduce the cooldown of Demolish. Finally, Bladestorm is dropped in favor of Ravager Icon Ravager generating extra Rage without inerrupting the rotation.
3.2.

Execute Phase Ability Priority List for Arms Warriors

Execute Icon Execute deals very high damage and refunds a portion of the Rage spent if the target does not die, helping maintain its higher Rage cost. Outside of Sudden Death procs, it will become the primary Rage spender once the target drops below 20% health, or 35% with Massacre Icon Massacre talented.

Recommended Other Options
Slayer Colossus
Thunderous Roar Icon Thunderous Roar Champion's Spear Icon Champion's Spear
Skullsplitter Icon Skullsplitter Warbreaker Icon Warbreaker
Bladestorm Icon Bladestorm Ravager Icon Ravager
Season 2 Tier Set Bonus Season 3 Tier Set Bonus
  1. Thunderous Roar Icon Thunderous Roar
  2. Ravager Icon Ravager
  3. Avatar Icon Avatar just before or with Colossus Smash
  4. Champion's Spear Icon Champion's Spear just before or with Colossus Smash
  5. Colossus Smash Icon Colossus Smash
  6. Warbreaker Icon Warbreaker
  7. Bladestorm Icon Bladestorm with two stacks of Executioner's Precision Icon Executioner's Precision
  8. Storm Bolt Icon Storm Bolt during Bladestorm
  9. Skullsplitter Icon Skullsplitter
  10. Mortal Strike Icon Mortal Strike with two stacks of Executioner's Precision Icon Executioner's Precision
  11. Overpower Icon Overpower with Opportunist Icon Opportunist active and less than two stacks of Martial Prowess Icon Martial Prowess
  12. Demolish Icon Demolish during Colossus Smash and ten stacks of Colossal Might Icon Colossal Might
  13. Demolish Icon Demolish during Colossus Smash
  14. Mortal Strike Icon Mortal Strike
  15. Mortal Strike Icon Mortal Strike and Ravager Icon Ravager is not active.
  16. Overpower Icon Overpower with less than 90 Rage
  17. Execute Icon Execute with over 40 Rage
  18. Execute Icon Execute
  19. Overpower Icon Overpower
  20. Execute Icon Execute
  21. Execute Icon Execute with over 40 Rage
  22. Overpower Icon Overpower
  23. Execute Icon Execute

Similar to the single target rotation, Slayer will focus more on Execute, only using Mortal Strike when it is buffed by other abilities. Colossus will instead Mortal Strike almost on cooldown, with Execute filling the role of lower priority rage spender instead.

3.3.

Multi-Target Ability Priority List for Arms Warriors

When facing only two targets, a standard single target build will typically be used along with Sweeping Strikes Icon Sweeping Strikes to cleave attacks onto the second target. When facing three or more targets, Cleave Icon Cleave becomes the main focus of the rotation.

Recommended Other
Colossus Slayer
Bladestorm Icon Bladestorm Ravager Icon Ravager
Thunderous Roar Icon Thunderous Roar Champion's Spear Icon Champion's Spear
Skullsplitter Icon Skullsplitter Warbreaker Icon Warbreaker
Season 2 Tier Set Bonus Season 3 Tier Set Bonus
  1. Cleave Icon Cleave to apply or refresh Deep Wounds under 4 seconds remaining.
  2. Thunder Clap Icon Thunder Clap to apply or refresh Rend under 4 seconds remaining
  3. Thunderous Roar Icon Thunderous Roar
  4. Ravager Icon Ravager
  5. Warbreaker Icon Warbreaker
  6. Sweeping Strikes Icon Sweeping Strikes
  7. Colossus Smash Icon Colossus Smash
  8. Champion's Spear Icon Champion's Spear
  9. Avatar Icon Avatar
  10. Demolish Icon Demolish with ten stacks of Colossal Might Icon Colossal Might
  11. Cleave Icon Cleave
  12. Execute Icon Execute with three stacks of Marked for Execution Icon Marked for Execution or to refresh Juggernaut Icon Juggernaut
  13. Bladestorm Icon Bladestorm
  14. Demolish Icon Demolish with ten stacks of Colossal Might Icon Colossal Might
  15. Mortal Strike Icon Mortal Strike
  16. Skullsplitter Icon Skullsplitter
  17. Overpower Icon Overpower during Sweeping Strikes Icon Sweeping Strikes and Opportunist Icon Opportunist active
  18. Mortal Strike Icon Mortal Strike during Sweeping Strikes Icon Sweeping Strikes
  19. Execute Icon Execute during Sweeping Strikes Icon Sweeping Strikes and Marked for Execution Icon Marked for Execution active
  20. Skullsplitter Icon Skullsplitter during Sweeping Strikes
  21. Overpower Icon Overpower with Opportunist Icon Opportunist
  22. Mortal Strike Icon Mortal Strike with 2 stacks of Executioner's Precision Icon Executioner's Precision
  23. Execute Icon Execute with Sudden Death Icon Sudden Death
  24. Mortal Strike Icon Mortal Strike
  25. Skullsplitter Icon Skullsplitter
  26. Overpower Icon Overpower
  27. Execute Icon Execute
  28. Thunder Clap Icon Thunder Clap
  29. Execute Icon Execute or Slam Icon Slam
  30. Execute Icon Execute or Slam Icon Slam to fill the rotation

