Fury Warrior DPS Rotation, Cooldowns, and Abilities — Dragonflight 10.2
On this page, you will learn how to optimize the rotation of your Fury Warrior in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Dragonflight 10.2.
If you were looking for WotLK Classic content, please refer to our WotLK Classic Fury Warrior rotation.
Fury Warrior Rotation
Welcome to our Rotation page for Fury Warriors. On this page, you will find everything you need to know about actually playing the spec in Raiding and Mythic+ scenarios.
Beginners
If the rotations below seem overwhelming to you, you might benefit from visiting our Beginners page, which outlines a close-to-optimal rotation in simpler terms.
PvP
The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.
Fury Warrior Single-Target Rotation
The Fury Warrior playstyle will switch to Annihilator after acquiring the
Season 3 tier Set bonus. Use the checkboxes below to make the appropriate
customizations and make sure that Berserker Stance is always toggled
on!
Talents | Talents |
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Season 2 Set Bonus | ![]() |
- Cast
Recklessness on cooldown or whenever burst damage is needed.
- Cast
Avatar alongside Recklessness.
- Cast
Spear of Bastion during Recklessness and while Enraged.
- Cast
Odyn's Fury while Enraged. With the T31 set bonus, it should always be used before Avatar.
- Cast
Avatar as the initial 4-second Avatar buff triggered by Odyn's Fury is falling off in order to maximize DoT and
Dancing Blades uptime.
- Cast
Rampage to spend Rage and maintain Enrage.
- Cast
Bloodthirst when it has a 100% chance to crit through the Merciless Assault buff (generally 6 stacks with Recklessness).
- Cast
Bloodbath to consume the Reckless Abandon buff.
- Cast
Thunderous Roar while Enraged.
- Cast
Onslaught while Enraged or with
Tenderize talented.
- Cast
Execute only while the
Furious Bloodthirst buff is not active.
- Cast
Rampage to spend Rage and maintain Enrage.
- Cast
Execute as able.
- Cast
Bloodthirst on cooldown to reduce gaps in the rotation.
- Cast
Raging Blow as the main rotational attack.
- Cast
Bloodthirst as a filler when out of Raging Blow charges.
- Cast
Slam as a filler between Bloodthirst casts.
- Cast
Whirlwind as a filler between Bloodthirst casts.
- Cast
Whirlwind as a filler when nothing else is available.
In simple terms, the Fury Warrior rotation revolves around building Rage
and spending it on Rampage in order to trigger and maintain
Enrage, with other attacks prioritized based on selected talents or
tier-set bonuses. While not complex, the rotation is generally fast-paced while
making use of several procs and cooldowns, which makes it deceptively
engaging.
When using the T30 tier set, use the Bloodthirst Crit Tracker
WeakAura to help time Bloodthirst casts when they will have a 100% chance to
crit and guarantee Cold Steel, Hot Blood.
When using the T31 tier set, the playstyle changes to an Annihilator-focused one, dropping Raging Blow from the rotation entirely, while using Bloodthirst or Bloodbath nearly every other GCD. Slam and Whirlwind then become intermittent fillers in between casts of Bloodthirst, when Rampage is not available.
Execute Usage
Whether due to the target being below 20% (35% with Massacre
talented) health or
Sudden Death proc,
Execute
usage does not heavily change the priority listed above; it merely
generates extra Rage in order to use
Rampage that much sooner.
Opening Rotation/During Recklessness
Because Charge is off the global cooldown, opening combat with
Avatar and
Recklessness followed immediately by Charge will
lead to a net increase in Rage generation on the pull with no additional
downtime, however, it is crucial to ensure that the target will not be moving
substantially, or else you will easily find yourself moving to the boss's former
location, and wasting precious buff time trying to reposition. As of Patch
10.2, Avatar no longer needs to be cast before Recklessness, and the two
abilities can be used together in either order.
When talenting Reckless Abandon alongside the T31 set bonus, only
Recklessness should be used before Charge on the pull, as the extra Rage
generation will enable the use of Rampage immediately after. Odyn's Fury
should then be used immediately after becoming Enraged, with Spear of Bastion
following it (if talented). Bloodbath and Rampage will then be rotated until
the the initial 4-second Avatar buff triggered by Odyn's Fury is falling off,
at which point Avatar should be cast manually - this will prevent overwriting
the current DoT effect, while also maximizing
Avatar uptime,
and still fitting the automatic Odyn's Fury cast inside of
Elysian Might buff windows.
Multiple-Target Rotation for Fury Warriors
Prioritize Whirlwind whenever the buff is not active,
roughly every fifth global cooldown, in order to ensure single-target attacks
continue to cleave. Otherwise, the rotation is very similar to single-target,
with slightly more emphasis on layering cooldowns when hitting multiple
targets, instead of delaying them to fit into single-target buffs.
- Cast
Recklessness.
- Cast
Avatar with Recklessness.
- Cast
Charge whenever out of range.
- Cast
Whirlwind when the buff is not active.
- Cast
Odyn's Fury while Enraged or with
Titanic Rage.
- Cast
Thunderous Roar while Enraged.
- Cast
Avatar to trigger Odyn's Fury via Titan's Torment. When
Titanic Rage is talented, delay until the initial Whirlwind buff stacks have fallen.
