Arcane Mage DPS Mythic+ Tips — Midnight Pre-Patch (12.0)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Arcane Mage in World of Warcraft — Midnight Pre-Patch (12.0).
Arcane Mage in Pre-Patch
Arcane Mage has been a strong Mythic+ spec in recent years, and that is no different in Pre-Patch. It has great AoE damage, while able to do very high priority target damage, better than almost any other spec in the game. It also comes with great utility and survivability, making it a very desirable spec to bring to any Mythic+ group.
The Mythic+ playstyle is not very different from the single-target
playstyle, mostly being a bit more aggressive with
Arcane Barrage
usage. It can also be more aggressive with spending mana, as you will
have more time to recover mana in between packs, especially in dungeons
with downtime between packs.
Best Mythic+ Talents for Arcane Mage
Sunfury Mythic+ Build
This build does the most overall damage without giving up much single-target damage, being a clear favorite over Spellslinger.
Spellslinger Mythic+ Build
Unfortunately the
Spellslinger build is quite a bit weaker
than the
Sunfury build, so I only recommend playing this
if you really enjoy the playstyle a lot more than Sunfury.
Flexible Talents / Dungeon Specific Talents
- Replace
Mass Invisibility for
Barrier Diffusion if
you do not need the Mass Invisibility to skip any packs. - Swap in/out of
Remove Curse for any defensive talent of your choice
when there are no Curses to dispel in the dungeon, you plan to do, or if someone
else will handle the dispelling. - Swap in/out of
Spellsteal for any defensive talent of your choice
when there are no buffs worth dispelling in the dungeon you plan to do. - Take
Ring of Frost or
Ice Nova if you need any more crowd-control,
at the cost of any of your defensives.
- Opt out of
Ice Cold (and the nodes leading to it) for any defensive
nodes of your choosing if you need the immunity of
Ice Block
for the dungeon you are doing.
Arcane Mage Utility In Mythic+
The main reason to bring an Arcane Mage to a Mythic+ group is for its damage, but aside from that, it also has some very valuable utility:
Arcane Intellect is a big boost for both the other caster DPS in
the group, as well as additional healing for the healer.
Time Warp is a required cooldown for any Mythic+ group.
Remove Curse can be useful to dispel Curses in some
dungeons.- A Mage can add a lot of crowd control in the form of
Dragon's Breath or
Supernova,
Polymorph,
Ice Nova and
Ring of Frost.
Spellsteal can be useful in some dungeons to remove
dangerous buffs from enemy targets. Sometimes, it can also be used as a big DPS
boost for the Arcane Mage by Spellstealing beneficial buffs that increase your
damage.
Mass Invisibility can be very useful to skip certain packs.
Utility Spell Usage
Spellsteal and
Remove Curse are utility spells which can either
be incredibly important, or completely useless, depending on the dungeon
and affixes you are doing. Below we highlight which dungeons and affixes
require you to have these talents, and which ones you can skip.
Additionally, we will also list a couple of other spells that can be useful
in Mythic+. These are
Ice Block (by unspeccing
Ice Cold)
to immune certain effects to remove critical debuffs,
and
Energized Barriers, which can be used to remove snare effects.
Note: usually
Ice Block can be used to immune many things
in many dungeons, but we only list the ones where Ice Block is
the only way to immune/cancel an important effect in the dungeon, since
the opportunity cost of not taking
Ice Cold is quite high.
| Dungeons | Affixes |
|---|---|
| Eco-Dome Al'dani |
|
| Ara-Kara, City of Echoes |
|
| The Dawnbreaker |
|
| Priory of the Sacred Flame |
|
| Operation: Floodgate | |
| Halls of Atonement | |
| Tazavesh: Streets of Wonder | |
| Tazavesh: So'leah's Gambit |
Based on the selections above, you should run the following class talents:
Ice Block (unspec
Ice Cold)
Arcane Mage Mythic+ Rotation
The AoE rotation outlined in the Rotation Page below is a perfect fit for Mythic+ content.
We do provide some additional rotation tips only relevant to Mythic+ below.
Optimizing Movement and downtime in Mythic+
One of the most important parts of your damage in Mythic+ will come from how efficiently you move between packs and how you use the downtime between packs. Below, we have some tips on how to manage this.
- Make sure you start the run with some water so you can generate mana out of combat if needed.
- Make sure you drink some water if you are low on mana while moving to the next
pack. The easiest way to do this is to
Blink or
Shimmer
ahead right after a pack dies and getting in 2 or 3 seconds of drinking.
Affix Tips, Tricks and Management for Arcane Mage in Midnight Pre-Patch
This section has Mage-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Affix Guide for Arcane Mage in The War Within
Ascendant Affix Management for Arcane Mage
Dragon's Breath or
Supernova is great at handling this affix.
Pulsar Affix Management for Arcane Mage
You can soak these without losing any health by activating
Alter Time right before soaking them.
If Alter Time is not available, using any other defensive, especially
Prismatic Barrier
should make them easy to survive as well.
Devour Affix Management for Arcane Mage
Remove Curse should be used to remove
Void Rift.
Changelog
- 19 Jan. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated best builds for 11.2, added section for season 3 utility spells.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 22 Mar. 2025: Removed wind up interrupt tip as they cannot be interrupted by disorients.
- 14 Mar. 2025: Added tips for all dungeons.
- 24 Feb. 2025: Updated best talents for 11.1 changes, updated affix tips for new affixes.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 22 Oct. 2024: Updated talents based on last minute nerfs.
- 21 Oct. 2024: Updated best talents for 11.0.5 rework. Added Spellslinger vs Sunfury information. Added dungeon specific tips.
- 09 Sep. 2024: Updated for TWW Season 1.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6. and updated talent choice information.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Updated talents for 10.2.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated suggested talents and rotation for reworked Arcane.
- 01 May 2023: Removed mentions about thundering and reviewed for 10.1 changes.
- 20 Mar. 2023: Reviewed for Patch 10.0.7 and provided some small phrasing tweaks.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 16 Jan. 2022: Updated suggested talents to Mana Gem build and some minor tip changes.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Mage Guides
Guides from Other Classes
Raid Guides
This guide has been written by Dutchmagoz. Dutchmagoz has been playing Mage since 2009 and writing guides and theorycrafting since 2012, with many top 20-100 world kills and rank 1 parses under his belt. He is the owner of the official Mage Discord server Altered Time, where he is involved in Mage Theorycrafting and everything else Mage. You can reach out to him directly for questions or feedback about the guide there.
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