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Arcane Mage DPS Spec, Builds, and Talents (Legion 7.3.2)

Last updated on Aug 29, 2017 at 15:31 by Furty 325 comments

Table of Contents

General Information

On this page, we present the viable talent choices for Arcane Mages in World of Warcraft Legion 7.3.2. We detail what each of the talents do and in which situations they should be taken.

The other pages of our Arcane Mage guide can be accessed from the table of contents on the right.

About Our Author and Reviewer

This guide has been reviewed and approved by Blixius, a top Arcane Mage who raids in Bird is the Word.

1. Talent Choices

Level Choices
15 Arcane Familiar Arcane Familiar Amplification Amplification Words of Power Words of Power
30 Shimmer ? Shimmer Slipstream Slipstream Mana Shield Mana Shield
45 Mirror Image Mirror Image Rune of Power Rune of Power Incanter's Flow ? Incanter's Flow
60 Supernova ? Supernova Charged Up Charged Up Resonance Resonance
75 Chrono Shift Chrono Shift Ring of Frost Ring of Frost Ice Ward Ice Ward
90 Nether Tempest ? Nether Tempest Unstable Magic ? Unstable Magic Erosion Erosion
100 Overpowered Overpowered Temporal Flux Temporal Flux Arcane Orb Arcane Orb

Talents can be freely changed when out of combat and in a rested XP area (such as an inn or a capital city). Moreover, Tome of the Tranquil Mind Icon Tome of the Tranquil Mind and Codex of the Tranquil Mind Icon Codex of the Tranquil Mind can be used to temporarily allow players to change talents anywhere, as long as they are out of combat.

2. Talent Cheat Sheets

While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the talent builds listed below work great for specific purposes.

2.1. Raid Encounters

These talents are currently used for every Tomb of Sargeras raid encounter.

2.1.1. Heavy Cleave/AOE

2.2. For General Use

This build is an excellent starting point for questing and general purpose usage.

3. Tier 1 (Level 15) Talents

Arcane Familiar Arcane Familiar Amplification Amplification Words of Power Words of Power

Tier 1 talents offer a minor boost to sustained damage.

Amplification Icon Amplification is currently the best choice in all situations.

4. Tier 2 (Level 30) Talents

Shimmer ? Shimmer Slipstream Slipstream Mana Shield Mana Shield

Tier 2 talents offer a boost in defensive utility.

This talent tier is largely a matter of preference between Shimmer Icon Shimmer and Slipstream Icon Slipstream. Slipstream Icon Slipstream guarantees that Evocation Icon Evocation cannot be cancelled by movement, and improves the caster's ability to reposition while channelling Arcane Missiles Icon Arcane Missiles. Shimmer Icon Shimmer greatly improves mobility, and by extension, survivability. This tier is largely a matter of preference between these 2 talents and the ideal choice almost certainly varies by encounter, though Slipstream Icon Slipstream is the recommended choice as it is much easier for the average player to take full advantage of.

5. Tier 3 (Level 45) Talents

Mirror Image Mirror Image Rune of Power Rune of Power Incanter's Flow ? Incanter's Flow

Tier 3 talents are focused on providing the player a consistent damage increase.

  • Mirror Image Icon Mirror Image creates 3 copies of yourself which damage enemies and last 40 seconds.
  • Rune of Power Icon Rune of Power places a small zone which increases the damage you do by 40% for 10 seconds. This ability has a 45-second cooldown, with 2 charges.
  • Incanter's Flow Icon Incanter's Flow increases your damage between 4% and 20%, cycling every 10 seconds.

Rune of Power Icon Rune of Power should be your go-to talent any time you are confident you will be able to take full advantage of the full 10-second buff reliably. It provides enormous burst potential and the predictable cooldown makes it easy to line up with cooldowns, procs, and fight mechanics. It is best on both single target and AoE.

Incanter's Flow Icon Incanter's Flow is good for situations where you want a stable and sustained damage increase. This talent is fine for questing and dungeons.

Mirror Image Icon Mirror Image is not used.

