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Frost Mage DPS Mythic+ Tips (Legion 7.3.5)

Last updated on Mar 05, 2018 at 11:48 by Furty 312 comments

Table of Contents

General Information

On this page, you will various tips and pieces of advice for clearing high Mythic+ content with your Frost Mage.

The other pages of our Frost Mage guide can be accessed from the table of contents on the right.

About Our Author and Reviewer

This guide has been written by Furty, who has an illustrious history in the World of Warcraft raiding scene and race for World First. He has been a member of guilds such as Serenity, Midwinter, and many more, and is currently raiding in Future. He plays most classes at the highest level. You can follow him on Twitter and watch him play on Twitch.

This guide has been reviewed and approved by Kuni, one of the best Frost Mages in the world, who raids in Midnight Sanctuary.

1. Mythic+ Introduction for Frost Mage

Mythic+ has become a large part of the World of Warcraft endgame, but the sheer amount of different variables has left many players feeling overwhelmed. The group composition, weekly affixes, the item level of the group, the keystone level, and the experience and comfort level of the group are just several of the factors that will influence how you approach each dungeon. The purpose of this page is to prepare you for the key differences that set Mythic+ apart from the typical World of Warcraft endgame experience, including talents and rotational anomalies that may not be obvious at first glance.

2. Affix List

  • Bolstering: when any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
  • Bursting: when slain, non-boss enemies explode, causing all players to suffer 10% of their maximum health in damage over 4 sec. This effect stacks.
  • Explosive: while in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
  • Fortified: non-boss enemies have 20% more health and inflict up to 30% increased damage.
  • Grievous: when injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
  • Necrotic: all enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
  • Overflowing: healing in excess of a target's maximum health is instead converted to a heal absorption effect.
  • Quaking: periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
  • Raging: non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
  • Relentless: non-boss enemies are granted temporary immunity to Loss of Control effects.
  • Sanguine: when slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
  • Skittish: enemies pay far less attention to threat generated by tanks.
  • Teeming: additional non-boss enemies are present throughout the dungeon.
  • Tyrannical: boss enemies have 40% more health and inflict up to 15% increased damage.
  • Volcanic: while in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.

3. Mythic+ Talents for Frost Mage

Several basic talent builds have been laid out below for your convenience. For more information, see the talent descriptions further down the page.

"High Level Keystones" simply refers to keystones that challenge your current item level, rather than referring to a specific numerical value. Conversely, "Low Level Keystones" refers to keystones that feel very comfortable relative to the current power level of your group.

3.1. Standard Build — Low Level Keystones

3.2. Standard Build — High Level Keystones

3.3. Talent Explanations

Most of our explanations are geared towards keystones that challenge the current item level of your group. If you are doing keystones that are well below the current power level of the group, you should default to our build recommended above, as you will likely be able to do pulls much larger than intended, which skews the talent choices towards AoE and burst focused choices rather than builds that support sustained damage.

3.3.1. Tier 1/Level 15

Lonely Winter Icon Lonely Winter is the best choice, and really the only option on this tier for any situation. Bone Chilling Icon Bone Chilling is virtually always behind, despite that fact that there is not a huge divide on paper.

Ray of Frost Icon Ray of Frost should be avoided, as the lengthy cooldown, lackluster damage, and lack of cleave provide nothing for Mythic+.

3.3.2. Tier 2/Level 30

Shimmer Icon Shimmer is the best choice in most situations, as mobility is of paramount importance in Mythic+, particularly with certain affix combinations (e.g. Quaking and/or Volcanic). The additional charge is invaluable, and has additional benefit in certain dungeons in very high level keystone bosses where Belo'vir's Final Stand Icon Belo'vir's Final Stand may be required to survive.

Some players may choose Ice Floes Icon Ice Floes due to personal preference, but we believe this to be a much less flexible choice. Glacial Insulation Icon Glacial Insulation remains useless, as Armor does not reduce AoE Physical damage.

