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Outlaw Rogue PvP Rotation and Playstyle (BfA / Patch 8.3)

Last updated on Feb 16, 2020 at 10:52 by Mysticall 1 comment

PvP requires you to perform various actions in the course of a duel, match, or battleground: interrupting/silencing enemies, damaging them, bursting them down, defending yourself, keeping yourself alive, etc.. It is a game mode that fully utilizes your kit, especially spells that are rarely used in PvE. On this page, we go through all the spells you need to use in PvP as a Outlaw Rogue, how you should use them, and we explain what your playstyle should be.

This page is part of our Outlaw Rogue PvP Guide.

1.

Playstyle for Outlaw Rogues

The Outlaw Rogue has two roles in PvP: shutting down casters/healers with relentless mobility and crowd control and having strong sustained damage outside of burst cooldowns. With high damage, high control and great sustained damage, this is the top PvP spec for Rogues.

To lock down healers, you will aim to push in and get crowd control on the healer (Sap Icon Sap, Blind Icon Blind when they do not have trinket, Between the Eyes Icon Between the Eyes).

The ability to deal sustained damage is what makes Outlaw Rogues so deadly. They have the ability to damage an enemy down to below 50% without using a single cooldown. It is at this point that they can stun you and use your burst rotation.

1.1.

Before Gates Open

Have a plan for who you will be mainly using your crowd control on. Rogue crowd control is powerful, but dealing any damage to the target and will break and waste it. Also, remember to enter Stealth Icon Stealth.

2.

Offensive Rotation

Regarding Roll the Bones Icon Roll the Bones, it is worth mentioning that some buffs are better than others. If you get a buff that is not as good as the others, continue your rotation, but use Roll the Bones again when you can spare the Combo Points to get a better buff. Each time you use Roll the Bones, you can get 1,2 or 5 of the following buffs. Here is a list from best to worst for the Roll the Bones buffs.

  1. Ruthless Precision Icon Ruthless Precision
  2. Broadside Icon Broadside
  3. Grand Melee Icon Grand Melee
  4. True Bearing Icon True Bearing
  5. Buried Treasure Icon Buried Treasure
  6. Skull and Crossbones Icon Skull and Crossbones
3.

The Opener

The opener refers to your team's opening crowd control chain and damage done as soon as you get out of the gates. The main goal in the opener is to force your enemies to use their cooldowns.

If the enemy healer uses their trinket in the opener, they are in trouble. Blind Icon Blind is one of the most devastating crowd control abilities in the game, with very few ways of getting out of it without having a trinket. Save Blind for when the enemy healer does not have their trinket.

If an enemy DPS uses their trinket, you can crowd control the healer and stun the DPS without a trinket. This means they can be burst down in a stun and possibly killed. You will often use Smoke Bomb Icon Smoke Bomb as once they are stunned with no trinket.

When opening, always try to Sap Icon Sap the enemy DPS player who is trying to bring you out of Stealth Icon Stealth,then Sap the healer. Then, use your burst rotation. After you are done with your burst rotation, perform your sustained damage rotation until your burst abilities are available again. Also make sure that if you are swapping or attacking someone with more than 80% health and using the Breath of the Dying Icon Breath of the Dying Major essence, you should use that first to get the cooldown reduction on it.

This is the rotation you should use on your target at the beginning of the game.

  1. Use Sap Icon Sap on the enemy healer.
  2. Use Sinister Strike Icon Sinister Strike and Pistol Shot Icon Pistol Shot to generate Combo Points.
  3. Use Roll the Bones Icon Roll the Bones.
  4. Use Cheap Shot Icon Cheap Shot.
  5. Use Concentrated Flame Icon Concentrated Flame, if you are using the The Crucible of Flame Icon The Crucible of Flame Major Essence, for instant damage and to apply a DoT on your kill target.
  6. Use Reaping Flames Icon Reaping Flames if you are using this Major essence and the enemy is above 80% health.
  7. Use Sinister Strike Icon Sinister Strike to 6 Combo Points.
  8. Use Between the Eyes Icon Between the Eyes to stun your kill target.
  9. Use Sinister Strike Icon Sinister Strike until you have 2-4 Combo Points and then use Dispatch Icon Dispatch.
4.

Burst Damage

When you have the enemy healer in crowd control and you are trying to kill an enemy, you use your burst damage. You also want to make sure you have at least 1 good buff from Roll the Bones Icon Roll the Bones. However, this may not always be possible.

