Fury Warrior DPS Spec, Builds, and Talents — Battle for Azeroth (BfA) 8.2
On this page, you will find out the best talents for each tier for your Fury Warrior in World of Warcraft — Battle for Azeroth (BfA) 8.2. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WoW Classic content, please refer to our Classic DPS Warrior talents.
1. Talent Choices for Fury Warrior
|15||? War Machine||✓ Endless Rage||? Fresh Meat|
|30||✓ Double Time||✗ Impending Victory||? Storm Bolt|
|45||✗ Inner Rage||✓ Sudden Death||✓ Furious Slash|
|60||✗ Furious Charge||✓ Bounding Stride||✓ Warpaint|
|75||✓ Carnage||✗ Massacre||? Frothing Berserker|
|90||✗ Meat Cleaver||✓ Dragon Roar||✓ Bladestorm|
|100||✓ Reckless Abandon||✓ Anger Management||✓ Siegebreaker|
Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Moreover, Tome of the Tranquil Mind and Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.
2. Talent Cheat Sheet for Fury Warrior
While changing talents to match the situation is highly recommended, the following builds are set up to handle the most common encounter types, with secondary/optional choices detailed.
2.1. Open World, Levelling and Questing
This build smooths out and speeds up the intermittent combat common with open world content. There is a lot of room for customization for extra healing, mobility, burst, or simplification.
- Level 15: Fresh Meat/ War Machine
- Level 30: Double Time
- Level 45: Sudden Death
- Level 60: Bounding Stride
- Level 75: Carnage
- Level 90: Dragon Roar
- Level 100: Reckless Abandon
2.2. Dungeons and Mythic+
Dungeons and Mythic+ largely revolve around burst multi-target damage, and continually killing enemies as you move from pack to pack. Storm Bolt or Double Time are taken depending on your need for stuns, extra mobility, or survivability. Anger Management and Reckless Abandon are both competitive, whether you need longer or more frequent cooldowns.
- Level 15: Endless Rage
- Level 30: Double Time/ Storm Bolt
- Level 45: Sudden Death/ Inner Rage
- Level 60: Warpaint
- Level 75: Carnage
- Level 90: Bladestorm
- Level 100: Siegebreaker
2.3. Single Target Raid Encounters
Reckless Abandon, Anger Management, and Siegebreaker are all extremely competitive, so your own situation may vary slightly. This build is ideal for sustained single target, most commonly found in raid encounters.
- Level 15: Endless Rage
- Level 30: Double Time
- Level 45: Sudden Death
- Level 60: Warpaint/ Bounding Stride
- Level 75: Carnage
- Level 90: Dragon Roar/ Bladestorm
- Level 100: Siegebreaker/ Anger Management
3. Tier 1 (Level 15) Talents for Fury Warrior
|? War Machine||✔ Endless Rage||? Fresh Meat|
Tier 1 talents improve Rage generation.
- War Machine causes autoattacks to generate 10% more Rage with each swing. Additionally, movement speed is increased by 30% for 8 seconds and 10 Rage is generated every time an enemy target is killed.
- Endless Rage generates 6 Rage every time Enrage is triggered.
- Fresh Meat increases Bloodthirst's chance to trigger Enrage from 30% to 45%, and increases its healing from 5% to 6% of your maximum health.
War Machine value depends on the frequency of add deaths; in general, you need roughly one kill every 10 seconds to keep up with the benefit of Endless Rage in sustained combat, making it more suitable for open world and dungeon content where you can quickly chain kills. Unlike most abilities, it does not require getting the killing blow yourself, only damaging the target within two seconds of its death.
Fresh Meat smooths out short combat and is ideal in open-world content. The decision between it and War Machine typically comes down to whether you want to move faster or have an easier time maintaining Enrage.
4. Tier 2 (Level 30) Talents for Fury Warrior
|✔ Double Time||✘ Impending Victory||? Storm Bolt|
Tier 2 talents provide additional control and mobility options.
- Double Time adds a second use of Charge, and reduces its cooldown from 20 to 17 seconds.
- Impending Victory replaces Victory Rush with a new active ability which spends 10 rage to heal 20% of your maximum health, on a 30 second cooldown. Getting a killing blow will reset its cooldown.
- Storm Bolt grants an active ability with a 20-yard range which deals trivial damage and stuns the target.
Double Time is the go-to choice for both the extra mobility and Rage generation.
Impending Victory is only used in situations which absolutely require extra in-combat healing, given that Fury already has a considerable amount of self-healing and would rather not waste the Rage.
Storm Bolt is situationally useful in dungeons and PvP content.
5. Tier 3 (Level 45) Talents for Fury Warrior
|✘ Inner Rage||✔ Sudden Death||✔ Furious Slash|
Tier 3 talents customize the rotation.
- Inner Rage reduces the cooldown of Raging Blow from 8 to 7 seconds, and increases its damage by 20%.
- Sudden Death causes your attacks to have a chance to reset the cooldown on Execute, and allow it to be used on targets above 20% health.
- Furious Slash grants an additional active ability which generates 4 Rage, and applies a buff which increases your Haste by 2%, stacking three times.
Furious Slash adds a maintenance buff, roughly equal to Sudden Death. While it is strong on single-target, maintaining the buff is impractical in multitarget situations while also using Whirlwind to ensure single target abilities cleave.
6. Tier 4 (Level 60) Talents for Fury Warrior
|✘ Furious Charge||✔ Bounding Stride||✔ Warpaint|
Tier 4 talents provide additional defense and mobility.
- Furious Charge causes Charge to make your next Bloodthirst heal 17.5% of your maximum health rather than 5%.
- Bounding Stride grants 70% movement speed for 3 seconds when you use Heroic Leap, and reduce its cooldown by 15 seconds.
