Arcane Mage DPS Easy Mode — Shadowlands 9.2.5
On this page, we explain how to easily play Arcane Mage in World of Warcraft — Shadowlands 9.2.5, using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
This section is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous priorities and active abilities that need to be taken into consideration for optimal play.
The Basics for Arcane Mage
Arcane is a great Swiss Army Knife that has a complete toolkit to approach any situation. It provides great burst as well as impressive AoE. It is also hyper mobile and comes equipped with a variety of defensive spells and cooldowns. In this section we will be focusing on a setup that minimizes the amount of buttons and reactivity necessary without unduly compromising overall damage output.
If you are completely new to Arcane and need more information on the abilities available to you, you can check out our Spell Summary page.
Covenant Choice for Arcane Mage
The best Covenant choice is Kyrian. Pelagos is the best Soulbind in all situations, using this tree.
If you want to go more indepth, we suggest you check out the Covenant page below for what Covenant to play for what situation.
Conduit Choice for Arcane Mage
Best Single-Target Potency Conduits for Arcane Mage
Arcane Prodigy (when Night Fae
Magi's Brand
Discipline of the Grove (Night Fae only)
Arcane Prodigy (when not Night Fae)
Ire of the Ascended (Kyrian only) /
Siphoned Malice (Venthyr only)
Nether Precision
Best Cleave / AoE Potency Conduits for Arcane Mage
Artifice of the Archmage
Magi's Brand
Discipline of the Grove (Night Fae only)
Siphoned Malice (Venthyr only) /
Ire of the Ascended (Kyrian only) /
Gift of the Lich (Necrolord only)
For more info regarding what Soulbind and Conduits to pick for what situation, check our full Covenants, Soulbinds & Conduits page.
Talent Choice for Arcane Mage
These choices are optimized for ease of use. Although some talents might offer marginally higher gains when played perfectly, these same talents often result in damage losses when utilized by many players. These talents aim to present the best setup that has very little punishment for unfamiliarity or mistakes.
- Level 15:
Amplification
- Level 25:
Shimmer or
Slipstream
- Level 30:
Rune of Power
- Level 35:
Arcane Resonance OR
Arcane Echo if you have 4-set
- Level 40:
Chrono Shift
- Level 45:
Arcane Orb
- Level 50:
Overpowered
If you are looking for the absolute best talents for Arcane, which do not compromise on performance for ease of use, you can find a more in-depth analysis on our full talents page below.
Gearing an Arcane Mage
Stat Choice for Arcane Mage
You will want to prioritize secondary stats as follows:
- Intellect;
- Critical Strike;
- Mastery;
- Versatility;
- Haste.
We recommend you prioritize item levels over specific stats, as they are all very close in value.
While the stat priority for classes is normally the same for both the Easy Mode page and our full guide, subtle differences can still occur. If you want to see the full explanation of the stat priority, as well as the absolute top choices for the priority, head to our full stats page below.
Legendary Choice for Arcane Mage
With 9.2, you are able to equip 2 Legendaries. Your first standard Legendary
to equip should be Arcane Harmony. Then additionally, you can equip
Unity, which will grant you the Covenant specific Legendary, which
is
Harmonic Echo when playing Kyrian.
If you are looking for in-depth explanation on what Legendary to pick for what situation and how to obtain them, read our Legendary page below.
If you are interested in finding out about the specific best in slot items from the current tier, or want more information on how to gear, we suggest reading the full gearing page below.
Basic Rotation for Arcane Mage
The Arcane rotation consists of 2 priority lists, the
Burn Phase and the
Conserve Phase. The concept is to maintain
a high and stable Mana pool during your "Conserve" phase, biding time until your
cooldowns are available. As soon as your cooldowns are ready, you enter the
"Burn" phase where you siphon all your Mana into damage. Then when you run out
of Mana, you use Evocation to return back to full Mana.
The Burn Phase
You can enter the Burn Phase when the following is true:
Arcane Power OR
Rune of Power is ready;
- You have 18 stacks of
Arcane Harmony;
Radiant Spark is ready;
Touch of the Magi is ready.
Below we have listed the order in which you should perform your spells during the Burn Phase.
- If
Arcane Power is not available, cast
Rune of Power, if available;
- Cast
Radiant Spark;
- Cast
Touch of the Magi;
- Cast
Arcane Power (if ready) and any other cooldowns, like Racial abilities and on-use trinket, if available;
- Cast
Arcane Blast 5 times
- Cast
Arcane Barrage immediately after finishing the 5th
Arcane Blast. As long as you ensure you cast Arcane Barrage together with the 5th Arcane Blast, both will fire at the same time and both will benefit from the final charge of
Radiant Spark.
The Conserve Phase
You should enter the Conserve Phase any time you are not in the Burn Phase.
The goal of the Conserve Phase is to ensure you do not go out of Mana, while trying
to get in as many Arcane Barrages with high stacks of
Arcane Harmony as possible.
- Cast
Arcane Barrage with more than 15 stacks of
Arcane Harmony, and 4 OR 0 Arcane Charges (not 1-3)
- Cast
Arcane Orb when you are on 0 or 1 Arcane Charges
- Cast
Arcane Blast when you have 1, 2, or 3 Arcane Charges (generally only happens after using
Arcane Orb)
- Cast
Arcane Missiles as your filler to generate
Arcane Harmony stacks
The above rotation should get you started on performing well on your Arcane Mage. However, there are many small optimisations you can make in your rotation, which can be found in the full detailed rotation guide.
Changelog
- 31 May 2022: Page reviewed for Patch 9.2.5.
- 22 Jan. 2022: Updated for Patch 9.2.
- 01 Nov. 2021: Reviewed and approved for Patch 9.1.5.
- 28 Jun. 2021: Updated for Patch 9.1.
- 09 Mar. 2021: Changed suggested Covenant to Necrolord due to 9.0.5 buffs.
- 23 Nov. 2020: Updated for Shadowlands Launch. Removed BfA sections like essences and azerite, and added Shadowlands sections like Legendaries and Covenants. Updated talents and rotation for new optimal play.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Angered, owner of the Mage theorycrafting website Altered Time, and the owner of the Mage Discord server, Altered Time.
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