Sylvanas Windrunner Normal Encounter Journal
Welcome to the Normal difficulty Encounter Journal for Sylvanas Windrunner in Sanctum of Domination.
More Sylvanas Windrunner Content
If you are interested in more information about this encounter, we are please to tell you that we have more content. First of all, we have the encounter journal for the other difficulties.
Overview
Azeroth's champions battle Sylvanas at the pinnacle of the Sanctum of Domination, across the vastness between the Maw and the Eternal City, and within the Arbiter's chamber.
Players first encounter Sylvanas atop Torghast. Upon reaching 80% health, she rips apart chunks of the tower itself.
As the Jailer envelops Oribos in the Maw, players pursue him with the aid of Thrall, Jaina Proudmoore, and Bolvar Fordragon, forging new paths and defeating Mawforged commanders while Sylvanas harrows from all sides in Banshee Form.
Within the Crucible, the Banished One executes his grand plan. Our allies confront the dominated Anduin Wrynn while Sylvanas engages players directly.
- While under the effects of Windrunner, spells and abilities strike Sylvanas where she cast Windrunner.
- Sylvanas' Rive, Ruin, and Raze are deadly if not avoided.
- Shadow Dagger inflicts significant damage to affected targets.
- Sylvanas' Rive, Ruin, and Raze are deadly if not avoided.
- Sylvanas rarely gives ground. She casts Ranger Shot exclusively if her threat target has moved out of range of her Ranger Strike. $[14,15,17
- Ranger's Heartseeker and Banshee's Heartseeker can inflict high damage in a short period of time.$]
Stage One: A Cycle of Hatred
We have forgotten what makes us strong.
Players battle against Sylvanas atop Torghast while the Jailer remains elusive.
Sylvanas Windrunner is by far one of the most talented fighters from Azeroth, and can execute multiple abilities in quick succession, rapidly changing position to suit her combat needs. While under the effects of Windrunner, spells and abilities strike Sylvanas where she cast Windrunner.
Sylvanas releases a volley of arrows, inflicting 4,508 Shadow damage to affected players.
Withering Fire leaves a Barbed Arrow in targets, bleeding for 2,104 Physical damage every 3 sec. This effect stacks.
Sylvanas looses a cavalcade of infused arrows, erupting for 18,034 Shadow damage to players within the area of effect.
Sylvanas heaves corrupted blades, inflicting 4,959 Shadow damage every 1 sec for 9 sec to all struck targets.
Sylvanas fires several salvos of Domination Arrows at targeted locations, inflicting 22,543 Shadow damage to enemies within 5 yards, then chains players to those that remain.
These chains pull players inflicting 1,352 Shadow damage every second and increasing the speed at which players are pulled by 30% until defeated. This effect stacks and removes Barbed Arrow from targets.
Sylvanas enshrouds an area in fog, inflicting 12,023 Shadow damage and afflicting enemies within a deathly cloud, absorbing 42,081 healing and inflicting 1,202 Shadow damage every half-second.
${100-22,543}% of all healing bypasses this absorb. $?diff15|diff16 [This effect begins at 5 stacks, and every second attempts to transfer 1 stack to a nearby player within 5 yards.][]
Sylvanas launches a terror-infused arrow at a player, inflicting 12,023 Shadow damage and additionally inflicting up to 42,081 Shadow damage to all other players, decreasing in damage based on distance from the point of impact.
Sylvanas gains a stack of Ranger's Heartseeker every 5 sec. Upon reaching 901 stacks Sylvanas can replace a Ranger Shot with a triple burst of Ranger's Heartseeker into her target. Each arrow inflicts 21,040 Physical damage and 12,023 Shadow damage, applying Banshee's Mark.
Inflicts 1,502 Shadow damage every second for 18 sec. This effect stacks.
Intermission: A Monument to our Suffering
You are unfit to wear this crown.
Upon reaching 80% health, Sylvanas chains all players with Domination Chains, then casts Rive, destroying the tower itself.
Enshrouds Sylvanas in darkness, reducing damage taken by 99%.
Sylvanas fires several salvos of Domination Arrows at targeted locations, inflicting 22,543 Shadow damage to enemies within 5 yards, then chains players to those that remain.
These chains pull players inflicting 1,352 Shadow damage every second and increasing the speed at which players are pulled by 30% until defeated. This effect stacks and removes Barbed Arrow from targets.
Sylvanas rips fragments of Torghast, sending them in a targeted direction inflicting 180,348 Physical damage to all players in the chunk's path.
Ejects abominable detritus along the travel path, inflicting 30,058 Shadow damage to targets within 4 yards of the impact location.
Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at ${15,079*(30/100)} Shadow damage at full health, increasing to 15,079 Shadow damage, to players within 5 yards of each targeted player, interrupting for 3 sec.
