On this page, you will find out the best talents for your Protection Paladin in World of Warcraft Patch 12.1.5. We also have default talent builds for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.
Best Midnight Talents for Protection Paladin
Historically
Templar has been the defacto Damage Hero Tree and
Lightsmith has been more
defensive-oriented one. This season has mixed it up with buffs to
Consecration in addition to Protection
Paladin damage in general. This has led to
Lightsmith now being both a defensive
and offensive oriented option, which makes it a better choice in most content. Our
current recommendations are as follows:
- Raid -
Lightsmith - Mythic+ -
Lightsmith
While both Hero Talents share similar damage profiles,
Lightsmith pulls ahead in terms of raw damage.
Templar can offer higher burst in very short windows, but most encounters do not
work that way, so you will default to
Lightsmith for pretty much every
type of content. You may opt to use
Templar for chill content such as
Weekly Keys or Delves where you can properly leverage its burst output.
Quick Start Import Codes:
Raid / Single Target - Lightsmith
AoE / Mythic+ - Lightsmith (Weekly Keys)
AoE / Mythic+ - Lightsmith (High Keys)
Delves - Templar
Single-Target Talents
This
Lightsmith build offers high Single Target damage and all of the core talents for survivability.
The scenarios where you would use this are primarily Raiding on a boss fight that does not have consistent add spawns or
open world content where you are fighting 1-3 enemies. If you are looking for a build that helps with Cleave DPS scenarios
we would recommend the Mythic+ Talents.
For more damage you can opt to swap
Solace for
Instrument of the Divine, however you will need to be mindful of your
Holy Power when making this swap as you will spend more with
Shield of the Righteous in exchange for more damage.
Weekly Key Mythic+ Talents (Lightsmith)
This
Lightsmith build uses
Valiant Crusade for an easier time
to have
Shield of the Righteous uptime between pulls.
High Keys Mythic+ Talents (Lightsmith)
This
Lightsmith build replaces
Valiant Crusade with
Blessed Word for
increased healing potential, and
Searing Sunlight for
Light of the Titans for more healing..
Weekly Key Mythic+ Talents (Templar)
This
Templar build uses
Valiant Crusade for an easier time
to have
Shield of the Righteous uptime between pulls.
Delve Talents
These talents are exactly the same as the Mythic+ talents due to the content damage profile being the same. If you do not need
Final Stand you can swap this
for additional damage by picking up
Ferren Marcus's Fervor.
The builds listed above are popular recommendations, covering various different loadouts suited to each style of endgame content. Each Talent Build will have it's own rotation, and can also be manipulated further for specific types of content and to better benefit your group.

Omnium Folio
The Omnium Folio is a new system introduced in Midnight's Patch 12.0.7. This system grants you one new rune to select per week for 5 weeks and will increase your throughput slightly. It is not a big borrowed power system but a minor enhancement.
Our recommendation would be the below options for most content in game. You can freely swap between the options on each row for specific pieces of content. For example the Week 4 row may change based on your specific gear situation at the time:
- Week 1:
Rune of Void-Touched Orbs - Week 2:
Rune of Void-Tainted Shell - Week 3:
Rune of Lingering - Week 4:
Rune of Critical Power (Damage) /
Rune of Masterful Cunning (Defensive) - Week 5:
Rune of Echoes
Apex Talent:
Glory of the Vanguard
New in Midnight are Apex Talents which sit at the end of the Protection talent tree. These are unlocked at Levels 81, 84, 87 and 90, and are all passive effects which impact your rotation when they trigger.
They all revolve around the buff (triggered by
Judgment), which adds additional effects to
Avenger's Shield.
- First Point (
Glory of the Vanguard): Enables
Vanguard to deal additional damage to enemies between you and the target. - Second and Third Points (
Glory of the Vanguard):
Vanguard generates Holy Power when consumed. - Fourth Point (
Glory of the Vanguard): Every cast of
Avenger's Shield while you have
Avenging Wrath has
the effects of
Vanguard (Holy Power + Additional Damage), you also gain some bonus AoE damage to
Shield of the Righteous.
Hero Talents
Protection Paladin gets to pick between the
Templar
and
Lightsmith Hero Talents from Level 71.