Colossus is preferred in multitarget, featuring a fairly straightforward rotation that prioritizes keeping Cleave and Mortal Strike on cooldown in order to facilitate more frequent use of Demolish.

Slayer instead becomes much more complicated, still prioritizing Cleave, but also juggling Execute in order to maintain Juggernaut and reduce the cooldown on Bladestorm. Using the Sudden Death Conditions WeakAura to provide an audio/visual alert is highly recommended.

4.

Using the Combat Assistant

Combat Assistant, added in Patch 11.1.7, is comprised of two options meant to help players with combat rotations and gameplay.

The first is Assisted Highlight, which recommends the next rotational ability that players should use, in order to help them learn how to better play their specialization. While not a perfectly min-maxed rotation, it is perfectly servicable, losing an average of around 5% compared to manual ones. However, it does not attempt to recommend offensive cooldowns, defensives, utility abilities, or other off-GCD abilities such as Charge Icon Charge, so players must be mindful to use these on their own.

The second option is the Single-Button Assistant, which is a new button placed on the action bar which automatically cycles through each ability in the rotation when pressed. Using the same rotation as the Assisted Highlight, it is serviceable, though an additional 25% penalty is placed on the global cooldown to keep this from being an easily competitive option, resulting in a roughly ~20-25% loss in performance. Therefore, it is only recommended for brand new players, players in trivial content, or those who are otherwise unable to keep up with regular gameplay.

In both cases, using cooldowns such as Avatar Icon Avatar and Sweeping Strikes Icon Sweeping Strikes can be as easy as macroing them to the Single-Button Assistant or a common ability like Colossus Smash Icon Colossus Smash, though players may also opt to continue using them manually, in the same manner as prescribed above.

5.

Mastering your Arms Warrior

5.1.

Aligning Cooldowns

Arms cooldowns align fairly naturally, thanks to Anger Management Icon Anger Management. Still, it is important to ensure that Colossus Smash and Deep Wounds are active on as many targets as possible before going into the cooldown cycle.

5.1.1.

Avatar

Avatar Icon Avatar is a potent cooldown in its own right, though its follow-on Tormented talents have changed considerably. Warlord's Torment Icon Warlord's Torment is directly depowered with reduced Rage generation and no longer activated by Colossus Smash, while Blademaster's Torment Icon Blademaster's Torment now increases Sweeping Strikes and Cleave uptime, instead of extra casts of Bladestorm.

5.1.2.

Ravager and Bladestorm

Bladestorm and Ravager are both strong AoE cooldowns, which generate a high amount of Rage and even contribute meaningful single target damage through Unhinged Icon Unhinged. The choice between them is largely dictated by Hero Talent choice, with Slayer requiring Bladestorm, and Colossus favoring Ravager for more Mortal Strike casts and resulting Colossal Might Icon Colossal Might stacks.

5.1.3.

Skullsplitter

Skullsplitter Icon Skullsplitter applies a debuff which causes Rend and Deep Wounds to tick twice as quickly, allowing them to deal more damage in a shorter amount of time that better fits into increased damage windows such as Colossus Smash Icon Colossus Smash and Thunderous Words Icon Thunderous Words. While this does result in refreshing Rend more often, the tradeoff is typically worth it.

5.1.4.

Managing Deep Wounds

Maintained by Mortal Strike Icon Mortal Strike, Colossus Smash Icon Colossus Smash, Bladestorm Icon Bladestorm, and Cleave Icon Cleave, keeping Deep Wounds Icon Deep Wounds on the target or targets is paramount to maximizing damage, as it can significantly increase the damage taken from your abilities. Because the debuff lasts a minimum of 12 seconds, this should happen naturally throughout the rotation, but when facing multiple targets, take care to keep the debuff on as many targets as possible for maximum benefit.

5.2.

