Fury Warrior DPS Spec, Builds, and Talents — Shadowlands 9.2
On this page, you will find out the best talents for each tier for your Fury Warrior in World of Warcraft — Shadowlands 9.2. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WoW Classic content, please refer to our TBC Classic Fury Warrior talents.
Talent Choices for Fury Warrior
Level | Choices | ||
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15 |
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25 |
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30 |
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35 |
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40 |
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45 |
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50 |
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Talents can be freely changed when out of combat and in a rested XP area
(such as an inn or a capital city). Moreover, Tome of the Still Mind and
Codex of the Still Mind can be used to temporarily allow players to change
talents anywhere, as long as they are out of combat.
Talent Cheat Sheet for Fury Warrior
While changing talents to match the situation is highly recommended, the following builds are set up to handle the most common encounter types, with secondary/optional choices detailed.
There are multiple talents that require a change to your rotation in order to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
Open World, Levelling and Questing
This build smooths out and speeds up the intermittent combat common with open world content. There is a lot of room for customization for extra healing, mobility, or burst AoE damage.
- Level 15:
Fresh Meat
- Level 25:
Double Time
- Level 30:
Onslaught
- Level 35:
Bounding Stride
- Level 40:
Cruelty
- Level 45:
Bladestorm
- Level 50:
Anger Management
Dungeons and Mythic+
Dungeons and Mythic+ largely revolve around burst multi-target damage,
and continually killing enemies as you move from pack to pack. Storm Bolt or
Double Time are taken depending on your need for stuns, extra mobility, or
survivability. Anger Management allows Recklessness to better align with
Bladestorm, and is even better when using the Signet of Tormented Kings
legendary.
- Level 15:
Fresh Meat
- Level 25:
Double Time/
Storm Bolt
- Level 30:
Massacre
- Level 35:
Warpaint
- Level 40:
Cruelty
- Level 45:
Bladestorm
- Level 50:
Anger Management
Mythic+ can potentially require a mix of certain AoE and Single-Target talents, depending on affixes and other variables. If you want advice that is specific to Mythic+, you should check out our page below.
Single Target Raid Encounters
This build is ideal for sustained single-target, most commonly found in
raid encounters. As boss fights often have varied mechanics, there are often
situations in which alternative talents such as Bladestorm may be
worthwhile.
- Level 15:
Sudden Death
- Level 25:
Double Time
- Level 30:
Frenzy
- Level 35:
Warpaint/
Bounding Stride
- Level 40:
Cruelty
- Level 45:
Dragon Roar
- Level 50:
Anger Management
The builds suggested above do not reflect every individual encounter in the current raid tier. If you wish to have a boss-by-boss breakdown of talent choices, you should check out our dedicated page below.
Tier 1 (Level 15) Talents for Fury Warrior
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Tier 1 talents improve Rage generation.
War Machine causes autoattacks to generate 20% more Rage with each swing. Additionally, movement speed is increased by 30% for 8 seconds and 10 Rage is generated every time an enemy target is killed.
Sudden Death causes your attacks to have a chance to reset the cooldown on
Execute, and allow it to be used on targets above 20% health.
Fresh Meat increases
Bloodthirst's chance to trigger
Enrage from 30% to 45%, and causes the first Bloodthirst against each target to guarantee Enrage.
War Machine value depends on the frequency of add deaths; in
general, you need roughly one kill every 10 seconds to keep up with the
benefit of Sudden Death in sustained combat, making it more suitable for open
world and dungeon content where you can quickly chain kills. Unlike most
abilities, it does not require getting the killing blow yourself, only
damaging the target within two seconds of its death.
Sudden Death adds proc-based gameplay and is the best overall
single-target talent, particularly when paired with
Condemn from
the Venthyr covenant. It is also useful in multitarget since
Execute can be cleaved with
Whirlwind.
Fresh Meat significantly smooths out the gameplay by creating a
reliable way to trigger
Enrage without building up enough rage to
use
Rampage, a major benefit in short or infrequent combats. It is
important to note that only Bloodthirst strikes against the primary target
count, meaning it can be tab targeted to trigger an additional Enrage against
each target, even while cleaving.
