Outlaw Rogue DPS Rotation, Cooldowns, and Abilities — Dragonflight 10.1

Last updated on May 01, 2023 at 21:40 by Seliathan 78 comments
General Information

On this page, you will learn how to optimize the rotation of your Outlaw Rogue in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — Dragonflight 10.1.

If you were looking for WotLK Classic content, please refer to our WotLK Classic Combat Rogue rotation.

1.

Outlaw Rogue Rotation

Welcome to our Rotation page for Outlaw Rogues. Here you will find out more about your rotational priorities in both single-target and multi-target situations which you will apply in both Raiding and Mythic+ scenarios.

1.1.

Easy Mode

If you are just starting you might want to get more comfortable with your Outlaw Rogue by using a more simplified yet still effective build and rotation. You can find out more about it in our Easy Mode section.

1.2.

Mythic+ Rotation

For information about Mythic+ as an Outlaw Rogue and the rotation you need to use in this game mode, please refer to our Mythic+ page.

1.3.

PvP

The content on this page is purely PvE-related. If you are looking for PvP Rotation Tips, please visit our PvP page below.

2.

Rotation Quick Guide

Use all finishers with maximum Combo Points, unless you have Broadside Icon Broadside, Audacity Icon Audacity or Opportunity Icon Opportunity active.

3.

Single-Target Ability Priority List for Outlaw Rogue

We have provided rotation switches below that allow you to adjust the priority list based on your talent choices. Simply check the boxes to select the talents you intend on playing with.

  1. Cast Between the Eyes Icon Between the Eyes at maximum Combo Points.
  2. Cast Slice and Dice Icon Slice and Dice at maximum Combo Points.
  3. Cast Dispatch Icon Dispatch at maximum Combo Points.
  4. Cast Vanish Icon Vanish or Shadow Dance Icon Shadow Dance followed up by Ambush Icon Ambush whenever you do not have any Audacity Icon Audacity proc and are not at maximum Opportunity Icon Opportunity procs.
  5. Use Ambush Icon Ambush instead of Sinister Strike Icon Sinister Strike whenever it is available to cast from any of the procs or cooldowns.
  6. Cast Pistol Shot Icon Pistol Shot if you have an Opportunity Icon Opportunity proc and you have 6 or fewer Combo Points.
  7. Cast Sinister Strike Icon Sinister Strike to generate Combo Points.
4.

Multi-Target Ability Priority List for Outlaw Rogue

  1. Cast Blade Flurry Icon Blade Flurry if there are 2+ targets.
  2. Cast Slice and Dice Icon Slice and Dice at maximum Combo Points.
  3. Cast Between the Eyes Icon Between the Eyes at maximum Combo Points.
  4. Cast Dispatch Icon Dispatch at maximum Combo Points.
  5. Cast Vanish Icon Vanish or Shadow Dance Icon Shadow Dance followed up by Ambush Icon Ambush whenever you do not have any Audacity Icon Audacity proc and are not at maximum Opportunity Icon Opportunity procs.
  6. Use Ambush Icon Ambush instead of Sinister Strike Icon Sinister Strike whenever it is available to cast from any of the procs or cooldowns.
  7. Cast Pistol Shot Icon Pistol Shot if you have an Opportunity Icon Opportunity proc and you have 6 or fewer Combo Points.
  8. Cast Sinister Strike Icon Sinister Strike to generate Combo Points.
5.

Notable Exceptions

There are a few changes that require the aforementioned priority list to be adjusted.

Opportunity Icon Opportunity and the Broadside Icon Broadside Roll the Bones buff affect the way you use your finisher abilities. If either of them are active and you are at 6 Combo Points, you do not want to finish at maximum Combo Points, but finish at 6 CP instead.

If you have chosen Seal Fate as a talent instead, the same rule applies for the Ruthless Precision Icon Ruthless Precision RtB buff.

5.1.

Aberrus, the Shadowed Crucible Tier Set

Acquiring the new tier-set bonuses has no bearing on your rotational gameplay. They are simply passive bonuses that improve your DPS.

6.

Opener Sequence for Outlaw Rogue

Depending on your talents, there are a handful of abilities you will want to use before the pull happens. Roll the Bones Icon Roll the Bones should be used right before engaging the enemy.

6.1.

Single-target Opening Sequence

Disclaimer: Due to the proc-based nature of Outlaw, it is impossible to generate a catch-all sample opener. As not using procs typically leads to a significant DPS loss, with RtB buffs affecting your CP generation and our go-to talent build further accentuating this with Hidden Opportunity Icon Hidden Opportunity, your opener might look different from pull to pull. The gist of it looks like this:

  1. Cast Stealth Icon Stealth.
  2. Use Roll the Bones Icon Roll the Bones 1 seconds before the pull.
  3. Cast Ambush Icon Ambush as well as Adrenaline Rush Icon Adrenaline Rush on pull.
  4. Build up to cast Between the Eyes Icon Between the Eyes, and then do the same for Slice and Dice Icon Slice and Dice .
  5. Use Ghostly Strike Icon Ghostly Strike outside of Subterfuge Icon Subterfuge.
  6. Use Cold Blood Icon Cold Blood on your first Dispatch Icon Dispatch.
  7. Use Vanish Icon Vanish followed by Ambush Icon Ambush if you do not have any other proc-casts available (Pistol Shot or Ambush procs).