Rage Management

Arms generates Rage purely from auto-attack swings and Charge Icon Charge casts, and nearly all abilities cost Rage to use. Ensuring you always have enough Rage to use Mortal Strike Icon Mortal Strike on cooldown is paramount, both for damage and to keep Deep Wounds Icon Deep Wounds on the target. Choosing not to spend Rage on a filler ability and letting a global cooldown go unfilled is better than letting the debuff drop off.

The overall Rage economy has been significantly reduced in The War Within, but so too has the amount of Rage spent by most abilities, resulting in generating and spending in much smaller amounts. This makes it harder to Rage starve, but also harder to dump Rage quickly, though that is not necessarily a bad thing, as it creates more room to use Ignore Pain Icon Ignore Pain without infringing on the normal rotation.

5.3.

Cycle Charging

A small optimization can be made by moving out of range of the target and using Charge Icon Charge to generate extra Rage during your rotation. Care should be taken to do this between autoattack swings when Colossus Smash Icon Colossus Smash is not active. Heroic Leap Icon Heroic Leap can also be used to create enough room to Charge for bosses with large hitboxes, which is sometimes specifically referred to as Heroic Charge.

5.4.

Movement and Mobility

Warriors have several active tools through Charge Icon Charge and Heroic Leap Icon Heroic Leap that allow for instant movement across large distances. Finding ways to maximize your uptime on a target through the intelligent use of these is crucial, as downtime is extremely detrimental to the flow of the rotation. The talents Double Time Icon Double Time and Bounding Stride Icon Bounding Stride are particularly useful in any encounter that demands heavy movement.

5.5.

Defensive Abilities

Arms' primary survivability tool is Die by the Sword Icon Die by the Sword, which is exceptionally useful for immuning direct physical damage and can even be used to tank raid bosses for a short time. Defensive Stance Icon Defensive Stance and Ignore Pain Icon Ignore Pain can be used for more mitigation when expecting more frequent spike damage, though be mindful that both come at a small cost of damage output. Finally, Spell Reflection Icon Spell Reflection is an extremely useful tool for mitigating or outright immuning many sources of magical damage.

Warriors also have access to Rallying Cry Icon Rallying Cry, one of the few defensive group cooldowns in the game. It is typically used to help the group survive key encounter mechanics rather than as a personal cooldown. Keep in mind that it is on the global cooldown, so be ready to use it when needed.

5.6.

Group Buffs

Arms also brings Battle Shout Icon Battle Shout, increasing all party and raid members' Attack Power by 5%, which should be applied before combat begins. 5% Attack Power translates to roughly 5% damage for melee classes and Hunters. However, the actual impact is slightly reduced due to the prevalence of non-scaling sources of damage, such as trinkets and potions.

6.

Mythic+ Rotation

For information about Mythic+ as an Arms Warrior and the rotation you need to use in this game mode, please refer to our Mythic+ page.

7.

WeakAuras for Arms Warriors

WeakAuras can tremendously affect your performance, helping you track important buffs, debuffs, and cooldowns. Since this is a broad topic, we dedicated a page to it.

8.

Changelog

  • 10 Aug. 2025: Updated to account rotational changes in Season 3.
  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Added Combat Assistant Section for Patch 11.1.7.
  • 21 Apr. 2025: Separated rotations into toggled image frames.
  • 15 Dec. 2024: Updated for Patch 11.0.7.
  • 21 Oct. 2024: Reviewed for Patch 11.0.5.
  • 23 Sep. 2024: Minor single target and execute rotation updates.
  • 09 Sep. 2024: Additional note regarding toggles.
  • 22 Aug. 2024: Fixed error with Colossus toggle.
  • 21 Aug. 2024: Updated for The War Within Pre-Season Launch.
  • 26 Jul. 2024: Minor clarification for Skullsplitter.
  • 23 Jul. 2024: Updated for The War Within Pre-Patch
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6.
  • 15 Feb. 2024: Fixed broken spell link with the Champion's Spear formerly of Bastion.
  • 15 Jan. 2024: Updated for Patch 10.2.5.
  • 14 Jan. 2023: Added section emphasizing proper use of Fyr'alath.
  • 08 Nov. 2023: Correct error hiding low priority filler in Execute rotation.
  • 06 Nov. 2023: Updated for T31 builds and rotations in preparation for Season 3.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 01 May 2023: Updated for Patch 10.0.7 with better default checkboxes.
  • 27 Feb. 2023: Fixed misnaming of Bladestorm.
  • 02 Feb. 2023: Updated rotation tool.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Fix talent selector formatting.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 18 Nov. 2022: Update Fervor of Battle use and description.
  • 09 Nov. 2022: Corrected Overpower's position in the rotation.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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