6. Tier 4 (Level 60) Talents

Supernova ? Supernova Charged Up Charged Up Resonance Resonance

Tier 4 talents are focused on providing unique damage utility.

  • Supernova Icon Supernova gives you a new spell that deals solid damage that cleaves everything within 8 yards of the target, and knocks them in the air.
  • Charged Up Icon Charged Up instantly grants 4 Arcane Charge Icon Arcane Charges.
  • Resonance Icon Resonance empowers Arcane Barrage Icon Arcane Barrage to deal 25% extra damage for each additional target struck.

Resonance Icon Resonance is the default option for all situations. Charged Up Icon Charged Up is not far behind but not worth taking in any scenario.

Supernova Icon Supernova is a viable option if you need to improve your control in dungeons via the knock up effect.

7. Tier 5 (Level 75) Talents

Chrono Shift Chrono Shift Ring of Frost Ring of Frost Ice Ward Ice Ward

Tier 5 talents focus primarily on providing utility.

  • Chrono Shift Icon Chrono Shift causes Arcane Barrage to slow enemies by 30% and increase your movement speed by 30% for 8 sec.
  • Ring of Frost Icon Ring of Frost places a ring that can freeze up to 10 targets for 10 seconds at the targeted location, broken by damage.
  • Ice Ward Icon Ice Ward gives Frost Nova Icon Frost Nova 2 charges.

Chrono Shift Icon Chrono Shift is the only talent with a benefit for raiding and Mythic+, currently.

8. Tier 6 (Level 90) Talents

Nether Tempest ? Nether Tempest Unstable Magic ? Unstable Magic Erosion Erosion

Tier 6 talents add extra cleave and sustained damage options to your kit.

  • Nether Tempest Icon Nether Tempest can be applied to one target, and deals damage over time to the target and all other targets within 10-yards.
  • Unstable Magic Icon Unstable Magic grants Arcane Blast Icon Arcane Blast a 20% chance to splash for 50% additional damage to all targets within 8-yards of the target.
  • Erosion Icon Erosion stacks a debuff on the target that increases damage taken from your Arcane spells by 1% per stack (maximum 8 stacks). If your target does not take damage from your spells for 3-seconds, stacks will expire at a rate of 1% per second.

Erosion Icon Erosion is the best option for any number of targets where damage is sustained. Unstable Magic Icon Unstable Magic is a good option where you are constantly target swapping.

9. Tier 7 (Level 100) Talents

Overpowered Overpowered Temporal Flux Temporal Flux Arcane Orb Arcane Orb

Tier 7 talents add new abilities and additional damage to your kit.

  • Overpowered Icon Overpowered causes Arcane Power Icon Arcane Power to now increase damage by 60% and reduces Mana costs by 60%.
  • Arcane Orb Icon Arcane Orb travels in a line and deals AoE damage to everything it hits. It generates 1 Arcane Charge Icon Arcane Charge on cast and 1 every time it deals damage. It also has a chance to generate Arcane Missiles Icon Arcane Missiles every time it deals damage.

Overpowered Icon Overpowered is the best talent on the tier currently, as it allows for more aggressive conserve phases. Temporal Flux Icon Temporal Flux has potential but it will require legendaries and very high levels of gear to support the increased Mana tax. Arcane Orb Icon Arcane Orb is a potential option for large scale AoE, such as lower level Mythic+ where trash pulls are consistently large, however, for most Mythic+ Overpowered Icon Overpowered is still recommended.

10. ChangeLog

+ show all entries - show only 10 entries
  • 29 Aug. 2017: Small updates to talent discussions for tiers 2, 4, 6, and 7.
  • 12 Jun. 2017: Updated Tier 4 talent explanations to provide more details.
  • 30 Mar. 2017: Updated Arcane Power tooltip.
  • 20 Mar. 2017: Updated Tier 2, 4, and 7 talent descriptions.
  • 09 Jan. 2017: Fully updated talents for 7.1.5.
  • 29 Aug. 2016: Updated for Legion's launch.
  • 19 Jul. 2016: Improved the explanations for Arcane Familiar.
  • 18 Jul. 2016: Updated for the Legion pre-patch.
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