Garrison: Barn Guide (WoD 6.2)
Table of Contents
The Barn is a Medium Garrison building designed to provide you with a steady income of Sumptuous Fur, Raw Beast Hide, and Savage Feast, which are needed for Tailoring, Leatherworking, and Cooking recipes. To produce them, you have to go out in Draenor and capture beasts that are then processed at the Barn.
The Barn is also a source of Savage Bloods (with the Auction House and the Primal Spirit trader), which are needed for crafting all of the World of Draenor item upgrades.
Worthy of mention too is the presence of a Stable Master at the Barn to revive your pets, which is very useful, if you have not unlocked the Menagerie building yet.
Finally, you earn a unique pet: Pygmy Cow.
Description
Level | Cost | Perks |
---|---|---|
Level 1 |
|
Allows you to capture clefthoof, elekk, wolves, and talbuk for leather and fur. Used for Leatherworking and Tailoring recipes. Up to 7 Work Orders. |
Level 2 |
|
Allows you to capture boars and riverbeasts for rare meats used to create the most powerful food. Up to 14 Work Orders. |
Level 3 |
|
Allows you to capture elite beasts to harvest for Savage Blood, used in all epic crafted armor and weapons. Up to 21 Work Orders. |
Unlocking the Barn
In this section, we are going to tell you how to unlock the Barn, Level 1, 2, and 3.
Unlocking the Barn, Level 1
The Barn, Level 1 is available as soon as you build you build your Town Hall, Level 2.
Unlocking the Barn, Level 2
Garrison Blueprint: Barn, Level 2 is sold by the blueprint vendor at your Garrison once you reach level 98 or once you complete your Spires of Arak Outpost. You can buy it with 1,000 . You can also buy it from the blueprint vendor in Ashran without restrictions with an Outpost Building Assembly Notes, which can only be obtained twice, once when questing in Gorgrond and once when questing in the Spires of Arak. so the purpose of this Below, you will find the Alliance and Horde vendors.
Unlocking the Barn, Level 3
Garrison Blueprint: Barn, Level 3 is a reward from completing the Master Trapper achievement, which requires you to place 125 Work Orders at the Barn. This achievement is account-wide and may take 25 days to complete (you can only complete 6 Work Orders a day), but you can speed up the process if you build the Barn in the Garrison of several of your characters.
Once you complete the achievement, the blueprint is not directly handed over to you. You still need to buy it from Sparz Boltwist (Alliance) or Rezlak (Horde) for 1,000 .
Work Orders
Work Orders are unlocked with your Barn Level 1 and allow you to produce Sumptuous Fur and Raw Beast Hide. At Level 2, you can start producing Savage Feast. At Level 3, you can produce all of the above in higher quantities and each Elite Work Order has a chance to give you a Savage Blood, which is used to craft item upgrades, such as Greater Steelforged Essence.
Level 1: Fur and Leather Work Orders
At Level 1, the Barn Supervisor gives you Breaking into the Trap Game (Alliance) and Breaking into the Trap Game (Horde). This quest provides you with a Iron Trap and teaches you how to capture a beast: Talbuk or Wolf for Fur, Clefthoof or Elekk for Leather. After completing the quest, you get to keep the Iron Trap and you can freely use it to capture beasts.
Capturing a beast sounds very straightforward, but it is not as simple as it may first seem. First, you need to lay down the trap. You can also lay it down while fighting the beast, but we do not recommend that. Then, you need to engage the beast and bring it below 50% health. When this is done, you need to kite the beast over the trap and it will get captured.
The main problem is that if you walk over the trap, it will deactivate. Another bigger problem is that there is no notification when this happens. The trap remains there, as if it were still active, just that it does not capture the beast, no matter how hard you try to make it walk exactly on the trap. To make things worse, traps seem to deactivate even if you barely touch them.
Slowing down the beast or increasing your speed are great ways of making things much simpler. The idea is that you need to get the trap between you and the beast, without touching the trap. So, slowing down the beast or sprinting for a bit can greatly help with that. Some beasts sometimes cast spells, so this is a good opportunity to position yourself correctly. As with all things, practice helps and you will eventually get used to the process and find what works best for your class.