The recommendation in Season 2 would be towards
Templar talent builds.
Templar
Templar is focused around big bursts of damage. Every time you use
Divine Toll
you will be able to cast
Hammer of Light. As these have a 1 minute cooldown it pairs perfectly
with
Avenging Wrath (with
Righteous Protector talented) to create very frequent high
damage burst windows.
This Hero Talent tree offers a very methodolical rotation flow for Protection Paladin and creates an exciting moment of gameplay every minute when all of the abilities are available.
Lightsmith
Lightsmith is more utility focused as the focus of this Hero Talent is applying
Holy Bulwark /
Sacred Weapon to players.
Holy Bulwark provide a damage
absorb shield to the player, and
Sacred Weapon gives bonus damage or healing to the player. Every
time you cast the Bulwark/Weapon you will also provide lesser versions to other players too making a well timed
Holy Bulwark a small group absorb shield benefiting your healer in Mythic+!
You will also never need to worry about Weapon Oils again as you gain access to
Rite of Sanctification
where you can imbue your main hand weapon with a much stronger buff that is only available for
Lightsmith Paladins!
PvP Talents (War Mode)
Opting into War Mode makes you eligible for open-world PvP but also grants you the following benefits:
- World Quests at maximum level have 10% increased rewards (30% if you are Alliance).
- You gain 10% increased Experience while leveling (30% if you are Alliance).
- Allows you to earn Conquest Points towards weekly gear rewards.
- Grants you the use of PvP talents in the open-world.
With the benefits of enabling War Mode for leveling and PvE content, it is recommended that you enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself eligible for open-world PvP, and the possibility of being "ganked" while leveling or doing World Quests exists.
This list is going to be assuming you care little about actual PvP combat, and focuses rather on optimal talents for outdoor PvE, such as World Questing and Leveling.
Warrior of Light makes
Shield of the Righteous deal
30% more damage at the cost of less Armor granted. This is generally fine for
outdoor content since tanks usually do not struggle to survive in it.
Steed of Glory increases the duration of
Divine Steed by 2 seconds, which means you can travel a lot further
per Steed charge, allowing you to quickly get between two
places. Note, however, that it does cause you to knock back enemies that get
close to you, which can be a negative aspect if you are trying to gather
them up to AoE.
Inquisition for additional damage on a single target or
Guardian of the Forgotten Queen to have two more immunity charges
available in addition to
Divine Shield.
Talents, such as
Hallowed Ground and
Shield of Virtue,
do what Protection Paladins already do very well with either
Blessing of Freedom or
Avenger's Shield.
Shield of Virtue most importantly makes Avenger's Shield silence players, as
it does not do it normally, but it will silence targets around it as well and
has very limited use.
Most other talents are either very weak or benefit players around you instead and are very limited in use.
Changelog
- 12 Oct. 2026: Updated for Patch 12.1.5.
- 21 Sep. 2026: Updated talent recommendations for Lightsmith.
- 11 Sep. 2026: Updated PvP Talent recommendation.
- 18 Aug. 2026: Updated Talent recommendations and corrected an issue with Quickened Invocations being chosen.
- 10 Aug. 2026: Updated Talents for Patch 12.1.
- 15 Jun. 2026: Updated for Patch 12.0.7.
- 20 Apr. 2026: Updated for Patch 12.0.5.
- 23 Mar. 2026: Updated default M+ Talent to pick Final Stand.
- 16 Mar. 2026: Updated for Midnight Season 1.
- 26 Feb. 2026: Updated for Midnight 12.0.1.
- 10 Feb. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 22 Oct. 2024: Updated for 11.0.5 with the Talent Tree rework.
- 28 Sep. 2024: Clarify that Punishment also triggers from Avenger's Shield.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within Launch and added Hero Talents.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Tidy up of talent descriptions and removed dated references.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed for Patch 10.2
- 04 Sep. 2023: Updated talent tree layout.
- 10 Jul. 2023: Updated talent trees for Patch 10.1.5.
- 06 May 2023: Talent fix.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Updated both talent builds and talents for Patch 10.0.7 Changes.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.