After using Between the Eyes/Slice and Dice you follow the aforementioned single-target priority list.

If talented into Loaded Dice Icon Loaded Dice and Improved Adrenaline Rush Icon Improved Adrenaline Rush, you can use Adrenaline Rush in Stealth, cast Roll the Bones Icon Roll the Bones after, and then cast Slice and Dice Icon Slice and Dice with the Combo Points from Adrenaline Rush Icon Adrenaline Rush. This allows you to get at least 2 RtB buffs and SnD up and running before engaging the boss.

7.

Important Notes for Outlaw Rogue

7.1.

Roll the Bones

Roll the Bones Icon Roll the Bones is a cooldown that grants one or more random buffs. The duration of the Roll the Bones (and the buffs it gives you) is affected by Pandemic (meaning you can safely refresh when Roll the Bones has less than 30% of its duration remaining). There are 6 different buffs you can potentially receive, and it is possible to receive multiple buffs from a single cast, although the chance to receive extra buffs is lessened per extra buff. The buffs are as follows:

The chance of receiving multiple buffs is as follows:

Order of buff value for an extended encounter (raid boss):

  1. Skull and Crossbones Icon Skull and Crossbones;
  2. Broadside Icon Broadside;
  3. True Bearing Icon True Bearing.
  4. Ruthless Precision Icon Ruthless Precision;
  5. Buried Treasure Icon Buried Treasure;
  6. Grand Melee Icon Grand Melee.
7.1.1.

Pro Tip: How to Roll the Bones

The basic rule to satisfy regarding Roll the Bones Icon Roll the Bones is to keep your buffs if:

Essentially, if you have Skull and Crossbones you always keep it, if you have a 2-buff with Grand Melee, reroll it (with that one caveat).

7.2.

Vanish and Killing Spree/Blade Rush as DPS cooldowns

Vanish Icon Vanish is a useful DPS cooldown and should be used on cooldown for Ambush Icon Ambush.

A key part of maximizing AoE DPS, will come from lining up Killing Spree Icon Killing Spree / Blade Rush Icon Blade Rush with periods when they can hit the maximum number of targets, and making sure that you have Blade Flurry Icon Blade Flurry for those times. Since Blade Flurry does not have 100% uptime, it will need to be managed a lot more carefully, and sometimes you will need to miss out on some AoE/cleave if it means you get better uptime on it when there are more enemies.

7.3.

Greenskin's Wickers

Using the Greenskin's Wickers Icon Greenskin's Wickers talent does not change your rotation much. The only difference is that you will always want to spend 5 or more Combo Points on Between the Eyes Icon Between the Eyes to ensure you receive the damage buff. You do not need to hold onto your Opportunity Icon Opportunity procs, however, as this will lead to lower DPS compared to using them immediately whenever you get them.

You do not cast Between the Eyes Icon Between the Eyes if the buff from Greenskin's Wickers Icon Greenskin's Wickers is already active.

7.4.

Combo Points and Energy

As a Rogue, most of your abilities need Energy to be used. Your Energy bar has a capacity of 100 Energy (150 with Vigor Icon Vigor chosen as a talent, and 200 during Adrenaline Rush Icon Adrenaline Rush) and refills at a rate of 10 Energy per second. Your Energy regeneration is increased by:

  • Melee haste (Haste + Haste-enhancing buffs);
  • the Combat Potency Icon Combat Potency passive, which increases your Energy regen by 25%;
  • your Adrenaline Rush Icon Adrenaline Rush cooldown, which temporarily increases your Energy regeneration by 60%;
  • Vigor Icon Vigor, if talented.

The faster you regenerate Energy, the more finishers you can cast, which (via True Bearing Icon True Bearing and Restless Blades Icon Restless Blades) will result in higher Adrenaline Rush Icon Adrenaline Rush uptimes.

Letting your Energy reach its maximum is something you want to avoid. You should always try to spend your Energy by (literally) spamming your buttons. Unlike Subtlety and Assassination Rogues, Outlaw Rogues generally do not benefit from Energy pooling. There are many situations when you will generate more Energy than you can spend (Haste trinket procs, Bloodlust Icon Bloodlust / Heroism Icon Heroism / Time Warp Icon Time Warp, etc.) and you should spam your buttons even harder than usual during such times.

Combo Point generation is increased by a variety of factors, such as:

You should never waste Combo Points. Never cast a Combo Point-generating ability when you are at maximum Combo Points. Be aware of situations where you are guaranteed to generate 2 Combo Points with your generators, for example during Broadside Icon Broadside or when using Pistol Shot Icon Pistol Shot with an Opportunity proc when talented into Quick Draw Icon Quick Draw.