After capturing a beast, you receive a Furry Caged Beast, if you trapped a Talbuk or a Wolf, or a Leathery Caged Beast, if you trapped a Clefthoof or an Elekk. You can turn this in to the Barn Supervisor at the Barn to start a Work Order, which takes 4 hours to complete. A Furry Caged Beast gives you 8x Sumptuous Fur (12x, with a Level 100 follower). A Leathery Caged Beast gives you 8x Raw Beast Hide (12x, with a Level 100 follower).
Note that if you lose your Iron Trap, you can always loot one in the Barn.
Tip
If you kill the beast after capturing it (i.e., after receiving your caged beast), it gets you out of combat instantly (so you can mount up) and you even get experience from the kill.
Level 2: Meat Work Orders
After upgrading your Barn to Level 2, you receive Feeding An Army (Alliance) or Feeding An Army (Horde) from the Barn Supervisor. The quest provides you with an Improved Iron Trap, which you get to keep once the quest is completed. This improved trap allows you to capture Boars and Riverbeasts and obtain a Meaty Caged Beast every time you do so. Turning the caged beast to the Barn Supervisor starts a Meat Work Order, which takes 4 hours to complete and gives you 1 Savage Feast (sometimes 2, with a level 100 follower).
Note that your Improved Iron Trap and your Iron Trap do not share a cooldown, so you can alternate using one and the other when capturing beasts for Fur or Leather Work Orders. Also, you can get a new Improved Iron Trap from your Barn, if you lose it.
Level 3: Large Work Orders
After upgrading your Barn to Level 3, you receive Bigger Trap, Better Rewards (Alliance) or Bigger Trap, Better Rewards (Horde) from the Barn Supervisor. The quest provides you with a Deadly Iron Trap, which you can use to capture Elite beasts in Nagrand.
- Capturing a Direfang Alpha gives you a Caged Mighty Wolf. You can turn it in for a Large Fur Work Order, which yields 15x Sumptuous Furs (22x, with a Level 100 follower).
- Capturing a Ironhide Bull gives you a Caged Mighty Clefthoof. You can turn it in for a Large Leather Work Order, which yields 15x Raw Beast Hide (22x, with a Level 100 follower).
- Capturing a Wetland Trampler gives you a Caged Mighty Riverbeast. You can turn it in for a Large Meat Work Order, which yields 2x Savage Feast (3x, with a Level 100 follower).
Each Large Work Order also has a small chance (about 33%, from our limited testing) to give you a Savage Blood. This chance is increased if you have a follower working in the building.
Increasing Queue Size
You can queue up to a certain number of Work Orders, depending on your Barn's level (7 at Level 1, 14 at Level 2, 21 at Level 3).
Having a Storehouse Level 3 increases the maximum number of Work Orders by 15, which means a maximum of 22 Work Orders at Level 1, 29 at Level 2, and 36 at Level 3.
Being able to queue more Work Orders does not increase your yield, but it does allow you to let more time pass before you have to go back to the Barn to refill your queue of Work Orders.
Pygmy Cow
Fouton wrote a great guide for the Pygmy Cow on our forums. Yoballimonk completed it with the Horde location for the Pygmy Cow.
Achievements
Placing Work Orders at your Barn allows you to earn 4 achievements:
- The Trap Game, after 50 Work Orders;
- Master Trapper, after 125 Work Orders;
- Trapper's Delight, after 250 Work Orders;
- Trap Superstar, after 500 Work Orders.
Changelog
- 24 Feb. 2015: Added Horde location for Pygmy Cow. Patch 6.1 update: Savage Blood yield is now increased if you have a follower working at the Barn.
- 27 Nov. 2014: Added a link to Fouton's guide to get the Pygmy Cow and a tip from him for capturing beasts.
- 14 Nov. 2014: Clarified requirements for Level 2.
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