Fury Warrior PvP Best Arena Compositions (Shadowlands / Patch 9.2)
Team composition in 2v2 or 3v3 Arena is very important, because not all classes work well together. Here, we give you the best compositions you can have for your Fury Warrior (i.e., the best classes to pair with it).
This page is part of our Fury Warrior PvP Guide.
Fury Warriors are about staying ahead of your opponents on pressure. Fury Warrior has a lot of passive sustain and damage, as long as you have uptime on your target, you can beat out most people. The real trouble is consistently sticking to your target, as you are susceptible to abilities such as Chains of Ice. As Fury Warrior, you need to maximize your pressure, and try to shatter the enemy team before the game lasts too long.
Unlike Arms Warrior, you do not benefit from going into deep dampening. This is because you are oriented around self-healing and have few defensive cooldowns. You therefore cannot afford to play passively or defensively for long, and should focus on playing highly aggressively.
It is important to make use of cross CC, meaning you should try to time CC with your healer onto the enemy healer and DPS to not only stop their healing output, but also stop them from disabling your damage output with abilities such as Disarm, Mortal Coil, Polymorph etc. Mastering this strategy is key to closing out games, but you should not focus solely on it, as it can be equally good to stun an opponent out of line of sight of his teammate, or to ruin major cooldowns like Avenging Wrath.
We strongly recommend you learn each and every offensive and defensive cooldown for all specializations, and get addons like Flyplatebuffs, BigDebuffs, and Gladius, so you have an easier time knowing when and how you should react. Alternatively, weakauras are a good way to customize your UI and alerts. These addons will give you an easier time identifying when an enemy uses cooldowns, that can be difficult to spot visually, like Icy Veins and Vendetta. See our Fury Warrior PvP Macros page for more information on the subject.
Here is a list of the best team compositions for 2v2:
In 3v3 your role is to apply pressure to the enemy team. You should focus on playing compositions that want to end the game as fast as possible, preferably specializations that have CC in their kit. The general rule in arena for a composition to work is to either have Focus on combining your high damage output and Slaughterhouse with CC to keep the enemy team behind of yours in pressure. Avoid pairing up with specializations that have Mortal Wounds as this will overwrite Slaughterhouse.
The best compositions will each be explained in detail below.
Here is a list of the best team compositions for 3v3:
- Fury Warrior + Windwalker Monk + Holy Paladin/Discipline Priest
- KFC (Fury Warrior + Survival Hunter + Discipline Priest/Restoration Shaman)
- Batman Cleave (Fury Warrior + Subtlety Rogue + Holy Paladin/Discipline Priest)
- TSG (Fury Warrior + Unholy Death Knight + Restoration Shaman/Discipline Priest)
- WMP (Fury Warrior + Fire Mage + Holy Paladin/Holy Priest)
Fury + Windwalker
Although Windwalker Monk brings Mortal Wounds, this composition is notorious for its unhealable damage output and stickiness to targets. The Monk brings a lot of CC to the composition and cleave damage, which is one of Fury Warrior's main strengths, allowing you to run over other melee cleave compositions.
KFC is less about sustained damage and more about making kills in Freezing Trap windows. Your job is still to apply as much damage as possible, but hold onto major cooldowns like Recklessness and Siegebreaker until your Hunter has successfully landed a trap. Storm Bolt should be used on the kill target.
Not a very popular composition, and an extremely squishy one, this melee cleave focuses on finishing the game right at the start, or else will die around the second stun. The Rogue can CC the entire enemy team by themselves, which allows you to focus on dealing damage. Try not to overlap or get diminishing returns on Intimidating Shout with Blind.
This composition can be extremely hard to pull off, but is also very rewarding when done right.
TSG is a hyper-aggressive composition that focuses on overwhelming the enemy team with unhealable damage, and is the pure definition of 'A good offense is a good defense'. By combining Slaughterhouse with Necrotic Wound, and the incredible damage this composition can push out, your goal is to never allow the enemy to have any breathing space, and put them in constant danger if they relent on their defenses for even a moment.
The most-played competitive Warrior composition, by using the new trinket Cosmic Gladiator's Echoing Resolve and Intervene, the Fire Mage has a lot room to control the game, which leaves you a lot of time to tunnel down your kill target. Holy Priest and Fire Mage can use their instant CC abilities, like Holy Word: Chastise and Dragon's Breath to secure control for your team, which leaves you having little to do other than damage.
- 28 Feb. 2022: Page reviewed and approved for Patch 9.2.
- 08 Nov. 2021: Page reviewed for Patch 9.1.5.
- 03 Jul. 2021: Updated for Patch 9.1.
- 25 Jan. 2021: Rewritten by Karanze for Shadowlands season 1.
- 22 Oct. 2020: Reviewed for Patch 9.0.1.
- 27 Jan. 2020: Page added.
- New Heartbond Lupine Flying Animation in Patch 9.2.5
- Cool New Patch 9.2.5 Windrunner Easter Egg
- Kalimdorathon: Running Kalimdor from South to North IRL
- Patch 9.2.5 Survival Guide - Everything Coming in the World of Warcraft Update
- The Ultimate Silvermoonception
- World First Hardcore Level 99 in Diablo 2 Resurrected Ladder Season 1
- Bird's Eye View of Various World of Warcraft Maps
- Enigma Arena Changes