Shaman Dungeon Run Class Guide

Last updated on Jan 04, 2018 at 14:13 by Kat 7 comments

This guide is designed to aid you in your Kobolds and Catacombs Dungeon Runs. It goes into great detail about Treasure rewards and Card Buckets to help you make the most optimal choices when forging your Dungeon Run deck.



As a Shaman you will begin your Dungeon Run with a deck that consists of the following 10 cards:

Shaman Cards Neutral Cards
  • Murloc Tidehunter
  • Defender of Argus


After defeating the 1st, 3rd, 5th, and 7th boss of the dungeon run, you will either get to choose 1 of 3 random powerful Treasure cards that you can add to your deck, or 1 of 3 powerful passive effects that will benefit you for the duration of the Dungeon Run.

The tables below contain a list of all the possible Treasures and Passive effects available and give them a general rating as to how good they are for the Shaman class. The comments give further details as to how and why the Treasures are good in addition to some of the Card Buckets that they have good synergies with.


Treasure Cards

Treasure Rating Comments
Bag of Stuffing Excellent Having a full hand of cards provides you with a lot more options and helps you draw into other powerful Treasures. It is works well with Khadgar's Scrying Orb and Boots of Haste and has excellent synergy with the range of low-Cost cards from the Murlocs and Mechanized buckets.
Boots of Haste Excellent Boots of Haste is excellent for any deck and allows you to flood the board for quick wins. It is even more powerful in slower decks and is excellent in combination with minions from the Mechanized and Battlecrier card buckets.
Portable Forge Excellent Accessing a Legendary weapon for just 1 Mana is incredibly powerful and has options to suit all decks. The card draw of Aluneth is great for aggressive decks, Woecleaver is great for slower, and The Runespear is a great backup option for any Shaman deck.
Wondrous Wand Excellent Wondrous Wand is an excellent Tempo tool that gains the most with card buckets containing expensive cards such as Elementals or Farseer.
Bag of Coins Good Bag of Coins is a good tempo tool to rush out big minions, such as those from the Elementals and Mechanized card buckets.
Horn of Cenarius Good Horn of Cenarius provides a huge burst of tempo in any deck. This is especially powerful with the Farseer and Elemental buckets.
Loyal Sidekick Good Loyal Sidekick is a powerful tempo tool that gains strength as you progress in your Dungeon Run, if played early it can win games very quickly by itself.
Mask of Mimicry Good Mask of Mimicry provides a huge boost in resources and is especially useful for aggressive decks that can empty their hand quickly. As it only fills your hand with copies of a specific minion, it is much less flexible than Bag of Stuffing.
Party Portal Good Shaman has access to many cheap spells that can easily allow Party Portal to flood the board. It is especially powerful in combination with the Captured Flag Treasure.
Primordial Wand Good Primordial Wand is an incredibly powerful tool for the final bosses, allowing you turn any minion into a huge source of damage through Windfury and Attack Adaptations.
Shifting Hourglass Good Shifting Hourglass is a powerful Treasure against later bosses that allows you to take consecutive turns to allow your minions to attack for huge amounts of damage.
Wand of Disintegration Good Wand of Disintegration provides a cheap and powerful board clear that can help preserve your board when ahead, or allow you to get back into the game if you fall behind.
Archmage Staff Average Archmage Staff is a consistent source of Mage spells that can be used throughout the game.
Amulet of Domination Average Amulet of Domination functions as a 2-Cost Mind Control, which is underwhelming compared to other Treasures. Although it also adds a minion to your dungeon deck, it is a negligible effect, as any minion copied is likely to be of similar strength to the cards in your deck.
Blade of Quel'Delar Average Blade of Quel'Delar is a great removal tool for early-game tempo, however it is a low priority due to the wide range of Shaman weapons already available.
Dr. Boom's Boombox Average Dr Boom's Boombox is great for contesting the board and works well with Captured Flag. However, it is fairly weak compared to other Treasures.
Embers of Ragnaros Average Embers of Ragnaros is a reasonable removal tool and source of burn damage, but it is greatly hindered by the randomness of the targets.
Golden Kobold Average Golden Kobold is weaker than it appears. As there are many poor Legendary minions available, replacing your hand with Legendary minions will not be very beneficial most of the time. As a result, Golden Kobold should mainly be considered purely based on the fact is a 6/6 minion for 3 Mana.
Gloves of Mugging Average Gloves of Mugging is a good tool for slowing down bosses, but as most bosses use fairly weak cards the cards stolen provide minimal value.
Greedy Pickaxe Average Greedy Pickaxe is an excellent source of Mana Crystals an reasonable removal tool if drawn early, however it is a very underwhelming card when drawn in the late-game.
Magic Mirror Average Magic Mirror is very similar in value Amulet of Domination. Although it loses the Mind Control effect, the fact it can target friendly minions allows you to fill your deck with additional copies of your most powerful minions.
Orb of Destruction Average Orb of Destruction is a good tool for slowing down opponents, but offers little value against final bosses which start with 2 additional Mana.
Portable Ice Wall Average Portable Ice Wall is a good defensive minion, but is incredibly vulnerable to hard removal.
THE CANDLE Average THE CANDLE is an efficient removal that can get multiple uses per game.
Vorpal Dagger Average Vorpal Dagger is a good removal tool for any type of deck that can be used protect your board.
Wax Rager Average Wax Rager is a resilient minion that offers a consistent 5 damage per turn. It is can be incredibly powerful if you have also picked up Totem of the Dead.
Wish Average Wish is an excellent card at saving games that are otherwise lost, however most fights will be over before you reach 10 Mana to play it.
Aleatoric Cube Bad Although the permanent discount on cards is nice, shuffling both decks together dilutes the synergies within your deck in addition to potentially giving your other Treasure cards to your opponent.
Hilt of Quel'Delar Bad Hilt of Quel'Delar provides a small boost in tempo but is quite weak as far as Treasures go. It is only worth considering if you also have Blade of Quel'Delar and wish to assemble Quel'Delar.
Rod of Roasting Bad Rod of Roasting is a fun Treasure that comes down to luck. It is only worth considering as a fun combination with Potion of Vitality.
Scroll of Confusion Bad Scroll of Confusion will even out the board on average, but the randomness of the effect makes it incredibly volatile compared to board clears like THE CANDLE.