- Warpaint reduces your damage taken during Enrage by 10%.
Bounding Stride is useful in general gameplay, but only practical in raid encounters which actually require you to leap more often than normal.
Warpaint is the best defensive option when increased mobility is not needed.
7. Tier 5 (Level 75) Talents for Fury Warrior
|✔ Carnage||✘ Massacre||? Frothing Berserker|
Tier 5 talents improve Rampage and the frequency with which it is used.
- Carnage reduces the Rage cost of Rampage from 85 to 75, and increases its damage by 15%.
- Massacre allows Execute to be used on targets below 35%, instead of 20%.
- Frothing Berserker increases the Rage cost of Rampage from 85 to 95, and causes it to increase your damage done by 10% and Haste by 5% for 6 seconds.
Carnage is the best talent for single target and general use.
8. Tier 6 (Level 90) Talents for Fury Warrior
|✘ Meat Cleaver||✔ Dragon Roar||✔ Bladestorm|
Tier 6 talents enhance single and multitarget damage.
- Meat Cleaver causes Whirlwind to generate 1 extra Rage per target hit, up to 11 rage total, with a 10% chance to trigger Enrage per cast.
- Dragon Roar grants an additional active ability that deals high damage to all targets within 14 yards and slows their movement speed by 50% for 6 seconds.
- Bladestorm grants an additional active ability that deals massive damage over 4 seconds to all targets within 8 yards, on a 1 minute cooldown. While active you are immunte to slowing and crowd controlling effects, but continue to autoattack, can dodge attacks, and use defensive abilities.
Meat Cleaver is the simplest, but least bursty ability, primarily designed for sustained multitarget encounters. The Rage generation from Whirlwind caps out at 11 Rage with 5 targets, although the 10% chance to Enrage is not often enough to be of much benefit.
Dragon Roar is the best general use talent for single target and frequent multitarget.
9. Tier 7 (Level 100) Talents for Fury Warrior
|✔ Reckless Abandon||✔ Anger Management||✔ Siegebreaker|
Tier 7 talents improve cooldown burst.
- Reckless Abandon causes Recklessness to generate 100 Rage when used, and increases its duration by 4 seconds.
- Anger Management reduces the cooldown of Recklessness by 1 second for every 20 Rage spent.
- Siegebreaker grants an additonal active ability that deals moderate damage to a single target, and increases the damage dealt to it by 15% for 10 seconds, on a 30 second cooldown.
Reckless Abandon is the burstiest and most reactive option, useful for killing rares and long damage phases in boss encounters.
Anger Management falls slightly behind at lower item levels, but remains fairly competitive and synergizes extremely well with the Major Essence Memory of Lucid Dreams. It averages 30% reduction of Recklessness, to approximately 55-60 seconds.
Siegebreaker adds frequent burst windows, ranging from equal to slightly better than Reckless Abandon. It is very potent alongside Frothing Berserker and Bladestorm, since the debuff can be cleaved with Whirlwind, although it requires a considerable amount of build up which is not always practical with the short duration combat found in most dungeons.
10. PvP Talents (War Mode)
Enabling "War Mode" enables the following effects in open world content:
- Flagged for PvP, regardless of your server.
- PvP talents enabled in the open world.
- 10% increase in World Quest rewards at maximum level.
- 10% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
These benefits are always active when doing open world activities, meaning it can be quite lucrative to keep the feature enabled while leveling and doing max level content for greater rewards. However, you will be flagged for PvP and sharded with other players who also have War Mode enabled, which adds a risk of being attacked or killed by the opposing faction, which can potentially slow you down and outweigh the benefits. Therefore, you should only use War Mode if you are comfortable engaging in World PvP.
10.1. Fury Warrior War Mode Talents
In this section, we will rank the PvP talents that are best for leveling and other open world content.
10.1.1. General PvP Talents
- Adaptation is the generally recommended option, because it removes the longer and more dangerous crowd control effects outright, while ignoring shorter ones. It is particularly useful against Rogues and other classes which frequently disable players with stuns.
- Relentless is another passive choice which reduces the duration of crowd controlling effects rather than removing them. It is useful if you are being constantly slowed or harassed, although you will still suffer the effects to some degree.
- Gladiator's Medallion functions similar to Adaptation, but with more personal control as an on-use ability. Experienced PvP players will most likely prioritize this option instead.
10.1.2. Fury Warrior PvP Talents
- Barbarian significantly increases mobility, which is useful for both getting around while questing, and escaping dangerous PvP situations.
- Enduring Rage makes maintaining Enrage considerably easier, which is a notable performance increase.
- Slaughterhouse acts as a miniature execute effect, which also helps sustain player health, particularly in combat against tough elite enemies.
Battle Trance, Master and Commander, Spell Reflection, and Disarm can be strong defensive options, but are not typically necessary or useful in PvE content. This talent can also be activated using the Essence Conflict and Strife, which is a decent passive option, but there are typically better essences available for any general or specific situation.
Death Wish is a very powerful offensive option, although maintaining it is cumbersome in open world content, due to the necessity of refreshing the buff every 10 seconds and the ability cannot be cast while mounted, flying, or otherwise not in control of your character.
- 13 Jul. 2019: Small note regarding Conflict and Strife Essence.
- 25 Jun. 2019: Noted Anger Management Essence synergy.
- 15 Apr. 2019: This page has been reviewed and no changes are necessary for the release of the Crucible of Storms raid.
- 18 Jan. 2019: Updated for Season 2.
- 10 Dec. 2018: Reviewed and up to date for Patch 8.1.
- 04 Sep. 2018: Updated for Uldir and Mythic+ release; clarified Siegebreaker conditions.
- 13 Aug. 2018: Updated for Battle for Azeroth launch.
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