Fury Warrior DPS Spec, Builds, and Talents — Shadowlands 9.0.2
On this page, you will find out the best talents for each tier for your Fury Warrior in World of Warcraft — Shadowlands 9.0.2. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
If you were looking for WoW Classic content, please refer to our Classic DPS Warrior talents.
Talent Choices for Fury Warrior
Level | Choices | ||
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15 |
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25 |
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30 |
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35 |
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40 |
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45 |
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50 |
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Talents can be freely changed when out of combat and in a rested XP area
(such as an inn or a capital city). Moreover, Tome of the Still Mind and
Codex of the Still Mind can be used to temporarily allow players to change
talents anywhere, as long as they are out of combat.
Talent Cheat Sheet for Fury Warrior
While changing talents to match the situation is highly recommended, the following builds are set up to handle the most common encounter types, with secondary/optional choices detailed.
There are multiple talents that require a change to your rotation in order to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.
Open World, Levelling and Questing
This build smooths out and speeds up the intermittent combat common with open world content. There is a lot of room for customization for extra healing, mobility, or burst AoE damage.
- Level 15:
Fresh Meat
- Level 25:
Double Time
- Level 30:
Onslaught
- Level 35:
Bounding Stride
- Level 40:
Frothing Berserker
- Level 45:
Dragon Roar/
Bladestorm
- Level 50:
Anger Management
Dungeons and Mythic+
Dungeons and Mythic+ largely revolve around burst multi-target damage,
and continually killing enemies as you move from pack to pack. Storm Bolt or
Double Time are taken depending on your need for stuns, extra mobility, or
survivability. Anger Management allows Recklessness to better align with
Bladestorm, and is even better when using the Signet of Tormented Kings
legendary.
- Level 15:
Fresh Meat
- Level 25:
Double Time/
Storm Bolt
- Level 30:
Massacre
- Level 35:
Warpaint
- Level 40:
Frothing Berserker
- Level 45:
Bladestorm
- Level 50:
Anger Management
Mythic+ can potentially require a mix of certain AoE and Single-Target talents, depending on affixes and other variables. If you want advice that is specific to Mythic+, you should check out our page below.
Single Target Raid Encounters
Reckless Abandon, Anger Management, and Siegebreaker are all extremely competitive, so your own situation may vary slightly. This build is ideal for sustained single target, most commonly found in raid encounters. When not part of the Venthyr covenant, replace Massacre with Frenzy.
- Level 15:
Sudden Death
- Level 25:
Double Time
- Level 30:
Massacre/
Frenzy
- Level 35:
Warpaint/
Bounding Stride
- Level 40:
Cruelty
- Level 45:
Dragon Roar/
Bladestorm
- Level 50:
Siegebreaker
The builds suggested above do not reflect every individual encounter in the current raid tier. If you wish to have a boss-by-boss breakdown of talent choices, you should check out our dedicated page below.
Tier 1 (Level 15) Talents for Fury Warrior
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Tier 1 talents improve Rage generation.
War Machine causes autoattacks to generate 20% more Rage with each swing. Additionally, movement speed is increased by 30% for 8 seconds and 10 Rage is generated every time an enemy target is killed.
Sudden Death causes your attacks to have a chance to reset the cooldown on
Execute, and allow it to be used on targets above 20% health.
Fresh Meat increases
Bloodthirst's chance to trigger
Enrage from 30% to 45%, and causes the first Bloodthirst against each target to guarantee Enrage.
War Machine value depends on the frequency of add deaths; in
general, you need roughly one kill every 10 seconds to keep up with the
benefit of Sudden Death in sustained combat, making it more suitable for open
world and dungeon content where you can quickly chain kills. Unlike most
abilities, it does not require getting the killing blow yourself, only
damaging the target within two seconds of its death.
Sudden Death adds proc-based gameplay and is the best overall
single-target talent, particularly when paired with
Condemn from
the Venthyr covenant. It is also useful in multitarget since
Execute can be cleaved with
Whirlwind.