Passive Treasures

Treasure Rating Comments
Battle Totem Excellent Battle Totem is an excellent choice for Shaman if you invest into Jade Lotus or Battlecrier card buckets.
Captured Flag Excellent Captured Flag provides a good boost in tempo and is excellent with card buckets containing many cheap minions Mechanized, Totems, and Murlocs.
Cloak of Invisibility Good Cloak of Invisibility removes the ability for bosses to remove your minions outside of AoE effects. This can be an excellent choice if you have copies of Bloodlust to ensure you have a large board to be able to do maximum burst damage.
Crystal Gem Good Crystal Gem provides a strong boost in early-game tempo, allowing you to explode onto the board faster, which is great for any deck.
Khadgar's Scrying Orb Good Khadgar's Scrying Orb can be used to get huge amount of tempo from the Destruction card bucket and has excellent synergy with Robe of the Magi.
Robe of the Magi Good Robe of the Magi is a good choice for Shaman, greatly improving the strength of staple Shaman spells from the Destruction card bucket, such as Maelstrom Portal and Lightning Storm.
Totem of the Dead Good Totem of the Dead provides a good boost in strength if you choose to invest into Jade Lotus card buckets due to Aya Blackpaw. It is also a great addition if you have picked up Deathrattle minions from the Farseer or Mechanized card buckets.
Mysterious Tome Average Mysterious Tome offers a good boost to early-game tempo, but it is largely unpredictable due to offering Secrets from all classes.
Small Backpacks Average Small Backpacks is a good choice to provide additional fuel for aggressive decks, but it pales in comparison to Bag of Stuffing.
Glyph of Warding Bad As bosses get most of their value from their Hero Powers, increasing the cost of their minions has minimal effect.
Grommash's Armguards Bad Grommash's Armguards offers very little value as most Shaman weapons are already very cheap.
Justicar's Ring Bad Justicar's Ring is poor and offers very little value for the Shaman Hero Power.
Potion of Vitality Bad Potion of Vitality offers no real value as should aim to be in control of all encounters and therefore take minimal damage to your Hero. It is only worth considering as a fun combination with Rod of Roasting.
Scepter of Summoning Bad Scepter of Summoning is poor as Shaman have Overload effects instead of high Mana Costs.

