Arms Warrior Frequently Asked Questions — The War Within (11.0.5)
On this page, we go over several of the most frequently asked questions regarding Arms Warrior in World of Warcraft — The War Within (11.0.5). This will be updated as more common repeated questions surface over the course of the expansion.
Should I Worry About Rage?
Yes and no. Ensuring you do not starve so much that you are unable to cast Mortal Strike on cooldown will help maintain consistent damage and the Mastery: Deep Wounds debuff. In practice, this is a minor concern and does not take much in the way of micro-management, but should be kept in mind. With Skyfury and proper talents, it becomes fairly difficult to Rage starve, unless Ignore Pain or Execute are being spammed.
Should I Only Use Mortal Strike During Execute?
Yes, though not strictly on cooldown. Mortal Strike benefits greatly from Executioner's Precision and, while also maintaining Bloodletting and Deep Wounds. Typically, it will be used at two stacks of either Martial Prowess or Executioner's Precision.
What Piece of Gear is Better?
Due to the number of variables involved, the typical answer is to simulate it for better accuracy. Between gear, set bonuses, trinkets, and sometimes even talents, there is no such thing as a one-size-fits-all, though item level is typically a strong indicator due to primary stat being worth much more than in previous expansions.
The only exception to this rule is when a specific fight dictates a certain set of optimal talents and gear pieces that enhance their strength. If you are curious about what kind of setup to go for a specific fight, WarcraftLogs.com's rankings and statistics are a good place to see what others are doing.
We have a guide on how to sim yourself here:
How Much of Each Stat Should I Have?
More is better up to a point. Each stat begins to suffer a small amount of diminishing returns upon reaching ~30% (made up of rating, not considering % increases like In for the Kill), which is meant to help players diversify their stats and make more pieces of gear potentially useful, rather than only ever wanting to stack one stat. How much this matters can vary wildly depending on the situation, though, so it is difficult to give a concrete answer that covers all of them. Simulations do account for this, though, so that is typically the best guideline. Generally speaking, Arms will never stop stacking Haste and Critical Strike, though Versatility occasionally pulls ahead when there are multiple or large sources of external damage.
Changelog
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Reviewed for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Reviewed for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
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This guide has been written by Archimtiros, Warrior class theorycrafter and SimulationCraft developer who has been writing class guides for more than a decade. You can follow him on Twitter or see more of his day to day work in Skyhold, the Warrior Discord.
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