- Cast
Rampage to spend Rage and maintain Enrage.
- Cast
Bloodthirst when it has a 100% chance to crit through the Merciless Assault buff (generally 6 stacks with Recklessness).
- Cast
Bloodbath to consume the Reckless Abandon buff.
- Cast
Onslaught while Enraged or with
Tenderize talented.
- Cast
Execute only while the
Furious Bloodthirst buff is not active.
- Cast
Rampage to spend Rage and maintain Enrage.
- Cast
Execute as able.
- Cast
Bloodthirst on cooldown to reduce gaps in the rotation.
- Cast
Raging Blow as the main rotational attack.
- Cast
Bloodthirst as a filler when out of Raging Blow charges.
- Cast
Slam as a filler between Bloodthirst casts.
- Cast
Whirlwind as a filler between Bloodthirst casts.
- Cast
Whirlwind as a filler when nothing else is available.
Mastering your Fury Warrior
Aligning Cooldowns
Fury is a very cyclic and consistently-damaging specialization, so there is
not a lot of advantage in delaying Recklessness to align with other
cooldowns as opposed to simply using it on cooldown as much as possible. In
general, no cooldown should be delayed more than a few seconds for any other,
outside of preparing for burst AoE (see the multitarget section above) or a
timed damage phase, such as Heroism/Bloodlust or specific boss mechanics. This
is particularly important when talenting
Anger Management or gaining
cooldown reduction from the T31 set bonus since it can throw off some
abilities' natural alignment.
Recklessness
The moderate increase to critical strike strike from Recklessness
is secondary to doubling Rage generation, which amounts to a much larger
damage increase due to casting
Rampage much more frequently. While
the rotational priority does not change; the increased Rage generation also
makes it much easier to overcap, so care should be taken when using high Rage
abilities such as
Onslaught or
Odyn's Fury.
Avatar
Avatar is a potent cooldown in its own right but becomes extraordinarily
more powerful in combination with the follow-on Tormented talents. These
function similarly to Signet of Tormented Kings, but with a guaranteed
effect rather than a random one, allowing you to choose what cooldown is
triggered.
Berserker's Torment is no longer bugged in Patch 10.2,
thereby allowing Avatar and Recklessness to be cast in either order, though
Tier 31 set builds will focus on
Titan's Torment instead.
Odyn's Fury
Odyn's Fury is a powerful burst AoE ability, but also does good work in
single-target due to its extra talented buff, Dancing Blades. In
single-target, it should be used on cooldown, though like other cooldowns, it
should always be delayed to hit multiple targets whenever possible.
Ravager
Ravager is used extensively with Anger Management builds, greatly
increasing Rage generation and burst damage by way of
Hurricane.
Although its direct damage is relatively low, the very high amounts of Rage
generated result in extremely frequent Rampage casts. It should always be used
together with Recklessness.
Enrage
The goal of the Fury rotation is a continual feedback loop of generating
Rage, spending it on Rampage, and triggering
Enrage,
which increases Haste to allow more Rage to be generated, feeding back into
the loop.
Bloodthirst also helps this process, with a 30% chance
to trigger Enrage, and it should be kept on cooldown to benefit from this
chance as much as possible. All other special abilities generate Rage, making
it important to fill global cooldowns in order to always be generating
Rage.
Movement and Mobility
Warriors have a great deal of active tools through Charge and
Heroic Leap that allow for instant movement across large distances.
Finding ways to maximize your uptime on a target through intelligent use of
these is crucial, as downtime is extremely detrimental to the flow of Fury's
rotation. The talents
Double Time and
Bounding Stride are
particularly useful in any encounter which demands heavy movement.
Sustain and Defense
Fury's defensive ability comes in the form of higher base stamina due to
dual wielding two two-handed weapons and several defensive cooldowns in
Enraged Regeneration,
Spell Reflection, and
Defensive Stance , and considerable self-healing through
Bloodthirst,
Enraged Regeneration, and
Victory Rush, as well as various talents which improve those
capabilities. The increased health and self-healing make Fury very tanky in
sustained combat, although less able to deal with frequent bursts of high
damage. In those cases, Enraged Regeneration is best used preemptively, with
Bloodthirst cast as often as possible over its duration to benefit
from its increased healing.
Warriors also have access to Rallying Cry, one of the few
defensive group cooldowns in the game. It is typically used to help the group
survive key encounter mechanics rather than as a personal cooldown. Keep in
mind that it is on the global cooldown, so be ready to use it when needed.
Group Buffs
Fury also brings Battle Shout, increasing all party and raid
members Attack Power by 5%, which should be applied before combat begins.
Mythic+ Rotation
For information about Mythic+ as a Fury Warrior and the rotation you need to use in this game mode, please refer to our Mythic+ page.
WeakAuras for Fury Warriors
WeakAuras can have a tremendous effect on your performance, helping you track important buffs, debuffs, and cooldowns. Since this is a broad topic, we made a page dedicated to it.
Changelog
- 06 Nov. 2023: Updated for T31 builds and rotations in preparation for Season 3.
- 04 Sep. 2023: Reviewed for Patch 10.1.7.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 01 May 2023: Updated for Patch 10.0.7 with more clear checkbox options.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Fix talent selector formatting.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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