Arms Warrior DPS Mythic+ Tips — Shadowlands 9.1.5

Last updated on Nov 01, 2021 at 15:21 by Archimtiros 36 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Arms Warrior in World of Warcraft — Shadowlands 9.1.5.

1.

Unique Challenges of Mythic+

Mythic+ Dungeons, especially high ones, are arguably the highest level of competitive PvE content that WoW has to offer aside from Mythic raiding.

Arms is a multi-target powerhouse in Shadowlands, with a multitude of tools to handle various situations, including two target with Sweeping Strikes Icon Sweeping Strikes, three or more targets with Cleave Icon Cleave, and burst AoE using Warbreaker Icon Warbreaker alongside Bladestorm Icon Bladestorm. Where the specialization falters is in its defensive toolkit and lack of group utility options. While Defensive Stance Icon Defensive Stance is one of the better defensive abilities, the reduced damage makes it more difficult to use effectively than other specializations defensive tools.

Because the majority of Mythic+ revolves around dealing with multiple targets, Arms follows the basic multi-target priority laid out in the Rotation, Cooldowns, and Abilities page. The key difference is in predicting the layout of the dungeon, and knowing when to save cooldowns versus when to use them. Smartly saving your cooldowns when a target is about to die, and instead using it on a fresh pack which will survive the duration of your burst damage is far more efficient and will help your group finish on time.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 1 page below.

2.

Arms Warrior Mythic+ Builds

Below are the suggested talents for Mythic+, and although there is one primary dungeon build, a couple talents can shift slightly depending on your Covenant choice or preferences.

Level Choices
15 War Machine War Machine Sudden Death Sudden Death Skullsplitter Skullsplitter
25 Double Time Double Time Impending Victory Impending Victory Storm Bolt Storm Bolt
30 Massacre Massacre Fervor of Battle Fervor of Battle Rend Rend
35 Second Wind Second Wind Bounding Stride ? Bounding Stride Defensive Stance Defensive Stance
40 Collateral Damage Collateral Damage Warbreaker Warbreaker Cleave Cleave
45 In For The Kill In For The Kill Avatar Avatar Deadly Calm Deadly Calm
50 Anger Management Anger Management Dreadnaught Dreadnaught Ravager Ravager

Arms Warriors have a lot of talent choice when it comes to Mythic+, with the flexibility to bring extra defensives, utility, and tailor their damage to the expected situation.

  • Level 15: Sudden Death Icon Sudden Death is a passive and easy option, though Skullsplitter Icon Skullsplitter gives Rage when you need it, helping fill gaps in your rotation.
  • Level 25: Double Time Icon Double Time is a staple for both mobility and rage generation leading to more damage, although Storm Bolt Icon Storm Bolt should be taken when stuns are needed to lock down difficult targets.
  • Level 30: Massacre Icon Massacre is the general go-to even for non Venthyr, simply due to allowing better priority damage against low health targets.
  • Level 35: Defensive Stance Icon Defensive Stance is an amazing on-demand defensive, especially when pushing into higher keystone levels. In places where it is not necessary to survive, Bounding Stride Icon Bounding Stride is extremely useful for getting out of tight situations.
  • Level 40: Warbreaker Icon Warbreaker syncs perfectly with Bladestorm Icon Bladestorm for high burst potential.
  • Level 45: Avatar Icon Avatar likewise lends itself toward burst damage, and performs even better when combined with legendary powers for greater damage potential.
  • Level 50: Dreadnaught Icon Dreadnaught create AoE shockwaves which add a consistent amount of extra damage over the course of a dungeon. During Sweeping Strikes Icon Sweeping Strikes, two shockwaves will form which both hit every available target.
3.

Rotational Considerations for Arms Warriors in Mythic+

For the most part, your rotation will remain the same as normal in Mythic+ dungeons. Because of the nature of dungeons, however, with mobs dying constantly and there sometimes being downtime in between packs, we recommend taking the following extra considerations.

Note that the information below specifically pertains to Mythic+. If you require more general information, you should go to the main Rotation page below.

3.1.

AoE Rotation

  1. Open with Charge Icon Charge whenever possible
  2. Warbreaker Icon Warbreaker to apply and maintain Mastery: Deep Wounds Icon Mastery: Deep Wounds
  3. Spear of Bastion Icon Spear of Bastion / Ancient Aftershock Icon Ancient Aftershock
  4. Bladestorm Icon Bladestorm
  5. Sweeping Strikes Icon Sweeping Strikes if enemies will live throughout its duration.
  6. Overpower Icon Overpower
  7. Whirlwind Icon Whirlwind at more than 4 targets while Sweeping Strikes Icon Sweeping Strikes is not active.
  8. Mortal Strike Icon Mortal Strike and Execute Icon Execute as a filler.
3.2.

