How To Improve As Protection Paladin — Battle for Azeroth (BfA) 8.1
On this page, you will find out how you can improve at playing Protection Paladin in World of Warcraft — Battle for Azeroth (BfA) 8.1. We list the common mistakes that you should try to avoid and the small details that can greatly improve your performance.
1. Rotational Mistakes
1.1. Improper Shield of the Righteous Management
When handling Shield of the Righteous charges you want to always make sure that you juggle below 3 full stacks, as well as you try to always keep one charge in reserve for emergencies. Proper active mitigation management is crucial for Paladin tanks as our damage intake fluctuates a lot depending on if Shield of the Righteous is active or not. This means we need to make sure to not waste any uptime by hitting 3 charges, especially considering if you use Judgment at that time you are wasting even more recharge time. The second part of Shield of the Righteous management that is very important is to try to always sit with one charge that you only use in emergencies. This is so that when you get into a situation you might not have prepared for, you can use the extra charge you had saved up. Once you have used that last charge, you might have to rely on using strong cooldowns or externals to survive when it fades, but at least once you use the last charge you will have 4.5 seconds to prepare for what to do afterwards.
It is also very important to try to maximize your Shield of the Righteous casts that are empowered by Avenger's Shield. Casting Avenger's Shield increases both the damage and Armor gained from Shield of the Righteous by 20%, and you want to make sure that unless absolutely necessary, it is empowered by it. This can be tricky or in some cases impossible to pull off if you need prolonged uptime on Shield of the Righteous and are unlucky with Grand Crusader procs.
1.2. Consecration Uptime
Consecration has a very short cooldown, but a long duration (duration lowered by your Haste as it ticks faster), it is generally very easy to have 100% uptime on Consecration. However, since you can only have one Consecration active, and casting it again overwrites the old one, it is a rather big loss to your rotation to constantly be recasting Consecration when you do not have to. This means it is important to know how much duration your current Consecration has to know when to prioritize it in your rotation again.
1.3. Light of the Protector
Light of the Protector is a self-heal with that increases effectiveness the lower health you have. Due to its rather long cooldown (17 seconds), you need to restrain from using it until you are rather low in health. A common mistake people do is to use it when it is off cooldown and you are only missing a very small amount of of health, thus making it be on cooldown for when you really need it. It is a fine line as you obviously need to make sure to not use it too late and you end up dying. This requires a lot of knowledge of how high and immediate the incoming damage is. You also need to know what cooldowns or active mitigation you have up or available, to make sure you can survive going as low as you can without a risk of dying. Planning this takes a bit of practice since it is on the global cooldown.
2. Utilizing Your Group Utility
Paladins are one of the tanks with the most group utility out there, and it is important to make use of these as it can turn the tide in many situations. Your blessings are some of the strongest spells for your group there is, and a common mistake from Paladins is that they only focus on their own play rather than helping the group when possible. This is especially true for Blessing of Sacrifice, which can be used often whenever you know a team member will be taking damage; this is even more important for your co-tank in raids. Blessing of Protection or Blessing of Spellwarding are also tools you should try to find situations for to help your group out. While Blessing of Freedom has more limited uses most of the time, there are still moments where it shines and it is a mistake not to use.
2.2. Hand of the Protector
If you have chosen the Hand of the Protector talent as is often the case, you got an amazing tool for getting allies out of being at dangerously low health with the press of a button. Be careful when helping others with this tho, as it puts your main self-heal on cooldown for a rather long duration, but hopefully it means the healer can focus more on you instead of panic healing the both of you. It also upsets your rotation since it takes up a global cooldown from your normal rotation
2.3. Lay on Hands
Lay on Hands is an instant full heal on you or another player that is off the global cooldown. This is incredibly strong to get you out of a low health situation should your Light of the Protector be on cooldown, or in real emergencies, if you can not wait for the global cooldown of Light of the Protector, Lay on Hands might need to be used.
3. Planning Defensive Cooldowns and Externals
If a raid or boss ability will require you to use specific cooldowns, personals, or externals to survive, you want to build up a plan for when to use these strong cooldowns against what abilities. Make sure you are using some form of add-on to track other team members strong cooldowns to be able to call for them.
With Protection Paladins not being able to keep 100% uptime on their Shield of the Righteous, in many situations we are required to fill in the gaps of Shield of the Righteous uptime with cooldowns to smooth damage intake. Try either using short cooldown external, or Ardent Defender to buy you a few more seconds of safety while you let Shield of the Righteous recharge.
4. Balancing Offense and Defense
4.1. Too Offensive
While it is always cool to dish out a lot of damage, even as a tank, going overboard with offensive tools often times will blow up in your face. If you are unprepared for the situation you are in, being in a high offensive gear-set or mentality can easily get you killed. While all the damage you can do is nice, it is no good to anyone if you end up dying. The right amount of offensiveness is completely player dependent, meaning certain players feel comfortable and safe at a lower defensive level than others
4.2. Too Defensive
On the flip side, there are many players out there who just goes all out in survivability. This means survivability talents, gearing, trinkets, and consumables. While a tank's first and foremost job is to not die, there comes a point where a lot of that survivability becomes redundant. High survivability at the cost of damage output usually leads to threat issues, making you have to work a lot more to keep threat off of damage dealers or co-tanks. It is a fine line to balance between survivability and damage output but a general rule of thumb is to start with going overly defensive, then systematically you go for more and more damage output, while still staying at a level you consider yourself to be safe at.
- 10 Dec. 2018: This page has been reviewed for Patch 8.1 and no changes are necessary.
- 04 Sep. 2018: Added Avenger's Shield buff to Shield of the Righteous.
- 13 Aug. 2018: Updated for Battle for Azeroth launch.
- 09 Aug. 2018: Added Inner Light section.
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