3.3.3. Tier 3/Level 45

Incanter's Flow Icon Incanter's Flow is our default choice for Mythic+, as with raiding. Mirror Image Icon Mirror Image and Rune of Power Icon Rune of Power are never used, as the only advantage they provide is superior burst, and only by a small margin. Incanter's provides significantly more benefit in all situations and is perfect for the varied nature of trash and encounters in Mythic+.

3.3.4. Tier 4/Level 60

Splitting Ice Icon Splitting Ice is the only real option on this tier, far outpacing Frozen Touch Icon Frozen Touch and Ice Nova Icon Ice Nova on multitarget. Depending on your level of gear, Splitting Ice can also be the best single target talent as well. Regardless, it should be selected in all situations.

3.3.5. Tier 5/Level 75

Since this tier of talents provides utility, the choice is typically based on the weekly affix set or dungeon.

Frigid Winds Icon Frigid Winds is the best choice during weeks where additional slowing is beneficial, such as Necrotic, Skittish, Fortified, Bolstering, and Raging. This is the most used talent, however, it can be a dangerous choice on Sanguine weeks, and may cause additional ticks of healing.

Ring of Frost Icon Ring of Frost is best used for situations where additional Crowd Control is necessary. It can also be used as a pseudo-interrupt. It can be useful for preventing certain adds from patrolling into the group, or joining the boss during an encounter.

Ice Ward Icon Ice Ward has no real use in very high level Mythic+, but is a good choice for proccing Sephuz's Secret Icon Sephuz's Secret. It can be used for additional kiting, however be wary if there are melee in the group, as rooted monsters will attack any target within range.

3.3.6. Tier 6/Level 90

Arctic Gale Icon Arctic Gale is the most used talent on this tier, as it is the best choice in any situation with 2+ targets. We are casting Blizzard Icon Blizzard a lot in Mythic+, as it does solid damage and allows us to have our Frozen Orb Icon Frozen Orb as frequently as possible.

Unstable Magic Icon Unstable Magic provides only minimal benefit on single target, and is far behind in any other situation. It should never be taken.

Frost Bomb Icon Frost Bomb can provide potent damage in situations with massive AoE, however we virtually never use this talent as it often falls behind Arctic Gale Icon Arctic Gale. As noted on our talents page for raiding, it also has some counter synergy with the current playstyle of Frost, and for that reason it should be avoided.

3.3.7. Level 7/Level 100

Thermal Void Icon Thermal Void is the best talent in nearly all situations, as it provides the highest flexibility. With this talent you will have excellent cleave as well as the best possible single target damage, and such flexibility is paramount for higher levels of Mythic+.

Glacial Spike Icon Glacial Spike falls behind Thermal Void Icon Thermal Void in virtually all situations, though it does still offer respectable damage.

Comet Storm Icon Comet Storm is not worth using in high level Mythic+, but can be an option if you are blitzing through lower leveled keys and doing massive AoE pulls.

4. Stat Priority for Frost Mage

  1. Haste;
  2. Versatility;
  3. Critical Strike (to ~30%);*
  4. Intellect;
  5. Mastery;
  6. Critical Strike (after ~30%).

Haste gains value in Mythic+ due to the high amount of multitarget situations encountered. For most accurate results, sim your character on "Beastlord" or "Hectic Add Cleave" style fights using a tool such as Raidbots.

5. Legendary Items for Frost Mage

5.1. Mandatory Tier

Shard of the Exodar Icon Shard of the Exodar is the best overall legendary item for Frost Mages pushing high level Mythic+. The extra uses of Bloodlust Icon Bloodlust/Heroism Icon Heroism/Time Warp Icon Time Warp prove to be invaluable cooldowns for letting you power through difficult bosses and trash packs twice as often. The impact of this legendary is slightly reduced in lower level Mythic+, as typically these will take less time and Bloodlust will have less impact. Regardless, Shard is second to none when you are pushing through into keystones that truly challenge your item level. Shard should be swapped out for Sephuz's Secret Icon Sephuz's Secret while Time Warp is on cooldown.