7.5.

Adrenaline Rush

Adrenaline Rush Icon Adrenaline Rush increases your Energy regeneration by 60%, maximum Energy by 50 and your attack speed by 20% for 20 seconds. It should be used on cooldown. Do not hesitate to stack it with Bloodlust Icon Bloodlust, Heroism Icon Heroism, or Time Warp Icon Time Warp as you will still benefit from the increased attack speed, though you will likely Energy cap (this is not a problem). Adrenaline Rush Icon Adrenaline Rush has a 3-minute cooldown, but this can be reduced by the True Bearing Icon True Bearing buff and Restless Blades Icon Restless Blades.

7.6.

Outlaw Cooldown Reduction

Restless Blades Icon Restless Blades reduces the cooldowns of the following abilities by 1 second per Combo Point consumed by a finisher (True Bearing Icon True Bearing adds an additional 0.5 seconds):

7.7.

Blade Flurry

It is worth reiterating that the source of Blade Flurry Icon Blade Flurry cleave is you, not the target. Therefore, you can stand with one mob in front and another one behind you, and your Blade Flurry Icon Blade Flurry will still hit behind you, even if the mobs are further than 8y apart, as you are the source of the cleave.

7.8.

Defensive Utility

All Rogues come ready-made with a dizzying phalanx of defensive cooldowns, which make them the best candidate for soaking required mechanics and dealing with heavy incoming damage.

  • Feint Icon Feint reduces AoE damage taken by 40% for 6 seconds for only 35 Energy. When talented into Elusiveness Icon Elusiveness it also reduces all other damage by 20% and grants Evasion Icon Evasion a 10% damage mitigation. This is one of the most overpowered abilities in the game and a huge asset in fights with heavy raid damage.
  • Cloak of Shadows Icon Cloak of Shadows provides magic immunity for a second, followed by 4 seconds where all spells will miss. This spell is mostly used for clearing debuffs that might otherwise force you out of melee range. Cloak of Shadows is also a fantastic tool for soaking abilities that do not pierce immunities.
  • Cheat Death Icon Cheat Death is a talent that allows you to escape lethal damage once every 6 minutes. The damage cannot exceed more than twice your maximum health. Cheat Death is great for soaking mechanics that pierce immunities and damage reductions, as it guarantees your survival. It is also great for encounters with bursty damage that might take you by surprise, as you get a get-out-of-jail-free card once every 6 minutes.
  • Crimson Vial Icon Crimson Vial provides a respectable amount of healing on a very short cooldown. Use this often in boss encounters.
  • Evasion Icon Evasion provides a 100% increased chance to dodge enemy attacks as long as you are facing them. This can sometimes be used to avoid physical spells as well.
8.

Poisons

Your Lethal Poison should always be Instant Poison Icon Instant Poison.

You have two choices for your non-lethal poison, Crippling Poison Icon Crippling Poison and Numbing Poison Icon Numbing Poison or Atrophic Poison Icon Atrophic Poison. For raiding, you will generally use Atrophic Poison unless your raid wants you to slow a specific group of targets. For Mythic+ you will want to use the poison that best suits your tank or groups needs. Crippling Poison allows your tank to more easily kite enemies, whereas Numbing Poison slows their attack speed instead. Atrophic Poison reduces damage to the group, not just the tank, albeit at significantly lower values.

9.

Core Concepts for Outlaw Rogue

This specialization involves a lot of fast finger work, particularly during cooldown periods. Learning to focus on what is important and mastering the core concepts of specialization is what leads to strong overall performances on the damage charts. Outlaw features 2 major concepts that form the central tenets of optimizing for success:

  1. practical usage of Roll the Bones Icon Roll the Bones;
  2. resource management.
9.1.

Practical Usage of Roll the Bones

You will want to re-roll for new Roll the Bones Icon Roll the Bones buffs once your previous ones are about to run out. Any 2-buff or 5-buff should be kept until they have run their full duration, except Grand Melee in combination with Buried Treasure.

9.2.

Resource Management

Unlike the other Rogue specialization, Energy management is incredibly easy for Outlaw Rogues as you have a very high rate of regeneration. It can be very easy, however, to overcap Combo Points if you are not careful. Pay close attention to your current Roll the Bones Icon Roll the Bones buffs along with your Combo Point tracker. Do not waste Opportunity Icon Opportunity procs when you are already capped on Combo Points.

10.

Extended Outlaw Rotation

The fully inclusive rotation, is a lot more extensive than the one listed above, but gives only marginal gains at best, as such, it is included here (in raw simc format), but it does not need to be memorized.


11.

Changelog

  • 01 May 2023: No rotational changes are required for Patch 10.1. Added Rotation Quick Guide.
  • 20 Mar. 2023: Updated for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 18 Jan. 2023: Updated rotational priorities for HO build and RtB priority.
  • 11 Dec. 2022: Updated for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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