Mythic+ Rogue Shroud of Concealment Trash Skips Battle for Azeroth (BfA )
Table of Contents
- 1. Shroud Skips in Mythic+
- 2. Atal'Dazar
- 3. Freehold
- 4. Kings' Rest
- 5. Shrine of the Storm
- 6. Siege of Boralus
- 7. Temple of Sethraliss
- 8. The MOTHERLODE!!
- 9. The Underrot
- 10. Tol'Dagor
- 11. Waycrest Manor
- 12. Changelog
Shroud Skips in Mythic+
It is important to remember that not all groups will need/use all of these skips, but it is helpful to know most of them anyway.
One of the more common skips, it should be done after you kill the two patrolling Shieldbearers.
For the first skip, many groups kill the first pack of 3 mobs, but some choose to skip this pack also.
The second skip can be a huge time save during Cutwater week, as you can solo the dog.
The third skip is simply so you do not have to deal with some of the harder trash packs.
Both skips are to go past fairly annoying mobs to deal with, especially as melee.
Shrine of the Storm
Siege of Boralus
The first skip is fairly straightforward, as you shroud as you jump off the ship.
The second skip has two variations, one where you go past spotter pack (yellow) and one where you clear it (red).
Temple of Sethraliss
The first skip is one of the harder ones, as you will likely need movement speed potion to be able to do entire run.
The second and third skips are fairly straightforward.
The first skip is mostly useful if you want to go big first pull, as you can shroud in tank, and he will just run to the start and LoS on the wall.
The second and third skips are once again fairly straightforward.
The last skip is a partial death run, as you will want to have your tank stealth with you about 75% of the way, and then to run out of stealth and grab aggro on all the see-through stealth mobs; this will allow you to move past their spawns without aggroing them, and a tank can die after it, somewhere close to boss room.
The first skip is less common, but also a good time saver, as you do not have to deal with all the Bone Shields.
The second is once again fairly common, as it lets you skip a few mobs that you can not group up together.
Remember to lockpick the gate before shrouding on the first skip.
For second skip, you need to kill the warden before going for it, as he can see through stealth. Stop in the middle of the stairs.
The third "skip" is a continuation of the second; you will want to mount up and body pull the wardens to the end of the room opposite from the boss. As you do that, your group should run past them, and get closer to the boss without pulling. After they are in position, you can Vanish and the wardens will reset (make sure you do not have any HoTs on you).
The first skip is very situational, and generally only used when going upper right door at the start.
The second skip is another important one, as you get to skip Matron Alma and a generally unpleasant room.
- 16 Dec. 2018: Removed Underrot's first pull due to 8.1 nerf.
- 31 Oct. 2018: Created.
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