Card Buckets

After you defeat each boss, you will be offered a choice of 3 different card buckets that you can add to your deck. Each bucket contains 3 cards that fit a certain theme and will help shape your deck in different ways.

The table below contains a list of all the possible Shaman card buckets and gives a general rating as to how good each card bucket is on average. The comments section contains further details of each bucket and when to choose them.

Bucket Rating Comments
Destruction Excellent Destruction contains all Shaman damage spells such as Lightning Bolt and Lightning Storm. As most of these cards have Overload effects, the bucket has excellent synergy with the Overload card bucket.
Jade Lotus Excellent Jade Lotus contains all Shaman Jade Golem cards and increase in value if you fully commit to picking the bucket whenever possible. It gains exceptional value from the Battle Totem Treasure.
Battlecrier Good Battlecrier contains a range of strong Battlecry minions that have strong synergy with Battle Totem. The bucket also contains some strong additions for any deck like Azure Drake, Loatheb, and Fire Elemental.
Elementals Good Elementals contains all Shaman Elemental cards and features many powerful minions such as Ragnaros the Firelord, Al'Akir the Windlord, and Kalimos, Primal Lord. Due to Elemental synergies, the bucket gains more value if you commit to picking multiple times and also gains great value from Battle Totem.
Mechanized Good Mechanized contains most Shaman Mech cards and features a strong early-game with minions such as Mechwarper and Whirling Zap-o-matic in addition to powerful late-game threats like Piloted Sky Golem, and Sneed's Old Shredder. It has good synergy with the Captured Flag and Totem of the Dead Treasures.
Overload Good Overload contains all Shaman Overload cards and contains powerful minions such as Tunnel Trogg, Totem Golem, and Flamewreathed Faceless. It is a solid addition to any Shaman deck.
Totems Good Totems contains many support cards for any deck such as Flametongue Totem, Mana Tide Totem, and Thing from Below. It is also great at flooding the board with cards like Tuskarr Totemic, Kobold Hermit, and Wicked Witchdoctor, which is excellent if you have the Captured Flag Treasure.
Farseer Average Farseer contains powerful Deathrattle minions such as Sylvanas Windrunner, and Cairne Bloodhoof in addition to Resurrection effects like Ancestral Spirit and Reincarnate. It can be a good choice if you have picked up powerful minions from the Overload or Mechanized card buckets.
Murlocs Average Murlocs contains all Murlocs available to Shaman and focuses on the Unite the Murlocs Quest. It greatly benefits from the Captured Flag Treasure gains much more value if you are able to pick the bucket many times, however it is a weaker choice than committing to the Jade Lotus, Elementals, or Mechanized card buckets.
Mutations Average Mutations contains Shaman Evolve and transformation effects. It is incredibly difficult to build a deck around the Evolve effects, but the bucket is a great choice if you are offered powerful removal tools like Hex and Devolve.
Frost Bad The Frost card bucket is incredibly weak and contains no useful cards to support any deck type.
Restoration Bad The Restoration card bucket contains all Shaman healing effects. Healing effects are not particularly useful in Dungeon Runs, however Hot Spring Guardian and Jinyu Waterspeaker are both reasonable minions even without the healing effects.


  • 04 Jan. 2018: Treasure cards and Passive Treasures have been separated for clarity and readability.
  • 01 Jan. 2018: Golden Kobold Treasure added.
  • 20 Dec. 2017: Guide added.
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