Sephuz's Secret Icon Sephuz's Secret is the best legendary for trash packs and AoE, as it can be easily and often procced and provides a massive Haste active. There are certain bosses where it can be procced, however, it should only be used in such situations if Bloodlust Icon Bloodlust/Heroism Icon Heroism/Time Warp Icon Time Warp is already on cooldown and Shard of the Exodar Icon Shard of the Exodar cannot be used.

5.2. Top Tier

Magtheridon's Banished Bracers Icon Magtheridon's Banished Bracers is the best legendary to pair with the above choices in virtually all situations, be it single or multitarget. While not as individually impactful as the "Mandatory Tier" legendaries, it provides a solid and stable damage increase in all situations.

Soul of the Archmage Icon Soul of the Archmage is the best option for trash packs and AoE if you do not yet have Sephuz, or cannot be bothered to deal with tracking and proccing the active effect.

Prydaz, Xavaric's Magnum Opus Icon Prydaz, Xavaric's Magnum Opus is an exceptional choice for very high level Mythic+, as it allows you to survive mechanics that might otherwise kill you instantly, or force a use of Ice Block Icon Ice Block. Good examples are Xavius in Darkheart Thicket or Hyrja in Halls of Valor. When using this legendary you should pair it with:

5.3. Situational/Niche Choices

Ice Time Icon Ice Time can provide some incredible burst AoE, but has certain requirements to be useful:

  • must be a large AoE pack that lives at least 10 seconds;
  • tier 20 2-piece bonus should be used;
  • adds must be kept within the Frozen Orb Icon Frozen Orb.

Ice Time Icon Ice Time is rarely used in high level Mythic+, as it is difficult to set up and occupies a tier slot, preventing the use of Tier 21 4-piece bonus combined with Tier 20 2-piece bonus. Ice Time should never be used as a "primary" legendary, and should only be swapped in for specific pulls where its value can be fully taken advantage of. Ice Time Icon Ice Time is best used together with Sephuz's Secret Icon Sephuz's Secret.

Belo'vir's Final Stand Icon Belo'vir's Final Stand can be useful if you need to completely maximize your defensive potential, and should always be used with Prydaz, Xavaric's Magnum Opus Icon Prydaz, Xavaric's Magnum Opus. This can be necessary on extremely high level keystones, particularly on bosses that focus more on survival and endurance rather than DPS. This legendary is not used on low or mid level keys, but can be required when pushing certain dungeons on the highest level keystones.

6. Mythic+ Relics, Set Bonuses, and Trinkets for Frost Mage

We recommend using the Tier 21 4-piece bonus at all times once you have access to it. In most situations, you will also want to use the Tier 20 2-piece bonus simultaneously, as it provides a large increase to your multitarget damage.

Relic priority for Mythic+ is as follows:

  1. +4 Weapon Item Level;
  2.  Icon Let It Go;
  3. +3 Weapon Item Level;
  4. Obsidian Lance Icon Obsidian Lance;
  5.  Icon Clarity of Thought;
  6. +2 Weapon Item Level;
  7.  Icon Frozen Veins;
  8.  Icon Ice Age;
  9.  Icon Icy Caress;
  10. +1 Weapon Item Level;
  11.  Icon The Storm Rages;
  12.  Icon Orbital Strike.

 Icon Let It Go is easily the best choice, and you should aim for three relics if possible. It allows you to maximize your multitarget damage while maintaining nearly the highest possible single target.

6.1. Mythic+ Trinkets for Frost Mage

6.1.1. Mythic+ Single Target Trinkets for Frost Mage

  1. Aman'Thul's Vision Icon Aman'Thul's Vision
  2. Acrid Catalyst Injector Icon Acrid Catalyst Injector
  3. Titanforged Unstable Arcanocrystal Icon Unstable Arcanocrystal
  4. Vitality Resonator Icon Vitality Resonator
  5. Prototype Personnel Decimator Icon Prototype Personnel Decimator
  6. Tarnished Sentinel Medallion Icon Tarnished Sentinel Medallion
  7. Terror From Below Icon Terror From Below
  8. Tome of Unraveling Sanity Icon Tome of Unraveling Sanity

For most accurate results, especially if you are trying to compare items of varying item level or titanforging, sim your character using a tool such as Raidbots.