Stage Two: The Banshee Queen
What are we if not slaves to this torment?
Sylvanas enters Banshee Form, taking to the skies to waylay players' pursuit of the Jailer as he ascends. Thrall and Jaina lend their aid, and cast Call Earth and Channel Ice, respectively, after defeating the Mawforged commanders.
Sylvanas lays waste to the area, inflicting 150,290 Shadow damage to all players. This damage cannot be mitigated or avoided.
Sylvanas releases rolling energy, pushing away enemies upon contact with the waves and inflicts 1,202 Shadow damage every half-second for 10 sec. This effect stacks.
Sylvanas enshrouds an area in fog, inflicting 12,023 Shadow damage and afflicting enemies within a deathly cloud, absorbing 42,081 healing and inflicting 1,202 Shadow damage every half-second.
${100-22,543}% of all healing bypasses this absorb. $?diff15|diff16 [This effect begins at 5 stacks, and every second attempts to transfer 1 stack to a nearby player within 5 yards.][]
Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at ${15,079*(30/100)} Shadow damage at full health, increasing to 15,079 Shadow damage, to players within 5 yards of each targeted player, interrupting for 3 sec.
Gains the ability to fly.
Enshrouds Sylvanas in darkness, reducing damage taken by 99%.
Sylvanas heaves corrupted blades, inflicting 4,959 Shadow damage every 1 sec for 9 sec to all struck targets.
Forces of the Maw
The Jailer's forces continually flood into the fray. Defeating their Mawforged leaders allows Thrall and Jaina to progress.
Empowers the Vanguard with accursed magic, increasing damage done by 50%, movement speed by 10%, and total health by 30%. This effect stacks.
The Hopebreaker channels destabilizing magic into afflicted targets, reducing movement speed by 5%, inflicting 150 Shadow damage every second and additionally absorbing healing equal to 10% of the target's health for 6 sec. This effect stacks.
The Souljudge sows immense anxiety in afflicted targets, erupting for 7,514 Shadow damage to players within 5 yards every 2 sec. for 10 sec. This effect increases stacks every period, increasing Crushing Dread damage by 10%.
Upon removal, this effect transfers to another player until the Souljudge is defeated.
The Summoner creates 4 Decrepit Orbs.
Manifests a sphere of domination energy. These orbs increase damage done by 40% every 6 sec. This effect stacks.
Upon death or after casting Detonation, the orb explodes, inflicting 901 Shadow damage to enemies within 100 yards.
The Goliath blindly rages at a target, increasing damage done by 4% and melee attack speed by 5% when melee attacking the same enemy. This effect stacks.
Stage Three: The Freedom of Choice
Nothing can stop what is to come.
Sylvanas follows the players' traversal, greeting them for the final showdown between Death and inevitability in the Jailer's master plan.
Sylvanas burdens targets with a ravenous affliction, inflicting 1,502 Shadow damage every second. This effect stacks. Upon removal, this coalesces into a pool of shadow on the ground. Any player touching the pool gains Banshee's Bane, consuming the pool.
Sylvanas jettisons a volley of arrows, inflicting 4,508 Shadow damage to players within 5 yards at the impact location, creating a pool of Banshee's Bane.
Sylvanas gains a stack of Banshee's Heartseeker every 7 sec. Upon reaching 901 stacks Sylvanas can replace a Ranger Shot with a triple burst of Banshee's Heartseeker into her target. Each arrow inflicts 13,526 Physical damage and 10,520 Shadow damage, applying Banshee's Bane.
Sylvanas launches a terror-infused arrow at a player, inflicting 12,023 Shadow damage and additionally inflicting up to 42,081 Shadow damage to all other players, decreasing in damage based on distance from the point of impact.
Sylvanas enshrouds an area in fog, inflicting 12,023 Shadow damage and afflicting enemies within a deathly cloud, absorbing 42,081 healing and inflicting 1,202 Shadow damage every half-second.
${100-22,543}% of all healing bypasses this absorb. $?diff15|diff16 [This effect begins at 5 stacks, and every second attempts to transfer 1 stack to a nearby player within 5 yards.][]
Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at ${16,531*(30/100)} Shadow damage at full health, increasing to 16,531 Shadow damage, to players within 5 yards of each targeted player, silencing for 4 sec.
Sylvanas heaves corrupted blades, inflicting 4,959 Shadow damage every 1 sec for 9 sec to all struck targets.
Sylvanas unloads a Death-empowered arrow, annihilating the impact location inflicting 18,034 Shadow damage to targets within 30 yards and additionally desecrates the area, inflicting 6,011 Shadow damage every 0.5 sec.
This additionally destroys the Invigorating Field connections to and from the contaminated area.
The chamber engages a defensive configuration providing players with access to traverse the arena. Upon traversal, players gain 30% increased movement speed for 5 sec.
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