Protection Paladin Tank Spec, Builds, and Talents — Midnight Season 1

Last updated Yesterday at 21:35 by Panthea 71 comments

On this page, you will find out the best talents for each tier for your Protection Paladin in World of Warcraft — Midnight Season 1. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.

If you were looking for TBC Classic content, please refer to our TBC Classic Protection Paladin Builds and Talents.

1.

Protection Paladin Talents Guide for Midnight Talents

This page covers all the talents you can access, explaining how each will be used. Some of these active or passive talents can make a huge difference in how Protection Paladins are played, all of which is explained on our rotation page.

Some talents have a more versatile use in Mythic+ than in raids; as such, if this is more your thing, we strongly recommend you check the Mythic+ page.

Two default builds are detailed below. These provide a balance of throughput and unique utility. You can also get the import code by pressing the "Copy Export String" button on the calculator.

2.

Best Midnight Talents Talents for Protection Paladin

3.

Best Talents for Protection Paladin

Single-Target Talents Templar Mythic+ Talents Templar Delves Talents Templar
2.1.

Best Single-Target Talents for Protection Paladin

This Templar build offers high Single Target damage and all of the core talents for survivability. The scenarios where you would use this are primarily Raiding on a boss fight that does not have consistent add spawns or open world content where you are fighting 1-3 enemies. If you are looking for a build that helps with Cleave DPS scenarios we would recommend the Mythic+ Talents.

Be sure to make use of the 'Export Talents' button to import these talents directly into your game!

Templar ST Build
CIEAAAAAAAAAAAAAAAAAAAAAAsNzMYWGLjZMjZbZMzwsMbzYAAGAAAAAA00MDzYmhxMbtBgBAMYbAAgZm2mZWmBAYzADYwYGGDAwyMgZmBMA
2.2.

Mythic+ Talents for Protection Paladin

This Templar build has the core utility required for Mythic+ dungeons at the expense of Single Target damage. There are some talents you may decide to change for specific scenarios for example if you wanted to pick Blessing of Spellwarding Icon Blessing of Spellwarding or Ferren Marcus's Fervor Icon Ferren Marcus's Fervor you can take points away from Tyr's Enforcer Icon Tyr's Enforcer or Final Stand Icon Final Stand as a second option.

Be sure to make use of the 'Export Talents' button to import these talents directly into your game!

Templar Mythic+ Build
CIEAAAAAAAAAAAAAAAAAAAAAAsNj5BYWmHYZMjZmZZZMzwsYZGDAAAAAAAA00MziZMzwwsFAMgBMYbAAgZm2mZWmBAYzMYAwYGGDAwyMgZmBMA
2.3.

Delve Talents for Protection Paladin

These talents are exactly the same as the Mythic+ talents due to the content damage profile being the same. If you do not need Final Stand Icon Final Stand you can swap this for additional damage by picking up Ferren Marcus's Fervor Icon Ferren Marcus's Fervor.

Be sure to make use of the 'Export Talents' button to import these talents directly into your game!

Templar Mythic+ Build
CIEAAAAAAAAAAAAAAAAAAAAAAsNj5BYWmHYZMjZmZZZMzwsYZGDAAAAAAAA00MziZMzwwsFAMgBMYbAAgZm2mZWmBAYzMYAwYGGDAwyMgZmBMA
3.

Apex Talents for Protection Paladins

New in Midnight are Apex Talents which sit at the end of the Protection talent tree. These are unlocked at Levels 81, 84, 87 and 90, and are all passive effects which impact your rotation when they trigger.

They all revolve around the buff (triggered by Judgment Icon Judgment) which adds additional effects to Avenger's Shield Icon Avenger's Shield:

  1. First Point: Enables Vanguard Icon Vanguard to deal additional damage to enemies between you and the target.
  2. Second and Third Points: Vanguard Icon Vanguard generates Holy Power when consumed.
  3. Fourth Point: Every cast of Avenger's Shield Icon Avenger's Shield while you have Avenging Wrath Icon Avenging Wrath has the effects of Vanguard Icon Vanguard (Holy Power + Additional Damage), you also gain some bonus AoE damage to Shield of the Righteous Icon Shield of the Righteous.
4.

Hero Talents

Protection Paladin gets to pick between the Templar and Lightsmith Hero Talents from Level 71.

The recommendation in Season 1 would be towards Templar talent builds.

4.1.

Templar

Templar is focused around big bursts of damage. Every time you use Divine Toll Icon Divine Toll you will be able to cast Hammer of Light Icon Hammer of Light. As these have a 1 minute cooldown it pairs perfectly with Avenging Wrath Icon Avenging Wrath (with Righteous Protector Icon Righteous Protector talented) to create very frequent high damage burst windows.