Arms Warrior Utility

Battle Shout Icon Battle Shout increases attack power by 5%, which applies to all melee specs and Warrior abilities, even those which do not deal purely Physical damage.

Pummel Icon Pummel is crucial in Mythic+ as interrupting dangerous spell casts is of the utmost importance.

Rallying Cry Icon Rallying Cry applies to the entire party, making it a strong defensive tool during periods of group-wide damage, or a personal cooldown as needed.

Spell Reflection Icon Spell Reflection is exceptional in Mythic+, either for reducing the damage of powerful debuffs, or reflecting high damage and debilitating effects. Although the ability can be used quite often due to its low cooldown, properly identifying which abilities should be reflected is key, as it can completely nullify dangerous effects and render some enemies completely harmless.

Storm Bolt Icon Storm Bolt is another useful tool in stopping enemy attacks and spellcasts, although it comes at the cost of Double Time Icon Double Time, which is a very strong mobility option. Intimidating Shout Icon Intimidating Shout can also be used as a faux stun, but much less reliably.

4.

Arms Warrior Legendaries in Mythic+

The best choice of legendary for Mythic+ dungeons depends on your covenant, with Elysian Might Icon Elysian Might being used by Kryian, Signet of Tormented Kings Icon Signet of Tormented Kings for Night Fae or Venthyr, and Glory Icon Glory for Necrolord.

5.

Arms Warrior Covenants in Mythic+

The best Covenant for Arms Warriors in Mythic+ is Kyrian followed by Night Fae.

6.

Trinket Considerations for Arms Warriors in Mythic+

When choosing your trinkets, there are two avenues of approach. The first is maximizing burst in conjuction with your cooldowns, while the second is maximizing single target in order to perform better on bosses. We recommend simulating yourself on Raidbots using the Patchwerk option for raids and single-target, and DungeonSlice (Mythic+/AoE Fights) Fight Styles. Usually, we recommend using trinkets that proc stats, rather than single-target damage dealers.

You can also get a quick overview of good Mythic+ Trinkets on our Gearing page, specifically the Simulation chart for multi-target scenarios.

7.

Handling Mythic+ Affixes as an Arms Warrior

Most Mythic+ affixes require no special setup or gameplay considerations for Arms Warriors, although there are a few interactions to be aware of.

  • Explosive Icon Explosive affix orbs are very easy to kill with as little as a single auto attack, though they cannot be hit by AoE abilities such as Whirlwind Icon Whirlwind or Bladestorm Icon Bladestorm unless they are your primary target.
  • Skittish Icon Spiteful affix adds can be dangerous if you are not aware of their spawning, but are easily controlled by using Storm Bolt Icon Storm Bolt or Intimidating Shout Icon Intimidating Shout, allowing ample time to get away from or kill them.
  • The seasonal Tormented Icon Tormented affix adds four lieutenants to each dungeon, which can be killed to award a choice of buffs similar to those found within Torghast. The best anima powers are The Stone Ward Icon The Stone Ward, Champion's Brand Icon Champion's Brand, Regenerative Fungus Icon Regenerative Fungus, and either Volcanic Plumage Icon Volcanic Plumage for Fortified or Dagger of Necrotic Wounding Icon Dagger of Necrotic Wounding or Tyrannical keys.
  • Once Legion Timewalking begins in December, select dungeons from that expansion can be run using the Mythic+ difficulty system. They use a different set of affixes from regular keys, including the new Infernal Icon Infernal affix, in which special Legion Commander mini-bosses are present throughout the dungeon. While none of them are particularly difficult, their placement before each dungeon boss requires more precise cooldown timing. Luckily, this is not a major concern for Warriors, who have relatively short cooldowns to begin with.
8.

Changelog

  • 01 Nov. 2021: Updated for Patch 9.1.5, along with improved affix-specific sections and condensed covenant recommendations.
  • 28 Jun. 2021: Reviewed and approved for Patch 9.1.
  • 09 Mar. 2021: Reviewed for Patch 9.0.5.
  • 07 Dec. 2020: Added Covenant overview.
  • 23 Nov. 2020: Removed Essence & Azerite information, updated the rest for Shadowlands launch.
  • 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
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