Tier 2 (Level 25) Talents for Fury Warrior
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Tier 2 talents provide additional control and mobility options.
Double Time adds a second use of
Charge, and reduces its cooldown from 20 to 17 seconds.
Impending Victory replaces
Victory Rush with a new active ability which spends 10 rage to heal 40% of your maximum health, on a 25 second cooldown. Getting a killing blow will reset its cooldown.
Storm Bolt grants an active ability with a 20-yard range which deals trivial damage and stuns the target.
Double Time is the go-to choice for both the extra mobility and
Rage generation.
Impending Victory is only used in situations which absolutely
require extra in-combat healing, given that Fury already has a considerable
amount of self-healing and would rather not waste the Rage.
Storm Bolt is situationally useful in dungeons and PvP content.
Tier 3 (Level 30) Talents for Fury Warrior
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Tier 3 talents customize the rotation.
Massacre reduces the cooldown of
Execute and allows it to be used on targets below 35%, instead of 20%.
Frenzy causes
Rampage to increase Haste by 3%, stacking three times, but resets when used against a new target.
Onslaught adds a new activated ability which deals moderate damage and generates 15 Rage, but can only be used while Enraged.
Massacre is much more competitive than before, allowing
Execute to be used more often, making it a strong choice in
encounters with important burn phases.
Frenzy is a very good single target ability, though
difficult to maintain when presented with several different priority targets.
This can make it somewhat awkward to use, though remains the best performing
talent for all but one covenant.
Onslaught fits a bit awkwardly into the rotation as it is not
high enough priority to outweigh
Rampage,
Execute, or
even
Bloodthirst, but deals respectable damage and synergizes very
well with
Fresh Meat to open combat with a strong burst of damage and
Rage generation.
Tier 4 (Level 35) Talents for Fury Warrior
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Tier 4 talents provide additional defense and mobility.
Furious Charge causes
Charge to make your next
Bloodthirst heal 17.5% of your maximum health rather than 5%.
Bounding Stride grants 70% movement speed for 3 seconds when you use
Heroic Leap, and reduce its cooldown by 15 seconds.
Warpaint reduces your damage taken during
Enrage by 10%.
Furious Charge is situational at best, due to being undermined
by
Victory Rush in most solo content, and taking too long to set
up in group content with a healer.
Bounding Stride is useful in general gameplay, but only
practical in raid encounters which actually require you to leap more often
than normal.
Warpaint is the best defensive option when increased mobility
is not needed.
Tier 5 (Level 40) Talents for Fury Warrior
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Tier 5 talents improve Rampage and the frequency with which it is used.
Seethe causes
Bloodthirst hits to generate 2 extra Rage, or 4 extra Rage on crit.
Frothing Berserker causes
Rampage to have a 20% chance to refund 20 Rage.
Cruelty causes
Raging Blow to deal 20% more damage while Enraged, and increases the chance to reset its cooldown to 30%.
Seethe adds a small but consistent amount of extra Rage
generation which adds up over the course of a long encounter. Due to the low
value of Critical Strike, it is currently slightly worse than Frothing
Berserker.
Frothing Berserker adds chunkier but less reliable Rage generation,
making it better for burst damage, but less total Rage over the course of an
encounter.
Cruelty increases the potency of
Raging Blow by a
respectable amount, which synergizes even better with
Reckless Abandon. It is currently the strongest talent for sustained
damage, and becomes even better when combined with
the tier set bonus.
Tier 6 (Level 45) Talents for Fury Warrior
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Tier 6 talents enhance single and multitarget damage.
Meat Cleaver causes Whirlwind to deal 30% increased damage and make the next four single target abilities cleave instead of two.
Dragon Roar grants an additional active ability that deals high damage to all targets within 12 yards, dealing triple damage on crit, but reduced damage to secondary targets.