This Hero Talent tree offers a very methodolical rotation flow for Protection Paladin and creates an exciting moment of gameplay every minute when all of the abilities are available.

4.2.

Lightsmith

Lightsmith is more utility focused as the focus of this Hero Talent is applying Holy Bulwark Icon Holy Bulwark / Sacred Weapon Icon Sacred Weapon to players. Holy Bulwark Icon Holy Bulwark provide a damage absorb shield to the player, and Sacred Weapon Icon Sacred Weapon gives bonus damage or healing to the player. Every time you cast the Bulwark/Weapon you will also provide lesser versions to other players too making a well timed Holy Bulwark Icon Holy Bulwark a small group absorb shield benefiting your healer in Mythic+!

You will also never need to worry about Weapon Oils again as you gain access to Rite of Sanctification Icon Rite of Sanctification where you can imbue your main hand weapon with a much stronger buff that is only available for Lightsmith Paladins!

5.

Rotation

Certain talents require you to change how you play and change your rotation in varied amounts. We will go over the strengths of those talents here, but if you want to know how to use those talents in the rotation, follow the link to the Rotation page where we go through the rotation or priority system we follow.

6.

PvP Talents (War Mode)

Opting into War Mode makes you eligible for open-world PvP but also grants you the following benefits:

  • World Quests at maximum level have 10% increased rewards (30% if you are Alliance).
  • You gain 10% increased Experience while leveling (30% if you are Alliance).
  • Allows you to earn Conquest Points towards weekly gear rewards.
  • Grants you the use of PvP talents in the open-world.

With the benefits of enabling War Mode for leveling and PvE content, it is recommended that you enable the feature to maximize your leveling and rewards at maximum level. However, you will make yourself eligible for open-world PvP, and the possibility of being "ganked" while leveling or doing World Quests exists.

6.1.

PvP Talents for Protection Paladins

This list is going to be assuming you care little about actual PvP combat, and focuses rather on optimal talents for outdoor PvE, such as World Questing and Leveling.

  • Warrior of Light Icon Warrior of Light makes Shield of the Righteous Icon Shield of the Righteous deal 30% more damage at the cost of less Armor granted. This is generally fine for outdoor content since tanks usually do not struggle to survive in it.
  • Steed of Glory Icon Steed of Glory increases the duration of Divine Steed Icon Divine Steed by 2 seconds, which means you can travel a lot further per Steed charge, allowing you to quickly get between two places. Note, however, that it does cause you to knock back enemies that get close to you, which can be a negative aspect if you are trying to gather them up to AoE.
  • Aura of Reckoning Icon Aura of Reckoning will give you passive additional damage after you are hit 50 times.

Talents, such as Hallowed Ground Icon Hallowed Ground and Shield of Virtue Icon Shield of Virtue, do what Protection Paladins already do very well with either Blessing of Freedom Icon Blessing of Freedom or Avenger's Shield Icon Avenger's Shield. Shield of Virtue most importantly makes Avenger's Shield silence players, as it does not do it normally, but it will silence targets around it as well and has very limited use.

Most other talents are either very weak or benefit players around you instead and are very limited in use.

7.

Changelog

  • 23 Mar. 2026: Updated default M+ Talent to pick Final Stand.
  • 16 Mar. 2026: Updated for Midnight Season 1.
  • 26 Feb. 2026: Updated for Midnight 12.0.1.
  • 10 Feb. 2026: Updated for Midnight Pre-Patch.
  • 30 Nov. 2025: Reviewed for Patch 11.2.7.
  • 05 Oct. 2025: Reviewed for Patch 11.2.5.
  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Reviewed for Patch 11.1.7.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Updated for Patch 11.0.7.
  • 22 Oct. 2024: Updated for 11.0.5 with the Talent Tree rework.
  • 28 Sep. 2024: Clarify that Punishment also triggers from Avenger's Shield.
  • 09 Sep. 2024: Reviewed for The War Within Season 1.
  • 21 Aug. 2024: Updated for The War Within Launch and added Hero Talents.
  • 23 Jul. 2024: Updated for The War Within pre-patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Reviewed for Season 4.
  • 19 Mar. 2024: Tidy up of talent descriptions and removed dated references.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 06 Nov. 2023: Reviewed for Patch 10.2
  • 04 Sep. 2023: Updated talent tree layout.
  • 10 Jul. 2023: Updated talent trees for Patch 10.1.5.
  • 06 May 2023: Talent fix.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 20 Mar. 2023: Updated both talent builds and talents for Patch 10.0.7 Changes.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 24 Oct. 2022: Updated for Dragonflight pre-patch.
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