Fresh Meat significantly smooths out the gameplay by creating a
reliable way to trigger
Enrage without building up enough rage to
use
Rampage, a major benefit in short or infrequent combats. It is
important to note that only Bloodthirst strikes against the primary target
count, meaning it can be tab targeted to trigger an additional Enrage against
each target, even while cleaving.
Tier 2 (Level 25) Talents for Fury Warrior
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Tier 2 talents provide additional control and mobility options.
Double Time adds a second use of
Charge, and reduces its cooldown from 20 to 17 seconds.
Impending Victory replaces
Victory Rush with a new active ability which spends 10 rage to heal 30% of your maximum health, on a 30 second cooldown. Getting a killing blow will reset its cooldown.
Storm Bolt grants an active ability with a 20-yard range which deals trivial damage and stuns the target.
Double Time is the go-to choice for both the extra mobility and
Rage generation.
Impending Victory is only used in situations which absolutely
require extra in-combat healing, given that Fury already has a considerable
amount of self-healing and would rather not waste the Rage.
Storm Bolt is situationally useful in dungeons and PvP content.
Tier 3 (Level 30) Talents for Fury Warrior
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Tier 3 talents customize the rotation.
Massacre reduces the cooldown of
Execute and allows it to be used on targets below 35%, instead of 20%.
Frenzy causes
Rampage to increase Haste by 3%, stacking three times, but resets when used against a new target.
Onslaught adds a new activated ability which deals moderate damage and generates 15 Rage, but can only be used while Enraged.
Massacre is much more competitive than before, allowing
Execute to be used more often, making it a very strong options
when paired with
Condemn from the Venthyr covenant.
Frenzy is a very good single target ability, but lacks
multitarget potential due to the buff resetting on new targets. This makes it
somewhat awkward to use, even in primarily single target encounters which
contain priority adds or target swapping.
Onslaught fits a bit awkwardly into the rotation as it is not
high enough priority to outweigh
Rampage,
Execute, or
even
Bloodthirst, but deals respectable damage and synergizes very
well with
Fresh Meat to open combat with a strong burst of damage and
Rage generation.
Tier 4 (Level 35) Talents for Fury Warrior
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Tier 4 talents provide additional defense and mobility.
Furious Charge causes
Charge to make your next
Bloodthirst heal 17.5% of your maximum health rather than 5%.
Bounding Stride grants 70% movement speed for 3 seconds when you use
Heroic Leap, and reduce its cooldown by 15 seconds.
Warpaint reduces your damage taken during
Enrage by 10%.
Furious Charge is situational at best, due to being undermined
by
Victory Rush in most solo content, and taking too long to set
up in group content with a healer.
Bounding Stride is useful in general gameplay, but only
practical in raid encounters which actually require you to leap more often
than normal.
Warpaint is the best defensive option when increased mobility
is not needed.
Tier 5 (Level 40) Talents for Fury Warrior
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Tier 5 talents improve Rampage and the frequency with which it is used.
Seethe causes
Bloodthirst hits to generate 2 extra Rage, or 4 extra Rage on crit.
Frothing Berserker causes
Rampage to have a 20% chance to refund 20 Rage.
Cruelty causes
Raging Blow to deal 20% more damage while Enraged, and increases the chance to reset its cooldown to 30%.
Seethe adds a small but consistent amount of extra Rage
generation which adds up over the course of a long encounter. Due to the low
value of Critical Strike, it is currently slightly worse than Frothing
Berserker.
Frothing Berserker adds chunkier but less reliable Rage generation,
making it better for burst damage.
Cruelty increases the potency of
Raging Blow by a
respectable amount, which synergizes even better with
Reckless Abandon. It is currently the strongest talent for sustained
damage, although does not get nearly as much value in multitarget where Raging
Blow is used less often.
Tier 6 (Level 45) Talents for Fury Warrior
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Tier 6 talents enhance single and multitarget damage.