Bladestorm grants an additional active ability that deals massive damage over 4 seconds to 8 targets within 8 yards, on a 1 minute cooldown. While active you are immunee to slowing and crowd controlling effects, but continue to autoattack, can dodge, and use defensive abilities.
Meat Cleaver is the simplest, but least bursty ability, which has
the most value in sustained two target cleave due to the extra target
reducing the damage of Dragon Roar, but not having enough targets to greatly
emphasize Bladestorm. The Whirlwind damage increase largely exists to give
the talent a single target component to compete with Dragon Roar and
Bladestorm.
Dragon Roar is best for single target, though suffers more fall off
damage when presented with multiple targets.
Bladestorm is the AoE option, slightly worse than Dragon Roar
against less than three targets, but much stronger as more are added. With
the legendary
Signet of Tormented Kings, it is used in single target
as well, in order to trigger extra buffs.
Tier 7 (Level 50) Talents for Fury Warrior
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Tier 7 talents improve cooldown burst.
Anger Management reduces the cooldown of
Recklessness by 1 second for every 20 Rage spent.
Reckless Abandon causes
Recklessness to generate 50 Rage when used, and replaces
Bloodthirst with
Bloodbath and
Raging Blow with
Crushing Blow.
Siegebreaker grants an additional active ability that deals moderate damage to a single target, and increases the damage dealt to it by 15% for 10 seconds, on a 30 second cooldown.
Anger Management helps sync the cooldown of
Recklessness
with
Bladestorm, making it very good in Mythic+, and easy to use
in general.
Reckless Abandon is strongest talent by a small margin when using
the four piece tier set, but suffers a glaring weakness in the automatic
charge effect of
Crushing Blow not having a minimum range. This can
cause players already in melee range to inadvertently move further into
dangerous ground effects, which can be extremely deadly in higher difficulty
content, especially considering how frequently the ability is used alongside
the tier set. For this reason, it is generally avoided, unless the player is
very comfortable with its behavior.
Siegebreaker adds frequent burst windows, slightly better than
Reckless Abandon when not using
Signet of Tormented Kings.
Like other single target attacks, the debuff can also be cleaved with
Whirlwind.
PvP Talents (War Mode)
Since Battle for Azeroth, you have the option to go into "War Mode". Enabling War Mode provides the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at maximum level.
- 10% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended to enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open world PvP, and the possibility to be "ganked" while leveling or doing World Quests exists.
Fury Warrior PvP Talents
Barbarian significantly increases mobility, which is useful for both getting around while questing, and escaping dangerous PvP situations.
Enduring Rage makes maintaining
Enrage considerably easier, which is a notable performance increase.
Warbringer provides a reasonable amount of initial damage on the opening
Charge, while also helping keep escaping mobs in place.
Death Sentence offers increased mobility, which can be useful, but
tends to be too situational to be practical in a PvE setting.
Battle Trance,
Master and Commander,
Spell Reflection, and
Disarm can be strong defensive
options, but are not typically necessary or useful in PvE content.
Death Wish is a very powerful offensive option, although maintaining
it is cumbersome in open world content, due to the necessity of refreshing
the buff every 10 seconds and the ability cannot be cast while mounted,
flying, or otherwise not in control of your character.
Changelog
- 21 Feb. 2022: Page reviewed and approved for Patch 9.2.
- 01 Nov. 2021: Updated Impending Victory description for Patch 9.1.5
- 28 Jun. 2021: Updated for Patch 9.1.
- 09 Mar. 2021: Reviewed for Patch 9.0.5.
- 30 Jan. 2021: Updated recommendations and added more clarification based on covenant and legendary choices.
- 07 Dec. 2020: Dungeon & Mythic+ recommended talent should be Anger Management, not Reckless Abandon.
- 23 Nov. 2020: Updated talent recommendations and descriptions for Shadowlands launch.
- 25 Oct. 2020: Removed outdated reference to the PvP talent Thirst for Battle.
- 14 Oct. 2020: Better descriptions for Seethe, Frothing Berserker, and Anger Management.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Warrior Guides
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This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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