6.1.2. Mythic+ Cleave/AoE Trinkets for Frost Mage

  1. Prototype Personnel Decimator Icon Prototype Personnel Decimator (can pull extra packs, beware)
  2. Aman'Thul's Vision Icon Aman'Thul's Vision
  3. Terminus Signaling Beacon Icon Terminus Signaling Beacon
  4. Titanforged Unstable Arcanocrystal Icon Unstable Arcanocrystal
  5. Vitality Resonator Icon Vitality Resonator
  6. Titanforged Haste Stat Stick

For most accurate results, especially if you are trying to compare items of varying item level or titanforging, sim your character using a tool such as Raidbots.

7. Mythic+ Rotation for Frost Mage

7.1. Trash Packs

Frost Mage can pump out serious cleave and AoE, particularly if the packs live for enough time to take full advantage of our Icy Veins Icon Icy Veins paired with Thermal Void Icon Thermal Void. The main point of play on trash revolves around using Frozen Orb Icon Frozen Orb as often as possible while keeping the cooldown low by keeping Blizzard Icon Blizzard active.

Ice Lance Icon Ice Lance deals a significant portion of our overall damage, and you should try to avoid overcapping charges, though in some situations it will be inevitable. For example, it can often be worth it to maintain the  Icon Chain Reaction buff, even during AoE. Ensure to take advantage of the Brain Freeze Icon Brain Freeze buff between Fingers of Frost Icon Fingers of Frost charges as well.

Work in Frost Nova Icon Frost Nova when necessary to proc Sephuz's Secret Icon Sephuz's Secret or assist with kiting. Counterspell Icon Counterspell should also be used whenever possible, as interrupts are an essential part of success in Mythic+, and will also proc your Sephuz.

  1. Proc Sephuz's Secret Icon Sephuz's Secret whenever available.
  2. Activate Icy Veins Icon Icy Veins if Frozen Orb Icon Frozen Orb is available.
  3. Cast Frozen Orb Icon Frozen Orb whenever available.
  4. Cast Ice Lance Icon Ice Lance if you have 3 charges of Fingers of Frost Icon Fingers of Frost.
  5. Cast Blizzard Icon Blizzard whenever available.
  6. Cast Flurry Icon Flurry when you have Brain Freeze Icon Brain Freeze available.
  7. Cast Frostbolt Icon Frostbolt to build/maintain  Icon Chain Reaction.
  8. Cast  Icon Ebonbolt when available.
  9. Cast Ice Lance Icon Ice Lance.

7.2. Mythic+ Rotation for Single Target/Bosses for Frost Mage

The single target rotational is very similar to how Frost Mage is played in raids. We want to use our procs as they are available, setting up large windows of damage (Icy Veins Icon Icy Veins) to coincide with abilities or timings that allow us to sustain as long as possible with Thermal Void Icon Thermal Void (such Frozen Orb Icon Frozen Orb, add spawns, etc.).

  1. Activate Icy Veins Icon Icy Veins, ensuring it is layered with other cooldowns or abilities (Frozen Orb Icon Frozen Orb, Time Warp Icon Time Warp, etc.). Try to save at least 2+ Fingers of Frost Icon Fingers of Frost charges for its activation.
  2. Cast Ice Lance Icon Ice Lance if Winter's Chill is applied via Flurry Icon Flurry or you have 3 charges of Fingers of Frost Icon Fingers of Frost.
  3. Cast Flurry Icon Flurry if you have Brain Freeze Icon Brain Freeze available.
  4. Cast  Icon Ebonbolt if you do not have Brain Freeze Icon Brain Freeze.
  5. Cast Ice Lance Icon Ice Lance when you have Fingers of Frost Icon Fingers of Frost.
  6. Cast Frostbolt Icon Frostbolt as a filler.

8. ChangeLog

  • 05 Mar. 2018: Page added.
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