Meat Cleaver causes Whirlwind to deal 30% increased damage and make the next four single target abilities cleave instead of two.
Dragon Roar grants an additional active ability that deals high damage to all targets within 12 yards, dealing triple damage on crit, but reduced damage to secondary targets.
Bladestorm grants an additional active ability that deals massive damage over 4 seconds to 8 targets within 8 yards, on a 1 minute cooldown. While active you are immunte to slowing and crowd controlling effects, but continue to autoattack, can dodge, and use defensive abilities.
Meat Cleaver is the simplest, but least bursty ability,
primarily designed for sustained multitarget encounters. The extra charges of
the cleaving buff simplify the rotation slightly, but you will generally run
out of cooldowns and resort to using Whirlwind anyway. The Whirlwind damage
increase largely exists to give the talent a single target component to
compete with Dragon Roar and Bladestorm.
Dragon Roar is best for single target and low target cleave, due
to the progressive damage fall off as target count increases.
Bladestorm is the AoE option, slightly worse than Dragon Roar
against less than three targets, but much stronger as more are added.
Tier 7 (Level 50) Talents for Fury Warrior
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Tier 7 talents improve cooldown burst.
Anger Management reduces the cooldown of
Recklessness by 1 second for every 20 Rage spent.
Reckless Abandon causes
Recklessness to generate 50 Rage when used, and replaces
Bloodthirst with
Bloodbath and
Raging Blow with
Crushing Blow.
Siegebreaker grants an additonal active ability that deals moderate damage to a single target, and increases the damage dealt to it by 15% for 10 seconds, on a 30 second cooldown.
Anger Management helps sync the cooldown of
Recklessness
with
Bladestorm, making it very good in Mythic+.
Reckless Abandon is the burstiest and most reactive option,
useful for killing rares and long damage phases in boss encounters. The
replacement abilities deal more damage and have extra effects, although their
relatively low priority means you still will not be using them on cooldown.
Siegebreaker adds frequent burst windows, ranging from equal to
slightly better than
Reckless Abandon. It is very potent alongside
Frothing Berserker and
Bladestorm, since the debuff can be
cleaved with
Whirlwind, although it requires a considerable
amount of build up which is not always practical with the short duration combat
found in most dungeons.
PvP Talents (War Mode)
Since Battle for Azeroth, you have the option to go into "War Mode". Enabling War Mode provides the following benefits:
- PvP talents enabled in the outdoor world.
- 10% increase in World Quest rewards at maximum level.
- 10% more experience gained while leveling.
- Earn Conquest Points which can reward gear every week.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended to enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open world PvP, and the possibility to be "ganked" while leveling or doing World Quests exists.
Fury Warrior PvP Talents
Barbarian significantly increases mobility, which is useful for both getting around while questing, and escaping dangerous PvP situations.
Enduring Rage makes maintaining
Enrage considerably easier, which is a notable performance increase.
Slaughterhouse acts as a miniature execute effect, which also helps sustain player health, particularly in combat against tough elite enemies.
Death Sentence offers increased mobility, which can be useful, but
tends to be too situational to be practical in a PvE setting.
Battle Trance,
Master and Commander,
Spell Reflection, and
Disarm can be strong defensive
options, but are not typically necessary or useful in PvE content.
Death Wish is a very powerful offensive option, although maintaining
it is cumbersome in open world content, due to the necessity of refreshing
the buff every 10 seconds and the ability cannot be cast while mounted,
flying, or otherwise not in control of your character.
Changelog
- 07 Dec. 2020: Dungeon & Mythic+ recommended talent should be Anger Management, not Reckless Abandon.
- 23 Nov. 2020: Updated talent recommendations and descriptions for Shadowlands launch.
- 25 Oct. 2020: Removed outdated reference to the PvP talent Thirst for Battle.
- 14 Oct. 2020: Better descriptions for Seethe, Frothing Berserker, and Anger Management.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Warrior Guides
Guides from Other Classes
This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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