  1. Use Sinister Strike Icon Sinister Strike to get to 6 Combo Points.
  2. Use Tricks of the Trade Icon Tricks of the Trade on your teammate that is bursting with you.
  3. Use Plunder Armor Icon Plunder Armor.
  4. Use Between the Eyes Icon Between the Eyes.
  5. Use Pistol Shot Icon Pistol Shot if you have an Opportunity Icon Opportunity proc.
  6. Use Blade Rush Icon Blade Rush.
  7. Use Concentrated Flame Icon Concentrated Flame, if you are using the The Crucible of Flame Icon The Crucible of Flame Major Essence, for instant damage and to apply a DoT on your kill target.
  8. Use Adrenaline Rush Icon Adrenaline Rush.

For the remainder of your burst, you will want to use Sinister Strike Icon Sinister Strike to generate Combo Points and use them on Dispatch Icon Dispatch. Use Pistol Shot Icon Pistol Shot, especially when you get an Opportunity Icon Opportunity proc. Also, depending on your buffs, Between the Eyes Icon Between the Eyes might come off cooldown. Use it immediately for an additional stun and a large amount of damage. If your kill target trinketed, you should use Smoke Bomb Icon Smoke Bomb next time you have Blade Rush Icon Blade Rush. Also make sure that if you are swapping or attacking someone with more than 80% health and using the Breath of the Dying Icon Breath of the Dying Major essence, you should use that first to get the cooldown reduction on it.

5.

Sustained damage

Sustained damage is damage you do when your burst cooldowns are not available.

  1. Use Concentrated Flame Icon Concentrated Flame, if you are using the The Crucible of Flame Icon The Crucible of Flame Major Essence, for instant damage and to apply a DoT on your kill target.
  2. Use Reaping Flames Icon Reaping Flames if you are using this Major essence and the enemy is above 80% health or below 20% health.
  3. Use Sinister Strike Icon Sinister Strike and Pistol Shot Icon Pistol Shot to generate Combo Points.
  4. Use Roll the Bones Icon Roll the Bones.
  5. Spend Combo Points on Between the Eyes Icon Between the Eyes to stun your kill target or to crowd control the enemy healer.
  6. Spend Combo Points on Dispatch Icon Dispatch to deal single target damage.
  7. If you are using Memory of Lucid Dreams Icon Memory of Lucid Dreams, use it when you are low on Energy and have high uptime on your kill target.

A quick note about an important passive you have, Restless Blades Icon Restless Blades. This passive makes Finishing Moves (Between the Eyes Icon Between the Eyes, Roll the Bones Icon Roll the Bones, Dispatch Icon Dispatch) reduce the cooldown of multiple important abilities by 1 second for each Combo Point used. For example, if you use Sinister Strike Icon Sinister Strike to generate 6 Combo Points followed by a Roll the Bones Icon Roll the Bones or Dispatch Icon Dispatch, it will reduce the cooldown of certain abilities by 6 seconds. This is what makes Outlaw Rogues so powerful.

6.

Defensive Techniques

Cloak of Shadows Icon Cloak of Shadows is a strong defensive cooldown when playing against casters. Use this when in trouble against caster teams and run to your healer or re-enter Stealth Icon Stealth.

Feint Icon Feint (with the Elusiveness Icon Elusiveness talent) grants you a flat 30% damage reduction from everything. This is a buff that should be active on you at all times. A Rogue is very weak against stuns, so having Feint up when stunned greatly increases your chance of surviving heavy damage from the enemy team.

The 100% parry chance from Riposte Icon Riposte is great against melee teams. Use this when you are in trouble and cannot get away from melee players.

Retractable Hook Icon Retractable Hook is very strong for kiting. It can be used when in trouble to get behind a pillar.

Crimson Vial Icon Crimson Vial is the trickiest, but most useful defensive ability a Rogue has. If you feel a hard swap onto you or you are about to be stunned, use Crimson Vial. Using this efficiently can enable you and your teammates to save your other cooldowns.

7.

Macros

It is advised to use Macros to use abilities on enemies or allies without having to target them. For this reason, we have a page dedicated to them.

8.

Changelog

  • 16 Feb. 2020: Updated Burst and Sustained Damage rotations.
  • 20 Jan. 2020: This page was checked for Patch 8.3 and no update was deemed necessary.
  • 05 Jan. 2020: Page added.
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